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Blue Ninja

The Blue Ninjas are skilled in the use of Ice spells and a few other spells that help them in using their skills. The Ninjas lurk in the darkness and strike with deadly precision. Ninjas train intensely and are fighting machines. Many Ninjas end up serving as personal assassins for rich leaders. The Ninjas skills allow them to assume almost any role in an adventure.

Requirements:
Base Attack Bonus: +7
Move Silently: 10 ranks
Climb: 8 ranks
Jump: 6 ranks
Listen: 5 ranks
Feats: Improved Unarmed Strike, Throw Anything
Spells: Must be able to cast first level spells

Class Skills:
Balance (Dex) / Disguise (Cha)
Escape Artist (Dex) / Hide (Dex)
Intimidate (Cha) / Jump (Str)
Listen (Wis) / Move Silently (Dex)
Ride (Dex) / Search (Wis)
Spot (Wis) / Swim (Str)
Tumble (Dex) / Use Rope (Dex)
Wilderness Lore (Wis)
Skill points at each level: 4 + Int modifier

Class Abilities

Weapon Proficiencies: Ninjas are proficient with all simple and martial weapons. Ninjas are also proficient with whips, kama, nunchaku, siangham, and shuriken.

Armor Proficiencies: Ninjas are proficient with no armor types. If a Ninja is wearing armor he loses all special abilities including spells.

Ice Damage: At first level the Blue Ninja adds a small amount of fire damage to any unarmed attacks he makes. The Blue Ninja adds D4 damage at first level. At fifth level the Blue Ninja does D6 Ice damage and at tenth level the Blue Ninja does D8 Ice damage.

Ice Resistance: At second level the Blue Ninja gains resistance to Ice damage. The Blue Ninja ignores the first 10 points of damage from an Ice source. At sixth level the Red Ninja ignores 15 points of damage and at tenth level the Blue Ninja ignores 20 points of Ice damage.

Power Strike: At seventh level the Blue Ninja can deliver a power strike once per day. The Power Strike is an unarmed attack. The Blue Ninja suffers a -2 to attack rolls, but receives +D6 damage for 5 turns.

Level Attack Fortitude Reflex Will Special Spells-1 Spells-2 Spells-3 Spells-4 Spells-5
1+1+1+0+0Ice Damage +D40----
2+2+1+1+1Ice Resistance 1010---
3+3+2+1+110---
4+4+3+2+211---
5+5+4+2+2Ice Damage +D611---
6+6+4+3+3Ice Resistance 15211--
7+7+5+3+3Power Strike211--
8+8+5+4+42210-
9+9+6+4+43221-
10+10+7+5+5Ice Damage +D8, Ice Resistance 2032210

Spell List

1st level
Ray of Frost, Create Water, Chill Touch, Chill Metal, Fog Cloud

2nd level
Water Walk, Obscuring Mist, Invisibility, See Invisibility, Barkskin

3rd level
Wall of Ice, Sleet Storm, Control Water, Solid Fog, Blur

4th level
Otiluke's Freezing Sphere, Ice Storm, Cone of Cold, Acid Fog
5th level
Storm of Vengeance

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