| enhancers |
Weapon Smiths: If you are considering selling weapons to the forum members know that there are deductions that goto the forum. For each +1, +2, & +3 item sold there will be deductions of 25% to goto the creator (employee of the shop) of the enhancer, 10% to the forum, and 65% to the owner of the shop.
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| level 3 enhancers |
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plus (+) and minus (-) one (1) enhancers quest and storyling items of high durability and power. No 'normal' item would be under this category, these are the items such as mage staffs, fireblades, runeblades, and pendants. These items are not only made of the finest materials, metals, and alloys but infused with magical properties and are much deadlier and much better defense than either of the previous classes of enhancers. |
| level 2 enhancers |
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plus (+) and minus (-) two (2) enhancers weapons/armor falling under this category are generally slightly better in construction and durability than those in the previous category. Weapons falling into this class would generally be constructed of metals, alloys, or crystal such as diamond or ruby. Their blades would have undergone meticulous sharpening processes. like weaponry, armor under this category would be constructed of strong metals and alloys and would be new. |
| level 1 enhancers |
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plus (+) and minus (-) three (3) enhancers generally a crude piece of weaponry or armor. in the case of weapons the blades typically an unrefined edge and are constructed of malleable or easily shattered materials like stone, bone, or ivory. in the case of armor it is typically of a light construction examples being a leather vest, cloaks, cloth pants or shirts, etc. bear in mind that no enhancer falling into this category can possess any kind of magical properties. |
| perception enhancers |
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plus (+) and minus (-) one (1) pections no real restrictions upon these enhancers, be creative. |
| enhancer prices | |
| level 3 | 18.000(sl or quest) |
| level 2 | 02.500(sl or quest) |
| level 1 | 000.250(sl or quest) |
| healing/rezz +3 | 015.000(sl or quest) |
| healing/rezz +2 | 003.500(sl or quest) |
| healing/rezz +1 | 000.250(sl or quest) |
| percept/stealth | 007.500(sl or quest) |