Weapon shop
Anything with a * is a weapon that you may start with
- Dagger-a small knife that is a good starter weapon adds 1/5-$200*
- Throwing knives-adds 1/4 of your ap to your ap for the attack-$200 for 10*
- Throwing stars-stars thrown from a distance adds 1/4 of your ap to your ap-$2500 for 15
- Short sword-adds 1/3 of your ap to your ap for the attack-$300*
- Broad sword-large sword that is heavier than the katana, adds 3/4 of your ap to your ap when in use-$4000
- Rapier-a very fast thin sword that adds 1/4 to your ap and adds 10 to your speed-$1000
- Claymore-a very heavy sword needing atleast 300 in ap to weild, adds 1/2 to your ap-$4500
- Double bladed sword-has a long handle with blades comeing out each end of the handle it is heavy doubles your ap when in use-$5000
- Short staff-a 4foot long staff adds 1/3 of your ap to your ap when in use-$2000*
- Long staff-6 foot long staff adds 3/4 of your ap to your ap when in use-$3500
- Throwing axe-throwing weapon that adds 1/3 to your ap-$500 for 5
- Small axe-a fast hand held axe that is only about a foot and half long adds 1/4 to your ap-$300*
- Battle axe-a larger version of the small axe, this one has a spike on the other side of the blade adds 1/3 to your ap-$600
- Large battle axe-this heavy axe is very painful needing 200ap to weild it adds 1/2 to your ap-$5000
- Bow-This long range weapon is good for an assassian-$1000
- Arrows-these are needed for the bow-$100 for 10
- Katana-Japanese style sword adds 1/2 of your ap to your ap for the attack-$2500
- Scythe-this weapon was onced used as a harvesting tool, it is a blade on a staff that is very fast, adds 1/2 to your ap-$1500
- Mace-this dangerous weapon could back fire at any time, you need at least 100sp to weild it, adds 1/2 to your ap-$3000