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2 days
Chonoryoku: A very unique technique done when both hands, or a single hand are put forward which can manipulate the bodily movements of his opponent to an extent, providing that the opponent is not too powerful. The person can stop someone's movements or cause internal pain with this technique.
DMG .1 Uses KI 20,000 Requires KI 25,000 

2 days
Dodonpa: A blast shot from 1 finger, which explodes on contact.
DMG .1 Uses KI 10,000 Requires KI 13,000 

2 days
Soukidan: This is a round energy ball shot from the palm of the hand.
DMG .1 Uses KI 15,000 Requires KI 18,000 

6 days
Super Soukidan: This is an MUCH improved version of the regular Soukidan that Yamcha uses ALOT. When you use this move the opponent cannot dodge if they do it is an auto-fatal becuase you can control this ball.
DMG .13 Uses KI 200,000 Requires KI 270,000 

17 days
Kikoho: The most powerful move that Tien uses. He holds together making a kind of "O" in them. Inside the "O" he can zoom in on a target. Then he powers up over the whole body and shoots it. This almost killed second stage Cell.
DMG .24 Uses KI 750,000 Requires KI 900,000 

7 days
Junoku: The user powers up ki blast on both and shoots them. Then as they go they merge together and explode on empact.
DMG .16 Uses KI 340,000 Requires KI 400,000  

10 days
Renzeke: A move that Krillen used to kill most of the saibamen. He shoots a blast from each hand then controls the blast then as it goes in the air he puts his hands down and rains upon the opponent with many ki bolts.
DMG .19 Uses KI 500,000 Requires KI 600,000 

5 days
Zeke's Power Ball: A move that is deadly. does a lot of damage. try to avoid this move at all times. if hit by this it will almost kill you.
DMG .15 Uses KI 150,000 Requires KI 200,000