Ogden SmashKeith
Clr7HumanNeutralFharlanghn ( Protection, Luck )
CLASS RACE ALIGNMENT DEITY
7Medium25Male5' 11"159 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
Description:
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
14+2

DEX
13+1

CON
14+2

INT
12+1

WIS
19+4

CHA
12+1



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
41


7d8 20
AC
ARMOR CLASS
24
=10+8+2+1+0+0+3



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
SPELL
FAILURE %
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
5=1+4
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+5
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
1=
+1
+
n
Balance*Dex
-5=
+1
+-6
n
BluffCha
1=
+1
+
n
Climb*Str
-4=
+2
+-6
n
ConcentrationCon
12=10+2
+
n
Craft (__________)Int
-1=
+1
+-2
n
DiplomacyCha
1=
+1
+
n
DisguiseCha
1=
+1
+
n
Escape Artist*Dex
-5=
+1
+-6
n
ForgeryInt
1=
+1
+
n
Gather InformationCha
1=
+1
+

Handle AnimalCha
3=2+1
+
n
HealWis
4=
+4
+
n
Hide*Dex
-5=
+1
+-6
n
IntimidateCha
1=
+1
+
n
Jump*Str
-4=
+2
+-6

Knowledge (religion)Int
12=11+1
+
n
ListenWis
4=
+4
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
-5=
+1
+-6
n
PerformCha
1=
+1
+
n
RideDex
4=3+1
+
n
ScryInt
8=7+1
+
n
SearchInt
1=
+1
+
n
Sense MotiveWis
4=
+4
+
n
SpotWis
4=
+4
+
n
Swim**Str
-19=1+2
+-22
n
Use RopeDex
3=
+1
+2
n
Wilderness LoreWis
4=
+4
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
+1 Crossbow, light-RANGE
80-160160-240240-320320-400
531-1

SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
8=5+2+1
+0
+
Reflex
Dex
6=2+1+1
+2
+
Will
Wis
10=5+4+1
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+7=5+2
+0
+0
+
RANGED
ATTACK BONUS
+7=5
+1
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPONATTACK BONUSDAMAGECRITICAL
+1 Mace, heavy
+91d8+3
x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Bludgeoning
Medium


WEAPONATTACK BONUSDAMAGECRITICAL
+1 Crossbow, light
+71d8+1
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
80 ft
Two-Handed
Piercing
Small


WEAPONATTACK BONUSDAMAGECRITICAL
Unarmed
+71d3+2
x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Bludgeoning
Medium


ARMORTYPEARMOR BONUSMAX DEX BONUS
+1 Full plate
Heavy
+9
1
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-5
35%
20 ft.
50 lb.


SHIELDARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2 Shield, large, steel
+4
15 lb.
-1
15%
SPECIAL PROPERTIES



Ogden SmashEQUIPMENT/ABILITIES/FEATS

GEAR
ITEM#WT.ITEM#WT.
Armor: +1 Full plate
150 lbs
Goods: Backpack
12 lbs
Goods: Bolts, crossbow (10)
33 lbs
Goods: Cleric's vestments
16 lbs
Goods: Flask
30.75 lbs
Goods: Holy symbol, silver
11 lb
Goods: Oil (pint)
22 lbs
Goods: Rations, trail (per day)
33 lbs
Goods: Rope, silk (50 ft.)
210 lbs
Goods: Tindertwig
30 lbs
Shield: +2 Shield, large, steel
115 lbs
Weapon: +1 Crossbow, light
16 lbs
Weapon: +1 Mace, heavy: Ghost Touch
112 lbs
Wondrous: Cloak of resistance (+1)
11 lb
Wondrous: Everburning torch
11 lb
Potion: Invisibility (4)
1(0 lbs)


















TOTAL WEIGHT CARRIED112
MONEY
CP - 1
SP - 32
GP - 1
PP -
LANGUAGES
Giant
Common









1 - 58
59 - 116
117 - 175

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

PROTECTIVE ITEMResistance
WEIGHT
Wondrous: Cloak of resistance (+1)
+1
1 lb.
SPECIAL PROPERTIES
This cloak grants a +1 resistance bonus to all saving throws (DMG213).



CAMPAIGN
EXPERIENCE POINTS
21000
7000
Current Experience For Next Level
SPECIAL ABILITIES
Cleric:
Extra turning
Spontaneous casting
Spells
Shield proficiency
Heavy armor proficiency
Medium armor proficiency
Light armor proficiency
Simple weapon proficiency
Turn or rebuke undead
Domain Power:
Create a protective ward 1/day
Use the good fortune power 1/day

FEATS
Craft Wand
Improved Initiative
Lightning Reflexes
Weapon Focus: Mace, heavy













Ogden Smash's Cleric Spells
Level0
1st
2nd
3rd
4th

SPELL SAVE DC 14
15
16
17
18

SPELLS KNOWN All
All
All
All
All

SPELLS PER DAY 6
5 + 1
4 + 1
3 + 1
2 + 1

PrepLvlSpellSchoolCast TimeRangeDurationSaveDescription

4th
Air Walk
Trans
1 Action
Touch
10 minutes/level
None
Subject treads on air as if solid (climb at 45-degree angle) (PH172).

4th
Beast Claws (dof p 81)
Trans
1 Action
Personal
1 round/level
None
Beast Claws changes your hands and fingers, giving you long, curving claws and heavy knuckles.

4th
Castigate (dof p83)
Evoc
1 Action
10 ft.
Instantaneous
Fortitude half
This spell allows you to verbally rebuke foes. See page 83 of Defenders of the Faith for more info

4th
Control Water
Trans
1 Action
Long (400 ft.+40 ft./level)
10 minutes/level
None
Raises, lowers, or parts bodies of water (PH188).

4th
Cure Critical Wounds
Conj
1 Action
Touch
Instantaneous
None
Cures 4d8 +1/level damage (max +20) (PH190).

4th
Death Ward
Necro
1 Action
Touch
10 minutes/level
None
Grants immunity to all death spells and effects (PH191).

4th
Dimensional Anchor
Abjur
1 Action
Medium (100 ft.+10 ft./level)
Instantaneous
None
Bars extradimensional movement (PH195).

4th
Discern Lies
Div
1 Action
Close (25 ft.+5 ft./2 levels)
Concentration, up to 1 minute/level
Will negates
Reveals deliberate falsehoods (PH195).

4th
Dismissal
Abjur
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Will negates
Forces a creature to return to native plane (PH196).

4th
Divination
Div
10 Minute(s)
Personal
Instantaneous

Provides useful advice for specific proposed actions (PH197).

4th
Divine Power
Evoc
1 Action
Personal
1 round/level

You gain attack bonus, 18 Str, and 1 hp/level (PH197).

4th
Divine Storm (dof p85)
Evoc
1 Round(s)
Close (25 ft.+5 ft./2 levels)
Concentration
Reflex negates
Create a spinning disk of deity`s favored weapon. 1d6 damage +2/caster level max 20, serves as half cover

4th
Freedom of Movement
Abjur
1 Action
Touch
10 minutes/level
None
Subject moves normally despite impediments (PH207).

4th
Freedom of Movement
Abjur
1 Action
Touch
10 minutes/level
None
Subject moves normally despite impediments (PH207).

4th
Giant Vermin
Trans
1 Action
Close (25 ft.+5 ft./2 levels)
1 minute/level
None
Turns insects into giant vermin (PH209).

4th
Greater Magic Weapon
Trans
1 Action
Close (25 ft.+5 ft./2 levels)
1 hour/level
Will negates
+1 bonus/three levels (max +5) (PH210).

4th
Harrier (dof p87)
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
1 round/level
None
Creates an incorporeal magical bird of prey the size of a dire bat. It attacks target until the target dies.

4th
Imbue with Spell Ability
Evoc
10 Minute(s)
Touch
Permanent until discharged
Will negates
Transfer spells to subject (PH216).

4th
Inflict Critical Wounds
Necro
1 Action
Touch
Instantaneous
Will half
Touch attack, 4d8 +1/level damage (max +20) (PH217).

4th
Lesser Planar Ally
Conj
10 Minute(s)
Close (25 ft.+5 ft./2 levels)
Instantaneous
None
Exchange services with an 8 HD outsider (PH221).

4th
Neutralize Poison
Conj
1 Action
Touch
Instantaneous
Will negates
Detoxifies venom in or on subject (PH232).

4th
Poison
Necro
1 Action
Touch
Instantaneous
Fortitude negates
Touch inflicts 1d10 Con damage, repeats in 1 min (PH236).

4th
Recitation (dof p89)
Conj
1 Action
60 ft.
1 round/level
None
Recite sacred passage/declaration, invokes deity`s blessing on you and allies, cause confusion/weakness on enemies

4th
Repel Vermin
Abjur
1 Action
10 ft.
10 minutes/level
Special
Insects stay 10 ft. away (PH245).

4th
Restoration
Conj
3 Round(s)
Touch
Instantaneous
Will negates
Restores level and ability score drains (PH246).

4th
Sending
Evoc
10 Minute(s)
Special
1 round
None
Delivers short message anywhere, instantly (PH248).

4th
Spell Immunity
Abjur
1 Action
Touch
10 minutes/level
Will negates
Subject is immune to one spell/four levels (PH255).

4th
Spell Immunity
Abjur
1 Action
Touch
10 minutes/level
Will negates
Subject is immune to one spell/four levels (PH255).

4th
Status
Div
1 Action
Touch
1 hour/level
Will negates
Monitors condition, position of allies (PH256).

4th
Summon Monster IV
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
1 round/level
None
Calls outsider to fight for you (PH259).

4th
Tongues
Div
1 Action
Touch
10 minutes/level
None
Speak any language (PH265).

4th
Unfailing Endurance (dof p91)
Trans
1 Round(s)
Touch
1 day/level
None
Render living creatures virtually immune to fatigue or exhaustion. +4 bonus to endurance and morale checks

4th
Weapon of the Deity (dof p92)
Trans
1 Action
Personal
1 round/level
None
Must use deities favored weapon to cast. Gain +1 to atk and dam, +2 at 9th, +3 at 12th, +4 at 15th, +5 at 18th

4th
Weather Eye (dof p92)
Div
1 Hour(s)
Touch

None
Accurately predict the natural weather up to 1 week into the future. If unnatural forces control weather will act as de

3rd
Animate Dead
Necro
1 Action
Touch
Instantaneous
None
Creates undead skeletons and zombies (PH174).

3rd
Bestow Curse
Trans
1 Action
Touch
Permanent
Will negates
-6 to ability; -4 on attacks, saves, and checks; or 50% chance to lose action (PH177).

3rd
Blessed Aim (dof p81)
Div
1 Action
60 ft.
Concentration
Will negates
This spell grants a +2 morale bonus on all ranged attacks for your allies within the spread.

3rd
Blindness/Deafness
Trans
1 Action
Medium (100 ft.+10 ft./level)
Permanent
Fortitude negates
Makes subject blind or deaf (PH180).

3rd
Briar Web (dof p83)
Trans
1 Action
Medium (100 ft.+10 ft./level)
1 minute/level
Special
Causes grasses, weeds, bushes and even trees to grow thorns and then wrap, twist, and entwine about creatures in area of

3rd
Chain of Eyes (dof p84)
Div
1 Action
Touch
1 hour/level
Will negates
You can use a creature`s vision instead of your own.
Ogden Smash's Spells
PrepLvlSpellSchoolCast TimeRangeDurationSaveDescription

3rd
Contagion
Necro
1 Action
Touch
Instantaneous
Fortitude negates
Infects subject with chosen disease (PH187).

3rd
Continual Flame
Evoc
1 Action
Touch
Permanent
None
Makes a permanent, heatless torch (PH188).

3rd
Create Food and Water
Conj
10 Minute(s)
Close (25 ft.+5 ft./2 levels)
Special
None
Feeds three humans (or one horse)/level (PH189).

3rd
Cure Serious Wounds
Conj
1 Action
Touch
Instantaneous
Will half
Cures 3d8 +1/level damage (max +15) (PH190).

3rd
Curse of the Brute (dof p84)
Trans
1 Action
Touch
1 round/level
Fortitude negates
Grant enhancement bonus +1/level to physical ability. Charisma and Intelligence are lowered same amount

3rd
Daylight
Evoc
1 Action
Touch
10 minutes/level
None
60-ft. radius of bright light (PH191).

3rd
Deeper Darkness
Univ
1 Action
Touch
1 day/level
None
Object sheds absolute darkness in 60-ft. radius (PH191).

3rd
Dispel Magic
Abjur
1 Action
Medium (100 ft.+10 ft./level)
Instantaneous
None
Cancels magical spells and effects (PH196).

3rd
Flame of Faith (dof p86)
Evoc
1 Action
Touch
1 round/level
None
Temporarily turn any single normal or mw melee weapon into a magical, flaming one.

3rd
Glyph of Warding
Abjur
10 Minute(s)
Touch
Permanent until discharged
Special
Inscription harms those who pass it (PH209).

3rd
Helping Hand
Evoc
1 Action
5 miles
1 hour/level
None
Ghostly hand leads subject to you (PH213).

3rd
Inflict Serious Wounds
Necro
1 Action
Touch
Instantaneous
Will half
Touch attack, 3d8 +1/level damage (max +15) (PH217).

3rd
Invisibility Purge
Evoc
1 Action
Personal
1 minute/level

Dispels invisibility within 5 ft. /level (PH218).

3rd
Lesser Telepathic Bond (dof p87)
Div
1 Action
30 ft.
10 minutes/level
None
You forge a telepathic bond with another creature with an Intelligence score of 6 or higher.

3rd
Locate Object
Div
1 Action
Long (400 ft.+40 ft./level)
1 minute/level
None
Senses direction toward object (specific or type) (PH223).

3rd
Magic Circle against Chaos
Abjur
1 Action
Touch
10 minutes/level

As protection spells, but 10-ft. radius and 10 min/level (PH223).

3rd
Magic Circle against Evil
Abjur
1 Action
Touch
10 minutes/level

As protection spells, but 10-ft. radius and 10 min/level (PH223).

3rd
Magic Circle against Good
Abjur
1 Action
Touch
10 minutes/level

As protection spells, but 10-ft. radius and 10 min/level (PH223).

3rd
Magic Circle against Law
Abjur
1 Action
Touch
10 minutes/level

As protection spells, but 10-ft. radius and 10 min/level (PH223).

3rd
Magic Vestment
Trans
1 Action
Touch
1 hour/level
Will negates
Armor or shield gains +1 hardness/level (PH225).

3rd
Mass Resist Elements
Abjur
1 Action
Touch
1 minute/level
None
As RESIST ELEMENTS, except that it affects multiple creatures. (T&B93)

3rd
Meld into Stone
Trans
1 Action
Personal
10 minutes/level

You and your gear merge with stone (PH226).

3rd
Negative Energy Protection
Abjur
1 Action
Touch
1 round/level
Will negates
Subject resists level and ability drains (PH231).

3rd
Obscure Object
Abjur
1 Action
Touch
8 hours
None
Masks object against divination (PH232).

3rd
Prayer
Conj
1 Action
30 ft.
1 round/level
None
Allies gain +1 on most rolls, and enemies suffer -1 (PH238).

3rd
Protection from Elements
Abjur
1 Action
Touch
10 minutes/level
Will negates
Immune to damage from one kind of energy (PH240).

3rd
Protection from Elements
Abjur
1 Action
Touch
10 minutes/level
Will negates
Immune to damage from one kind of energy (PH240).

3rd
Protection from Elements
Abjur
1 Action
Touch
10 minutes/level
Will negates
Immune to damage from one kind of energy (PH240).

3rd
Regenerate Moderate Wounds (Healing)
Conj
1 Action
Touch
10 rounds + 1 round/level
Will negates
As REGENERATE LIGHT WOUNDS, except healing is at 2HP/round. (MotW93)

3rd
Remove Blindness/Deafness
Conj
1 Action
Touch
Instantaneous
Fortitude negates
Cures normal or magical conditions (PH244).

3rd
Remove Curse
Abjur
1 Action
Touch
Instantaneous
Will negates
Frees object or person from curse (PH244).

3rd
Remove Disease
Conj
1 Action
Touch
Instantaneous
Fortitude negates
Cures all diseases affecting subject (PH244).

3rd
Searing Light
Evoc
1 Action
Medium (100 ft.+10 ft./level)
Instantaneous
None
Ray inflicts 1d6/level, and more against undead (PH248).

3rd
Speak with Dead
Necro
10 Minute(s)
10 ft.
1 minute/level
Will negates
Corpse answers one question/two levels (PH254).

3rd
Speak with Plants
Div
1 Action
Personal
1 minute/level

You can talk to normal plants and plant creatures (PH254).

3rd
Spikes (dof p90)
Trans
1 Action
Touch
1 hour/level
None
As brambles, except that the affected weapon gains a +2 bonus on its attacks, and its threat range is doubled

3rd
Stone Shape
Trans
1 Action
Touch
Instantaneous
None
Sculpts stone into any shape (PH257).

3rd
Summon Monster III
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
1 round/level
None
Calls outsider to fight for you (PH259).

3rd
Sweet Water (dof p90)
Div
1 Action
Long (400 ft.+40 ft./level)
Instantaneous
None
Locates a source of fresh water within 100 feet of the surface, if located excavates a well shaft to water

3rd
Sword Stream (dof p90)
Evoc
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Reflex half
Causes moisture in the air to sparkle, coalesce, then shoot away from your fingertips in a stream, 1d8 dam +1/caster lvl
Ogden Smash's Spells
PrepLvlSpellSchoolCast TimeRangeDurationSaveDescription

3rd
Water Breathing
Trans
1 Action
Touch
2 hours/level
Will negates
Subjects can breathe underwater (PH271).

3rd
Water Walk
Trans
1 Action
Touch
10 minutes/level
Will negates
Subject treads on water as if solid (PH271).

3rd
Wind Wall
Evoc
1 Action
Medium (100 ft.+10 ft./level)
1 round/level
Special
Deflects arrows, smaller creatures, and gases (PH273).

2nd
Aid
Ench
1 Action
Touch
1 minute/level
None
+1 attack, +1 on saves against fear, 1d8 temporary hit points (PH172).

2nd
Aid
Ench
1 Action
Touch
1 minute/level
None
+1 attack, +1 on saves against fear, 1d8 temporary hit points (PH172).

2nd
Animal Messenger
Ench
1 Action
Close (25 ft.+5 ft./2 levels)
1 day/level
None
Sends a Tiny animal to a specific place (PH173).

2nd
Augury
Div
1 Action
Personal
Instantaneous

Learns whether an action will be good or bad (PH177).

2nd
Brambles (dof p82)
Trans
1 Action
Touch
1 round/level
None
Small magical thorns or spikes protrude from the surface of a wooden melee weapon. +1 to atk, +1 dam/level max 10

2nd
Bull's Strength
Trans
1 Action
Touch
1 hour/level
Will negates
Subject gains 1d4+1 Str for 1 hr. /level (PH181).

2nd
Calm Emotions
Ench
1 Action
Medium (100 ft.+10 ft./level)
1 hour/level
Will negates
Calms 1d6 subjects/level, negating emotion effects (PH182).

2nd
Consecrate
Evoc
1 Action
Close (25 ft.+5 ft./2 levels)
2 hours/level
None
Fills area with positive energy, making undead weaker (PH187).

2nd
Cure Moderate Wounds
Conj
1 Action
Touch
Instantaneous
Will half
Cures 2d8+1/level damage (max +10) (PH190).

2nd
Darkness
Evoc
1 Action
Touch
10 minutes/level
None
20-ft. radius of supernatural darkness (PH190).

2nd
Death Knell
Necro
1 Action
Touch
Special
Will negates
Kill dying creature and gain 1d8 temp. hp, +2 Str, and +1 caster level (PH191).

2nd
Delay Poison
Conj
1 Action
Touch
1 hour/level
Fortitude negates
Stops poison from harming subject for 1 hour/level. (PH191).

2nd
Desecrate
Evoc
1 Action
Close (25 ft.+5 ft./2 levels)
2 hours/level
None
Fills area with negative energy, making undead stronger (PH192).

2nd
Divine Flame(dof p85)
Abjur
1 Action
Touch
1 round/level
Fortitude half
You imbue a living creature with agility and skill in combat. Reflex save of a rogue same level, Dex to 18, Spring Atk

2nd
Divine Zephyr (dof p85)
Abjur
1 Action

Concentration
Fortitude half
Creates an immobile ward against fire creatures. Creatures entering take 1d4 dam/caster level max 5d4

2nd
Eagle`s Splendor
Trans
1 Action
Touch
1 hour/level
Will negates
The creature becomes more poised, articulate, and personally forceful. (T&B87)

2nd
Endurance
Trans
1 Action
Touch
1 hour/level
Will negates
Subject gains +1d4+1 Con for 1 hr./level (PH199).

2nd
Enthrall
Ench
1 Action
Medium (100 ft.+10 ft./level)
Up to 1 hour
Will negates
Captivates all within 90 ft (PH200).

2nd
Filter
Necro
1 Action
Touch
10 minutes/level
Will negates
Creates an invisible bubble of protection around the recipient`s body. (T&B89)

2nd
Find Traps
Div
1 Action
Medium (100 ft.+10 ft./level)
1 minute/level

Notice traps as a rogue does (PH203).

2nd
Fox`s Cunning
Trans
1 Action
Touch
1 hour/level
Will negates
The transmuted creature becomes smarter. (T&B89)

2nd
Gaze Screen
Abjur
1 Action
Touch
10 minutes/level
Will negates
You create a mirrorlike area in the air before the recipient`s eyes. (T&B90)

2nd
Gentle Repose
Necro
1 Action
Touch
1 day/level
Will negates
Preserves one corpse (PH208).

2nd
Hold Person
Ench
1 Action
Medium (100 ft.+10 ft./level)
1 round/level
Will negates
Holds one person helpless; 1 round/level (PH214).

2nd
Inflict Moderate Wounds
Necro
1 Action
Touch
Instantaneous
Will half
Touch attack, 2d8 +1/level damage (max +10) (PH217).

2nd
Knife Spray (dof p87)
Evoc
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Reflex half
Cause moistrue to sparkle, coalesce, then spray in a cone. Creatures in cone take 1d6 dam +1/caster level max +5

2nd
Lesser Restoration
Conj
3 Round(s)
Touch
Instantaneous
Will negates
Dispels magic ability penalty or repairs 1d4 ability damage (PH222).

2nd
Make Whole
Trans
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Will negates
Repairs an object (PH225).

2nd
Owl`s Wisdom
Trans
1 Action
Touch
1 hour/level
Will negates
The transmuted creature becomes wiser. (T&B94)

2nd
Remove Paralysis
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Will negates
Frees one or more creatures from paralysis, hold, or slow (PH245).

2nd
Resist Elements
Abjur
1 Action
Touch
1 minute/level
None
Ignores first 12 damage from one energy type each round (PH245).

2nd
Shatter
Evoc
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Special
Sonic vibration damages objects or crystalline creatures (PH250).

2nd
Shield of Faith
Abjur
1 Action
Touch
1 minute/level
Will negates
Aura grants +2 or higher deflection bonus (PH251).

2nd
Shield Other
Abjur
1 Action
Close (25 ft.+5 ft./2 levels)
1 hour/level
Will negates
You suffer half of subject's damage (PH251).

2nd
Silence
Ill
1 Action
Long (400 ft.+40 ft./level)
1 minute/level
Special
Negates sound in 15-ft. radius (PH252).

2nd
Sound Burst
Evoc
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
Will partial
Inflicts 1d8 sonic damage on subjects; may stun them (PH254).

2nd
Speak with Animals
Div
1 Action
Personal
1 minute/level

You can communicate with natural animals (PH254).
Ogden Smash's Spells
PrepLvlSpellSchoolCast TimeRangeDurationSaveDescription

2nd
Spiritual Weapon
Evoc
1 Action
Medium (100 ft.+10 ft./level)
1 round/level
None
Magical weapon attacks on its own (PH256).

2nd
Summon Monster II
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
1 round/level
None
Calls outsider to fight for you (PH258).

2nd
Undetectable Alignment
Abjur
1 Action
Close (25 ft.+5 ft./2 levels)
24 hours
Will negates
Conceals subject's alignment for 24 hours (PH267).

2nd
Zone of Truth
Ench
1 Action
Close (25 ft.+5 ft./2 levels)
1 minute/level
Will negates
Subjects within range cannot lie (PH274).

1st
Bane
Ench
1 Action
50 ft.
1 minute/level
Will negates
Enemies suffer -1 attack, -1 on saves against fear (PH177).

1st
Bless
Ench
1 Action
50 ft.
1 minute/level
None
Allies gain +1 attack and +1 on saves against fear (PH180).

1st
Bless Water
Trans
1 Minute(s)
Touch
Instantaneous
Will negates
Makes holy water (PH180).

1st
Burial Blessing (dof p83)
Abjur
10 Minute(s)
Touch
Permanent
Will negates
The cleric wards a corpse from evil influences and effedts. Anyone disturbing the corpse must vs. will or flee

1st
Cause Fear
Necro
1 Action
Close (25 ft.+5 ft./2 levels)
1d4 rounds
Will negates
One creature flees for 1d4 rounds (PH182).

1st
Command
Ench
1 Action
Close (25 ft.+5 ft./2 levels)
1 round
Will negates
One subject obeys one-word command for 1 round (PH185).

1st
Comprehend Languages
Div
1 Action
Personal
10 minutes/level

Understand all spoken and written languages (PH186).

1st
Cure Light Wounds
Conj
1 Action
Touch
Instantaneous
Will half
Cures 1d8+1/level damage (max +5) (PH190).

1st
Curse Water
Trans
1 Minute(s)
Touch
Instantaneous
Will negates
Makes unholy water (PH190).

1st
Deathwatch
Necro
1 Action
Close (25 ft.+5 ft./2 levels)
10 minutes/level
None
Sees how near death subjects within 30 ft. are (PH191).

1st
Detect Chaos
Div
1 Action
60 ft.
Concentration, up to 10 minutes/level
None
Reveals creatures, spells, or objects (PH192).

1st
Detect Evil
Div
1 Action
60 ft.
Concentration, up to 10 minutes/level
None
Reveals creatures, spells, or objects (PH192).

1st
Detect Good
Div
1 Action
60 ft.
Concentration, up to 10 minutes/level
None
Reveals creatures, spells, or objects (PH193).

1st
Detect Law
Div
1 Action
60 ft.
Concentration, up to 10 minutes/level
None
Reveals creatures, spells, or objects (PH193).

1st
Detect Undead
Div
1 Action
60 ft.
Concentration, up to 1 minute/level
None
Reveals undead within 60 ft (PH194).

1st
Divine Favor
Evoc
1 Action
Personal
1 minute

You gain attack, damage bonus, +1/three levels (PH197).

1st
Doom
Ench
1 Action
Medium (100 ft.+10 ft./level)
1 minute/level
Will negates
One subject suffers -2 on attacks, damage, saves, and checks (PH198).

1st
Endure Elements
Abjur
1 Action
Touch
24 hours
None
Ignores 5 damage/round from one energy type (PH199).

1st
Entropic Shield
Abjur
1 Action
Personal
1 minute/level

Ranged attacks against you suffer 20% miss chance (PH200).

1st
Entropic Shield
Abjur
1 Action
Personal
1 minute/level

Ranged attacks against you suffer 20% miss chance (PH200).

1st
Inflict Light Wounds
Necro
1 Action
Touch
Instantaneous
Will half
Touch, 1d8 +1/level damage (max +5) (PH217).

1st
Invisibility to Undead
Abjur
1 Action
Touch
10 minutes/level
Will negates
Undead can't perceive one subject/level (PH218).

1st
Magic Stone
Trans
1 Action
Touch
30 minutes or until discharged
Will negates
Three stones become +1 projectiles, 1d6+1 damage (PH225).

1st
Magic Weapon
Trans
1 Action
Touch
1 minute/level
Will negates
Weapon gains +1 bonus (PH225).

1st
Obscuring Mist
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
1 minute/level
None
Fog surrounds you (PH233).

1st
Protection from Chaos
Abjur
1 Action
Touch
10 minutes/level
Will negates
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

1st
Protection from Evil
Abjur
1 Action
Touch
1 minute/level
Will negates
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

1st
Protection from Good
Abjur
1 Action
Touch
1 minute/level
Will negates
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

1st
Protection from Law
Abjur
1 Action
Touch
1 minute/level
Will negates
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

1st
Random Action
Ench
1 Action
Close (25 ft.+5 ft./2 levels)
1 round
Will negates
One creature acts randomly for one round (PH242).

1st
Regenerate Light Wounds (Healing)
Conj
1 Action
Touch
10 rounds + 1 round/level
Will negates
Grants the fast healing ability for the duration of the spell. (MotW89)

1st
Remove Fear
Abjur
1 Action
Close (25 ft.+5 ft./2 levels)
10 minutes/level
Will negates
+4 on saves against fear for one subject +1/four levels (PH245).

1st
Sanctuary
Abjur
1 Action
Touch
1 round/level
Will negates
Opponents can't attack you, and you can't attack (PH247).

1st
Sanctuary
Abjur
1 Action
Touch
1 round/level
Will negates
Opponents can't attack you, and you can't attack (PH247).

1st
Shield of Faith
Abjur
1 Action
Touch
1 minute/level
Will negates
Aura grants +2 or higher deflection bonus (PH251).

1st
Summon Monster I
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
1 round/level
None
Calls outsider to fight for you.(PH258).
Ogden Smash's Spells
PrepLvlSpellSchoolCast TimeRangeDurationSaveDescription

0
Create Water
Conj
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
None
Creates 2 gallons/level of pure water (PH189).

0
Cure Minor Wounds
Conj
1 Action
Touch
Instantaneous
None
Cures 1 point of damage (PH190).

0
Detect Magic
Univ
1 Action
60 ft.
Concentration, up to 1 minute/level
None
Detects spells and magic items within 60 ft (PH193).

0
Detect Poison
Div
1 Action
Close (25 ft.+5 ft./2 levels)
Instantaneous
None
Detects poison in one creature or object (PH193).

0
Guidance
Div
1 Action
Touch
1 minute or until discharged
None
+1 on one roll, throw, or check (PH211).

0
Inflict Minor Wounds
Necro
1 Action
Touch
Instantaneous
Will half
Touch attack, 1 point of damage (PH217).

0
Light
Evoc
1 Action
Touch
10 minutes/level
None
Object shines like a torch (PH222).

0
Mending
Trans
1 Action
10 ft.
Instantaneous
Will negates
Makes minor repairs on an object (PH227).

0
Purify Food and Drink
Univ
1 Action
10 ft.
Instantaneous
Will negates
Purifies 1 cu. ft. /level of food or water (PH241).

0
Read Magic
Univ
1 Action
Personal
10 minutes/level

Read scrolls and spellbooks (PH243).

0
Resistance
Abjur
1 Action
Touch
1 minute
Will negates
Subject gains +1 on saving throws (PH245).

0
Virtue
Trans
1 Action
Touch
1 minute
Special
Subject gains 1 temporary hp (PH269).

Ogden SmashBIOGRAPHICAL INFORMATION

Personal History


Homeland

Friends










Enemies











Guilds / Organizations






Strengths / Phobias






Misc Notes

Campaign Notes

Dungeon Master
Number of Rolls
Ability Scores:
1
Hit Points:
4

Remaining Points
Skill Points:
0
Feat Points:
0
Language Points:
0

Miscellaneous
Sum total of Abilities:
84
Inventory Value:
19016

Adventure Log