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Blue Tsunami

 

Attached to:  Knight

Requirements:  Only humans can be Blue Tsunami.  They must be Good (Lawful, Neutral or Chaotic) in alignment.  They require a STR of 12, WIS of 13, and CHA of 15.

Description:  The Blue Tsunami are the elite warriors of the Octhanian Navy.  Their powers stem from their dedication and loyalty to their king and country.  They are magical warriors with deep ties to the ocean.  Only a select few are chosen to become Blue Tsunami, and to become such is a great honor and obligation.  It’s said the very first kaiser of Octhania, Nikolaus Immerfort, created the Blue Tsunami.  Nikolaus was the Legendary Copper Dragoon of Eonia.  After Eonia fell, it’s said he and his brother, Wilhelm (the Black Dragoon) returned to their homes in Octhania to find the land in shambles.  They helped rebuild the country, and eventually Nikolaus took over as kaiser.  Wilhelm simply disappeared after that, never to be heard from again.  It’s believed he went to a secret place to train for the day Carnage ever returned to this world.  In 141, Hans Immerfort, a descendent of Nikolaus, broke down the essence of the Copper Armor and gave it to his best men.  These men became the first Blue Tsunami.  The Blue Tsunami wear their crest on their armor and shields (if any) and wear light blue and white uniforms.

Role:  The Blue Tsunami keep the kingdom safe from invaders, maintain the peace on the open seas, enforce the Kaiser’s laws, and help mediate any internal disputes.  The safety of Octhania and its people are their main priority at all times.

Symbol:  The symbol of the Blue Tsunami is a mystical rune (said to once represent “Water”) that is entwined by a sea serpent of some kind.

Weapon Proficiencies:  (Required) - Trident  (Recommended) – Rapier, Bow (any kind), Spear, and Javelin 

Nonweapon Proficiencies:  (Bonus) - Underwater Communication (Required) – Swimming, Seamanship.  (Recommended) – Weather Sense, Navigation, Rope Use, Law, Sea-based Riding, Reading/Writing

Equipment:  Blue Tsunami can use any weapon they like, and wear any form of armor.  However, it should be noted that most of the time Blue Tsunami are at sea, and so heavy metal armor is not recommended.

Special Benefits:

Free Action – Blue Tsunami can use Free Action a certain number of times a week.  This ability can only be used when in the water.  It allows the Blue Tsunami to maneuver and even fight in water without penalty.

Underwater Infravision – Blue Tsunami can see underwater, regardless of light, up to sixty feet once they reach 3rd level.

Water Breathing – They can breath underwater for two hours per experience level.

Summon Elemental – Upon reaching 10th level they gain the ability to summon a water elemental (8 HD) once a week.  It dissipates after losing all HP or after an hour has passed.  There must be a large source of water to do this, and control of the elemental can be stolen by normal means.

Trident Bonus - All Blue Tsunami receive a +1 to hit with a trident.

In addition to all this, Blue Tsunami receive a +3 to all of their reaction rolls when dealing with the people of Octhania.  They also receive a +2 to all their saving throws vs. water-based magic.

Special Hindrances:  When out of the water, the bulk of a Blue Tsunami's powers become completely useless.

Wealth Options:  Blue Tsunami start with the standard starting gold with warriors, 5d4x10gp.

Level Progression of Powers

Level

Free Action*

Water Breathing**

Others

1

1

2

-

2

1

4

-

3

1

6

Underwater Infravision

4

1

8

-

5

1

10

-

6

2

12

-

7

2

14

-

8

2

16

-

9

2

18

-

10

2

20

Summon Elemental

11

3

22

-

12

3

24

-

13

3

26

-

14

3

28

-

15

3

30

-

16

4

32

-

17

4

34

-

18

4

36

-

19

4

38

-

20

4

40

-

*Times per week
**Hours a day

Chain of Command

Squall (Level 1-2):  A Squall is the lowest rank a Blue Tsunami can hold.  It is a squire that is assigned to a higher level Blue Tsunami in order to gain valuable field experience.

Torrent Knight (Level 3-5):  A Torrent Knight is an independent (without a master) Blue Tsunami who generally patrols the country, maintaining order.

Storm Knight (Ground), Cascade Knight (Sea), and Deluge Knight (Underwater) (Level 6-10):  Upon reaching 5th level, a Torrent Knight is made to choose which division he wishes to enter.  The ground troops are called Storm Knights.  They try and keep (with some limited success) order within the Central Frontier and its struggling communities.  The sea troops are called the Cascade Knights.  They sail the seas, protecting Octhania’s sea routes and coastal areas.  Lastly, there is a very special group called the Deluge Knights.  They are trained to move underwater, which can be very helpful for espionage and sneak attacks at sea.

Whirlpool Knights (Level 11-15):  Whirlpool Knights are the generals of the Blue Tsunami.  They command the lesser knights in their specific area.

Hurricane Knights (Level 16-18):  The Hurricane Knights are revered as the mightiest heroes of Octhania.  They are the Royal Family’s personal bodyguards.

Back to Octhania Rules