QuillJimK
Sor1/Ftr6Elf, HighNeutral
CLASS RACE ALIGNMENT DEITY
7Medium123Male4' 9"109 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
Description:
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
14+2

DEX
21+5

CON
10+0

INT
10+0

WIS
13+1

CHA
14+2



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
40


1d4 6d10 30
AC
ARMOR CLASS
23
=10+4+0+5+0+0+4



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
SPELL
FAILURE %
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
9=5+4
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+6/+1
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
0=
+0
+
n
Balance*Dex
5=
+5
+
n
BluffCha
2=
+2
+
n
Climb*Str
4=2+2
+
n
ConcentrationCon
0=
+0
+
n
Craft (__________)Int
-2=
+0
+-2
n
Craft (Bowmaking)Int
2=4+0
+-2
n
DiplomacyCha
2=
+2
+
n
DisguiseCha
2=
+2
+
n
Escape Artist*Dex
5=
+5
+
n
ForgeryInt
0=
+0
+
n
Gather InformationCha
2=
+2
+

Handle AnimalCha
3=1+2
+
n
HealWis
1=
+1
+
n
Hide*Dex
5=
+5
+
n
IntimidateCha
2=
+2
+
n
Jump*Str
4=2+2
+
n
ListenWis
3=
+1
+2
n
Literacy
0=
+0
+
n
Move Silently*Dex
6=1+5
+

Open LockDex
4=1+5
+-2
n
PerformCha
2=
+2
+
n
RideDex
7=2+5
+
n
ScryInt
0=
+0
+
n
SearchInt
2=
+0
+2
n
Sense MotiveWis
1=
+1
+

SpellcraftInt
2=2+0
+
n
SpotWis
3=
+1
+2
n
Swim**Str
-8=1+2
+-11
n
Use RopeDex
5=
+5
+
n
Wilderness LoreWis
1=
+1
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
+2 Mighty composite longbow +2-RANGE
110-220220-330330-440440-550
12/710/58/36/1

SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
8=5+0+1
+2
+
Reflex
Dex
8=2+5+1
+0
+
Will
Wis
6=4+1+1
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+8/3=6+2
+0
+0
+
RANGED
ATTACK BONUS
+8/6=6
+5
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPONATTACK BONUSDAMAGECRITICAL
+2 Mighty composite longbow +2
+14/91d8+6
x3
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
110 ft
Two-Handed
Piercing
Large


WEAPONATTACK BONUSDAMAGECRITICAL
+1 Longsword
+9/41d8+3
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Slashing
Medium


ARMORTYPEARMOR BONUSMAX DEX BONUS
+2 Mithral Shirt
Light
+7
6
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
0
10%
30 ft.
10 lb.



QuillEQUIPMENT/ABILITIES/FEATS

GEAR
ITEM#WT.ITEM#WT.
Armor: +2 Mithral Shirt
110 lbs
Goods: Backpack
12 lbs
Goods: Bedroll, Small
11.25 lbs
Goods: Chisel
11 lb
Goods: Oil (pint)
11 lb
Goods: Rations, trail (per day), Small
30.75 lbs
Goods: Rope, hemp (50 ft.)
110 lbs
Goods: Torch
11 lb
Goods: Waterskin (full)
14 lbs
Weapon: +1 Arrow
10.15 lbs
Weapon: +1 Longsword
14 lbs
Weapon: +2 Mighty composite longbow +2
13 lbs
Weapon: Arrows (50)
215 lbs
Wondrous: Bracers of armor (+1)
11 lb
Wondrous: Cloak of resistance (+1)
11 lb
Wondrous: Necklace of fireballs (Type I)
12 lbs


















TOTAL WEIGHT CARRIED57
MONEY
CP - 2
SP - 2
GP - 303
PP -
LANGUAGES
Elven
Common









1 - 58
59 - 116
117 - 175

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

PROTECTIVE ITEMArmor
WEIGHT
Wondrous: Bracers of armor (+1)
+1
1 lb.
SPECIAL PROPERTIES
This item adds a +1 armor bonus to the wearer's AC (DMG211).

PROTECTIVE ITEMResistance
WEIGHT
Wondrous: Cloak of resistance (+1)
+1
1 lb.
SPECIAL PROPERTIES
This cloak grants a +1 resistance bonus to all saving throws (DMG213).



CAMPAIGN
EXPERIENCE POINTS
21000
7000
Current Experience For Next Level
SPECIAL ABILITIES
SQ: Elven traits (Ex)
SQ: Immunity: Sleep (Ex)
SQ: Low-light vision (Ex)
Sorcerer:
Simple weapon proficiency
Spells
Summon Familiar
Fighter:
Shield proficiency
Martial weapon proficiency: all
Simple weapon proficiency
Heavy armor proficiency
Medium armor proficiency
Light armor proficiency
Bonus Feats (4)
Weapon specialization
+2 Will bonus to Enchantment spells

FEATS
Great Fortitude
Improved Initiative
Point Blank Shot
Precise Shot
Rapid Shot
Weapon Focus: Longbow, composite
Weapon Specialization: Longbow, composite










Quill's Sorcerer Spells
Level0
1st

SPELL SAVE DC 12
13

SPELLS KNOWN 4
2

SPELLS PER DAY 5
4

PrepLvlSpellSchoolCast TimeRangeDurationSaveDescription

1st
Mage Armor
Conj
1 Action
Touch
1 hour/level
Will negates
Gives subject +4 armor bonus (PH223).

1st
Magic Missile
Evoc
1 Action
Medium (100 ft.+10 ft./level)
Instantaneous
None
1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH224).

0
Detect Magic
Univ
1 Action
60 ft.
Concentration, up to 1 minute/level
None
Detects spells and magic items within 60 ft (PH193).

0
Disrupt Undead
Necro
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
None
Deals 1d6 damage to one undead (PH197).

0
Mending
Trans
1 Action
10 ft.
Instantaneous
Will negates
Makes minor repairs on an object (PH227).

0
Open/Close
Trans
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Will negates
Opens or closes small or light things (PH233).

QuillBIOGRAPHICAL INFORMATION

Personal History


Homeland

Friends










Enemies











Guilds / Organizations






Strengths / Phobias






Misc Notes

Campaign Notes

Dungeon Master
Number of Rolls
Ability Scores:
1
Hit Points:
2

Remaining Points
Skill Points:
0
Feat Points:
0
Language Points:
0

Miscellaneous
Sum total of Abilities:
82
Inventory Value:
18696

Adventure Log