Game Rule Information
Abilities: Strength is important for Dragon Hunters because it increases their combat ability. Intelligence powers their spells.
Alignment: Any
Hit Die: D10
Class Skills
Climb (Str) / Craft (Int)
Escape Artist (Dex) / Gather Information (Cha)
Intimidate (Cha) / Jump (Str)
Knowledge; Dragon (Int) / Listen (Wis)
Move Silently (Dex) / Use Rope (Dex)
Wilderness Lore (Wis)
Skill points at first level: (4 + Int modifier) x 4
Skill points at each additional level: 4 + Int modifier
Class Features
Weapon and Armor Proficiency: A Dragon Hunter is proficient with all simple and martial weapons, light armor, medium armor, heavy armor, and all shields
Spells: beginning at fourth level the Dragon Hunter gains the ability to cast a number of arcane spells. To cast a spell the Dragon Hunter must have an Intelligence score of 10 + spell level. The DC for spells is 10 + Int modifier + spell level. When a Dragon Hunter has 0 spells per day it means that they get only bonus spells.
Draconic: At first level the Dragon Hunter gains Draconic as a bonus language
Track: At first level the Dragon Hunter gains Track as a bonus feat
Favored Dragon: At first level the Dragon Hunter chooses one Dragon type as a favored Dragon. Due to his extensive study of his foe the Dragon Hunter gets a +2 bonus to all Move Silently, Listen, and Wilderness Lore checks against them. The Dragon Hunter also gains a +2 bonus to attack checks and damage rolls. At 5th level and every five levels after that the Dragon Hunter may choose another Dragon Type as Favored Dragon
Dragon Combat: At fourth level the Dragon Hunter gains Dragon Combat. Before going into battle with a Dragon the Dragon Hunter may make a Knowledge; Dragon check with DC 30. If the Dragon Hunter succeeds he gets a +2 bonus to attack checks and damage rolls against that Dragon. These effects stack with any other bonuses.
Dragon Work: At ninth level the Dragon Hunter gains a +2 bonus to all craft checks using Dragon hide or bones.
Dragon Slayer: At eleventh level the Dragon Hunter receives a special War Axe. This war axe does 2D6 damage. When used against a Dragon it does 4D6 damage. The War Axe also does 1D6 electric damage. The Dragon Slayer is treated as a +2 magical weapon. When used by anyone besides the Dragon Hunter the Dragon Slayer does 1D6 damage and loses all special abilities.
Combat Mastery: At nineteenth level the Dragon Hunter becomes a fighting machine. He gains a +4 to attack checks and damage rolls against Dragons. Before going into any combat the Dragon Hunter may make a Wisdom check DC 20. If they are successful they gain a +2 to attack checks and reflex saving throws. Once per day the Dragon Hunter may make a Whirlwind attack (see feat)
| Level | Attack | Fortitude | Reflex | Will | Special | Spells-1 | Spells-2 | Spells-3 | Spells-4 | |
| 1 | +1 | +2 | +0 | +0 | Draconic, Track, Favored Dragon | - | - | - | - | |
| 2 | +2 | +3 | +0 | +0 | - | - | - | - | ||
| 3 | +3 | +3 | +1 | +1 | - | - | - | - | ||
| 4 | +4 | +4 | +1 | +1 | Dragon Combat | 0 | - | - | - | |
| 5 | +5 | +4 | +1 | +1 | Favored Dragon | 1 | - | - | - | |
| 6 | +6 | +5 | +2 | +2 | 1 | - | - | - | ||
| 7 | +7 | +5 | +2 | +2 | 2 | 1 | - | - | ||
| 8 | +8 | +6 | +2 | +2 | 2 | 1 | - | - | ||
| 9 | +9 | +6 | +3 | +3 | Dragon Work | 2 | 1 | - | - | |
| 10 | +10 | +7 | +3 | +3 | Favored Dragon | 3 | 2 | 0 | - | |
| 11 | +11 | +7 | +3 | +3 | Dragon Slayer | 4 | 2 | 1 | - | |
| 12 | +12 | +8 | +4 | +4 | 4 | 2 | 1 | - | ||
| 13 | +13 | +8 | +4 | +4 | 4 | 2 | 1 | 0 | ||
| 14 | +14 | +9 | +4 | +4 | 4 | 3 | 2 | 1 | ||
| 15 | +15 | +9 | +5 | +5 | Favored Dragon | 4 | 3 | 2 | 1 | |
| 16 | +16 | +10 | +5 | +5 | 4 | 4 | 3 | 2 | ||
| 17 | +17 | +10 | +5 | +5 | 4 | 4 | 3 | 2 | ||
| 18 | +18 | +11 | +6 | +6 | 4 | 4 | 4 | 3 | ||
| 19 | +19 | +11 | +6 | +6 | Combat Mastery | 4 | 4 | 4 | 3 | |
| 20 | +20 | +12 | +6 | +6 | Favored Dragon | 4 | 4 | 4 | 4 |