

Arquebus-------------M------------------500 Gp
Battle Axe-----------M--------------------5 Gp
Blow Gun-------------L--------------------5 Gp
*Barbed Dart---------S--------------------1 Gp
*Needle--------------S--------------------1 Gp
Composite Long Bow(LR)-L----------------100 Gp
Composite Short Bow(LR)-M----------------75 Gp
Long Bow-------------L-------------------75 Gp
Short Bow------------L--------------30 Gp
*Flight Arrow--------S--------3 Gp( 12 Arrows)
*Sheaf Arrow---------S---------2 Gp( 6 Arrows)
Club-----------------M-------------------10 Gp
Hand Crossbow--------S-------------------15 Gp
Heavy Crossbow-------M------------------300 Gp
Light Crossbow-------M-------------------30 Gp
*Hand Quarrel--------S------1 Gp (20 Quarrels)
*Heavy Quarrel-------S------2 Gp (10 Quarrels)
*Light Quarrel-------S------1 Gp (20 Quarrels)
Dagger or Dirk-------S--------------------2 Gp
Darts----------------S----------1 Gp(10 Darts)
Footman's Flail------M-------------------15 Gp
Footman's Mace-------M--------------------8 Gp
Footman's Pick-------S--------------------3 Gp
Hand or Throwing Axe-M-------------------15 Gp
Harpoon--------------L-------------------20 Gp
Horseman's Flail-----M--------------------8 Gp
Horseman's Mace------M--------------------5 Gp
Horseman's Pick------S--------------------3 Gp
Javelin--------------M-------------------25 Gp
Knife----------------S--------------------1 Gp
Heavy Horse Lance----L-------------------15 Gp
Light Horse Lance----M--------------------6 Gp
Jousting Lance-------L-------------------20 Gp
Medium Horse Lance---L-------------------10 Gp
Mancatcher-----------L-------------------30 Gp
Morning Star---------M-------------------10 Gp
Polearms
*Awl Pike------------L--------------------5 Gp
*Bardiche------------L--------------------7 Gp
*Bec De Corbin-------L--------------------8 Gp
*Bill-guisarme-------L--------------------6 Gp
*Fauchard------------L--------------------5 Gp
*Fauchard-Fork-------L--------------------8 Gp
*Glaive--------------L--------------------6 Gp
*Glaive-guisarme-----L-------------------10 Gp
*Guisarme------------L--------------------5 Gp
*Guisarme-voulge-----L--------------------8 Gp
*Halberd ------------L-------------------10 Gp
*Hook Fauchard-------L-------------------10 Gp
*Lucern Hammer-------L--------------------7 Gp
*Military Fork-------L--------------------5 Gp
*Partisan------------L-------------------10 Gp
*Ranseur-------------L--------------------6 Gp
*Spetum--------------L--------------------5 Gp
*Voulge--------------L--------------------5 Gp
Quarterstaff---------L-------------------10 Gp
Scourge--------------S--------------------5 Gp
Sickle---------------S--------------------6 Gp
Sling----------------S--------------------1 Gp
Sling Bullets--------S--------1 Gp(20 Bullets)
Sling Stones---------M---------2 Gp(10 Stones)
Spear----------------M--------------------8 Gp
Staff Sling----------M--------------------2 Gp
Swords
*1-Handed Bastard Sword-M----------------25 Gp
*2-Handed Bastard Sword-M----------------30 Gp
*Broad Sword---------M-------------------10 Gp
*Khopesh-------------M-------------------10 Gp
*Long Sword----------M-------------------15 Gp
*Scimitar------------M-------------------15 Gp
*Short Sword---------S-------------------10 Gp
*2-Handed Sword------L-------------------50 Gp
*Trident-------------L-------------------10 Gp
*Warhammer-----------L--------------------5 Gp
*Whip----------------M--------------------2 Gp

Banded Mail----------_-5----------------200 Gp
Brigandine-----------_-5----------------120 Gp
Bronze Plate---------_-7----------------400 Gp
Chain Mail-----------_-6-----------------75 Gp
Field Plate----------_-9---------------2000 Gp
Full Plate----------_-10---------------4000 Gp
Helmet
*Great Helm----------_-1-----------------30 Gp
*Basinet-------------_-1------------------8 Gp
Hide-----------------_-5-----------------15 Gp
Leather--------------_-1------------------5 Gp
Padded---------------_-1------------------4 Gp
Plate Mail-----------_-8----------------600 Gp
Ring Mail------------_-4----------------100 Gp
Scale Mail-----------_-5----------------120 Gp
Shield
*Body----------------_-2-----------------10 Gp
*Buckler-------------_-1------------------1 Gp
*Medium--------------_-1------------------7 Gp
*Small---------------_-1------------------3 Gp
Splint Mail----------_-6-----------------80 Gp
Studded Leather------_-3-----------------20 Gp
Belt--------------------------------3 Gp
Boots
*Riding----------------------------3 Gp
*Soft------------------------------1 Gp
Breeches----------------------------2 Gp
Cap,hat-----------------------------1 Gp
Cloak
* Good Cloth-----------------------8 Gp
* Fine Fur------------------------50 Gp
Girdle------------------------------3 Gp
Gloves------------------------------1 Gp
Gown, Common(any color and type)---12 Gp
Hose--------------------------------2 Gp
Knife Sheath------------------------3 Gp
Mittens-----------------------------3 Gp
Pin---------------------------------6 Gp
Plain Brooch-----------------------10 Gp
Robe
*Common----------------------------9 Gp
*Embroidered----------------------20 Gp
Sandals-----------------------------5 Gp
Sash--------------------------------2 Gp
Shoes-------------------------------1 Gp
Silk Jacket------------------------80 Gp
Surcoat-----------------------------6 Gp
Sword scabbard,hanger,baldric-------4 Gp
Tabard------------------------------6 Gp
Toga,Coarse-------------------------8 Gp
Tunic-------------------------------8 Gp
Vest--------------------------------6 Gp

Backpack----------------------------2 Gp
Barrel, small-----------------------2 Gp
Basket
*Large-----------------------------5 Gp
*small-----------------------------2 Gp
Bell--------------------------------1 Gp
Bell Pouch
*Large-----------------------------7 Gp
*Small-----------------------------1 Gp
Block & Tackle----------------------5 Gp
Bolt Case---------------------------1 Gp
Bucket------------------------------5 Gp
Chain
*Heavy-----------------------------4 Gp
*Light-----------------------------3 Gp
Chest
*Large-----------------------------2 Gp
*small-----------------------------1 Gp
Cloth( per 10 sq. yds.)
*Common----------------------------7 Gp
*Fine-----------------------------50 Gp
*Rich----------------------------100 Gp
Candle------------------------------1 Gp
Canvas (per sq. yard)---------------4 Gp
Chalk-------------------------------1 Gp
Crampons----------------------------4 Gp
Fishhook----------------------------1 Gp
Fishing net,10 ft. sq.--------------4 Gp
Flint and Steel---------------------5 Gp
Glass Bottle-----------------------10 Gp
Grappling hook----------------------8 Gp
Holy items(symbol,water,etc..)-----25 gp
Hourglass--------------------------25 Gp
Iron Pot----------------------------5 Gp
Ladder,10 ft.-----------------------5 Gp
Lanters
*Beacon--------------------------150 Gp
*Bullseye-------------------------12 Gp
*Hooded----------------------------7 Gp
Locks
*Good----------------------------100 Gp
*Poor-----------------------------20 Gp
Magnifying glass------------------100 Gp
Map or Scroll case------------------8 Gp
Merchant's Scale--------------------2 Gp
Mirror,small metal-----------------10 Gp
Musical instruments
*Harp-----------------------------50 Gp
*Elven Acoustic-------------------80 Gp
*Phantom Flute--------------------90 Gp
*Mielikki's Elvenwooded Acoustic------------------------100 Gp
*Harp of Enigma------------------100 Gp
*Ocarina of Faith-----------------85 Gp
*Flute of Bravery-----------------75 Gp
*Ocarina--------------------------45 Gp
Oils (per flask)
*Greek Fire-----------------------10 Gp
*Lamp------------------------------6 Gp
Paper (per sheet)-------------------2 Gp
Papyrus(per sheet)------------------8 Gp
Parchment (per sheet)---------------1 Gp
Perfume (per vial)------------------5 Gp
Piton-------------------------------3 Gp
Quiver------------------------------8 Gp
Ropes
*Hemp------------------------------1 Gp
*Silk-----------------------------10 Gp
Sacks
*Large-----------------------------5 gp
*small-----------------------------2 Gp
Sealing/candle wax(per lb.)---------1 Gp
Sewing Needle-----------------------5 Gp
Signal whistle----------------------8 Gp
Signet ring or personal seal--------5 Gp
Soap (per lb.)----------------------5 Gp
Spy Glass-----------------------1,000 Gp
Tents
*Large----------------------------25 Gp
*Pavilion------------------------100 Gp
*small-----------------------------5 Gp
Thieves' Picks---------------------30 Gp
Torch-------------------------------1 Gp
Water Clock---------------------1,000 Gp
Whetstone---------------------------2 Gp
Wineskin----------------------------8 Gp
Winter Blanket----------------------5 Gp
Writing ink (per vial)--------------8 Gp
~Healing Antidote~-----------------25 Gp
~Potions (10 Hp)~------------------15 Gp
~Med. Potions( 25 Hp)~-------------35 Gp
~Lar.Potions (50 Hp)~--------------50 Gp
~Holy Potions (100 Hp)~------------80 Gp
~Holy Healers (heals all Supernatural effects)~----------------80 Gp
~Resurrector's Delight~-----------100 Gp
~Pebble of Lightning~--------------40 Gp
~Pebble of Water~------------------40 Gp
~Pebble of Fire~-------------------40 Gp
~Pebble of Wind~-------------------40 Gp
~Pebble of Terra~------------------40 Gp
~Mp potions (10 mp)~---------------15 Gp
~Mp med. potions (25 Mp)~----------35 Gp
~Mp Lar. Potions (50 Mp)~----------50 Gp
~Mp Holy Potions (100 Mp)~--------100 Gp

In this part, whoever runs a tavern can make any name of a drink up...but these are the required prices:
All Ales 5 Gp's
All Wines 8 Gp's
All other Beverages range from 4 - 10 Gp's (pick any from that range)
Water is free...
Tavern Game Rules:
Darts: The rules are simple you play it with a 1d20,and these are the rounds to chose; 6 rounds,10 rounds,and 12 rounds.
The winner is the person with the most points at the end of which ever round ends.
Chinchirorin: This is another good game...onlythose who are gamblers love it even more...its a dice game,3d6.
Rules....simple get the highest number wins.This is how you score, if you roll a 3d6 and get a..3,3,5 then you score a five..in order to score you must get two numbers to match and one different.
Here's how you win:
*Get the higher number then the other.
*Get a 4,5,6 and you get double of what you bet.
*Get a 5,5,5 and you get a triple of what you bet.
Here's how you loose:
*Get a Lower number than your opponent.
*Get a 1,2,3 and you lose double.
*Has not scored in three tries and the other scores.

In this part whoever runs restaurants can make any type of name for any food ..but again these are the required prices for meals:
All Appetizers 3 Gp's
All Medium Coarses of food are 10 Gp's
All Main Coarse meals are ranging from 25-30 Gp's
And...water...is free..::lol::

Whoever runs any inns, these are the required prices.
All studio rooms 8 gp's for one night (add 2 Gp's depending on how many night's they'll stay)
All Medium rooms 15 Gp's for one night( add 4 Gp's Depending on how many night's they'll stay )
All Large rooms 20 Gp's for one night (add 6 Gp's Depending on how many night's they'll stay)