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GetEnvironmentVariableAuGetVersionExAHeapDestroyHeapCreateVirtualFree/RtlUnwindWriteFilejSetFilePointerInterlockedDecrementInterlockedIncrementFatalAppExitAVirtualAllocHeapReAllocIsBadWritePtr|SetStdHandleFlushFileBuffers4CreateFileAGetCPInfoGetACP1GetOEMCPaSetEndOfFileReadFileASetConsoleCtrlHandlerMultiByteToWideCharSGetStringTypeAVGetStringTypeWLCMapStringALCMapStringWIsValidLocaleIsValidCodePageGetLocaleInfoAwEnumSystemLocalesAqGetUserDefaultLCIDpGetTimeZoneInformationGetLocaleInfoW!CompareStringA"CompareStringWbSetEnvironmentVariableAr}@@~@4Apd3d8.dllGetting addresses OKI3D_DeleteDriverGPA %s: 0x%08XGPA %s failedI3D_CreateDriverGetting functions addresses%s load ok%s load failedLoading DLL: %sPTE_Release3dDll Ok (%08X)PTE_Release3dDll failed (%08X)default%d HzHiColorTrueColor%d x %dini\txtPT texture managerDX8 texture managerdev\setup.tgacfg\log.cfgwbcfg\pten.cfgrbIDD_PTE_STARTsem tady!Free_I3D_EnumDevices doneFree_I3D_EnumDevices failedFree_I3D_EnumDevices%sPtero-Engine-III3D initializationNo Valid I3D DLLs/Devices foundErrorEnumerating doneEnumerating devices (%s)PTE_Load3dDll %s failedInitialization I3Dopenhttp://microsoft.com/windows/directx/downloads/drx81.aspdabingsnd\music.txtsnd\eax.datsndsnd\xsound.txtdev\TexDB.datupdateTexDBrdptch*.cbfSavesCfgInitialization of Water module failed!w_pten.logSOFTWARE\Pterodon\VietcongReleasing : File systemReleasing : LogReleasing : I3DReleasing : Sound systemReleasing : InputsNET_Exit endClosing all connectionsNET_ExitReleasing : GameClosing VietcongNot implemented yet. Sorry.Texts reloadedFree spaces logged to file spaces.txtspaces.txtUse GameMenu - Options to set controlsNew Scene?Main window became activeMain window became inactivedpnhpast.dlldev\sysdet.tgaVietcong is already runningInfoendPten.exe: Leaks check release7WM_CLOSE6Forcing engine to close...32db10dev\version\rp.jpgdev\version\pterodon.jpgdev\version\is.jpgdev\version\god.jpgPtero-Engine-II SetupPtero-Engine-II : VietcongAB0C.D EF!G"H#IJ$K%L&M2N1OPQRSTUV/WX-YZ,0 12345678 9 I3D_FILTERINGiPTE_I3D_CFG_Apply() failedini\defs\i3d_cfg.txtini\i3d_cfg.iniI3DSNDS_EAXVERSIONini\game_cfg.iniini\defs\game_cfg.txtUpdating game_cfg.iniSNDS_SOUNDSPEEDSNDS_SILENT_DELAYSNDS_ALARM_SOOTHESNDS_ALARM_DISTANCESNDS_ALARM_DURATIONSNDS_ALARM_FADEOUTSNDS_ALARM_FADEINGAM_ED_TOOLBAR_SWITCHFOCUSGAM_ED_TOOLBAR_ORIENTATIONGAM_ED_TOOLBAR_ICONSIZEGAM_ED_EVENTSGAM_DB_SHOWOCLUDERSGAM_DB_SHOWSECTORSGAM_DB_SIZEGAM_DB_SHOWCONTENTGAM_DB_STATUSGAM_FOG_ENDGAM_FOG_STARTGAM_FOG_COLORGAM_FOG_ENABLEGAM_COL_DIR_ZGAM_COL_DIR_YGAM_COL_DIR_XGAM_COL_DIRECTIONALGAM_COL_AMBIENTGAM_PL_INIFILEGAM_PL_NAMEsGAM_PL_LODSGAM_PL_DAMAGEHELP_BODYBACKGAM_PL_DAMAGEHELP_BODYFRONTGAM_PL_DAMAGEHELP_RIGHTARMGAM_PL_DAMAGEHELP_LEFTARMGAM_PL_DAMAGEHELP_RIGHTLEGGAM_PL_DAMAGEHELP_LEFTLEGGAM_PL_DAMAGEHELP_HEADGAM_PL_DO_NOT_MOVEGAM_PL_ANIMHELP_ANIMIDGAM_PL_ANIMHELP_ANIMSTYLEGAM_PL_ANIMHELP_ANIMGAM_PL_RENDER_WEAPONGAM_PL_RENDER_SPHERESGAM_PL_RENDER_HITSPHGAM_PL_RENDER_MODELGAM_PL_WEAP_ROTGAM_PL_WEAP_FOVGAM_PL_WEAP_ZGAM_PL_WEAP_YGAM_PL_WEAP_XGAM_BACKGROUND_COLGAM_VIEW_FOVGAM_SINGLE_SRVWINGAM_AIMCROSS_ALLWAYSGAM_SHOW_NETGAM_DSTRTESTGAM_SPEEDGAM_FREE_CAM_SPEEDGAM_SHOW_GETSPEECHGAM_SHOW_VISINFOGAM_SHOW_NETINFOGAM_SHOW_GAMEINFOGAM_SHOW_ANIMINFOGAM_SHOW_SNDPHSINFOGAM_SHOW_SNDINFOGAM_SHOW_TEXINFOGAM_SHOW_CALC_STATGAM_SHOW_SPHVIS_TESTGAM_SHOW_CAMERA_POSGAM_FPSLIMITERGAM_SHOW_MOUSEGAM_SHOW_KEYSGAM_FPS_SCALEfGAM_FPS_FONTGAM_FPS_COLORiiiGAM_FPS_STATUSGameI3D DLL : %sRelease version %d.%02d.%03dCopyright (c) 2000-2002 PterodonIDD_ABOUTPT2IDD_ED_OPENBESbesLoad BESPtero-Engine-II BES (*.bes)*.beslevelsscoPtero-Engine-II Scenes (*.sco,*.scn)*.sco;*.scnPtero-Engine-II Optimized Scene (*.sco)*.scoPtero-Engine-II Scene (*.scn)*.scngfx\skelettxtSkelet (*.*)*.*%s_%d-%02d-%02d_%02d-%02d-%02d_%d.bmp%s_%d-%02d-%02d_%02d-%02d-%02d.bmpPlease switch to LevelBitmapView to create level.bmpSave complete. 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To install Microsoft DirectX 8.1, click hereP]P http://microsoft.com/windows/directx/downloads/drx81.asp&FileI&New Scene Ctrl+NF&Open Scene Ctrl+Oq&Save Scene Ctrl+SrSave &As Scene&Recent ScenesĜcosi&Editor Mode F8Edi&tor settings Ctrl-EÝ&Load gameSa&ve gamepSave screensho&t F2ݝSave level.bmp F1CE&xit&Edits&Undot&Redo&Select Home&Hide / Unhide Ctrl+HSelect objects for &LMSelect objects &with LMSelect objects for &LMSelectSubentities with dynamic flag and no physicsBESes with movable physical objectsReplace selected &BESesOnly selected BESesAll BESes of the same types as selectedReload selected typesReload selected types, no change of propertiesScene sound &areasScene &properties&Tools&Players&Create Default PlayerƜChoose &Weapon&Textsɜ&Reloadʜ&Change language&Log spaces̜All͜>&5Μ>&20Ϝ>100Ҝ&Reload Wizard&Game menu&EditorǜParticle &editor on/offŝ&Camera animation editorʝEvents - &zero timerϝScene centratorLevel b&itmap view&Anim editor on/off&Look at sun Shift+SC&ollectorќ&SoundTestCameraH&a DefaultӝFill DirMult from SHMԝEvents selectatorWaypointsםExport؝Import&Version preprocess͝TexOptimize˝Collisions calculatorRecompile all scriptsߝDelete SCC MAX PSD C SDB&IngameProfile soundsȝ&Waypoints testerНCar/Ship path save՝Scripts &debugger Ctrl-F12ٝEnable &CaptureRebuild Tex&DBE&ntitiesl&Load entity Ctrl+L&Create entitym&Dummyn&Light&Event&Player&SndSwitchǝHiearchy dummy Ins&FaunaL&ocate selected entity&Look at Ctrl+EndLook at && &Move End&Top Shift+End&View&Quality&Filtering F11&Mipmapping Ctrl-F11&Lightmaping F7F&og Ctrl-F7Texture diffuse &1 F3Texture diffuse &2 Ctrl-F3Texture diffuse &3 Shift-F3Texture ref&lection F4Texture ref&raction Ctrl-F4&Scene (ingame) F5&Collision scene (ingame) F6&Grow objects (ingame) Ctrl-F5Ch&aracters (ingame) Shift-F5Rain effects (ingame) Ctrl-F6Fpv &weapon (ingame) Shift-F6&Wallmarks (ingame) Shift-F7ڝDynamic collisions (ingame)۝Dynamic missile collisions (ingame)ܝAI help grid Ctrl-GBurn dots ( ingame )&Draw&HiearchyWayPoint &paths Ctrl-W&Wireframe Wĝ&Debug texts Ctrl-DƝ&Physics Ctrl-PΝAI Blockers Ctrl-BѝProfile info Ctrl-I֝CurveSoundsޝTexts numbersPortal's designOccluder's designItem's designS&elect sector&Use LODs&Editor windowOnTransformPropertiesHistoryPlaceatorLightMapsSceneHelp&ToolBar&SettingsB&I3DG&GameŜ&Controls&HelpD&About Ptero-Engine-IIԜEngine &SetupDeveloperLog tex infoLog scene infoɝLog memory infoNB10=D:\pten\src\release\vietcong.pdb
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