6

Move Notations

Most Chess players realize the advantages of using the algebraic system instead of the descriptive system to record the moves of a game. However, there are several advantages to using numbers instead of letters to denote the files.

Some of the advantages of using a numerical system to record moves are:

Ascending numbers are toward Black and the Kingside.

Descending numbers are toward White and the Queenside.

It is much easier to visualize the moves. A move of five files or ranks (2 to 7, 3 to 8) is easier to "see" than b to g, or c to h, especially when the move is descending (f to a, as compared to 6 to 1).

If both numbers are odd or both are even, the piece is on a white square, especially helpful with bishops and knights.







Notations used to describe moves and situations:

  •   x     captures
  •   C     castles
  •   -     moves to...
  •   +     check
  •   D+    discovered check
  •   ++    double check
  •   S#    stalemate
  •   P+    perpetual check
  •   #     checkmate
  •   !     good move
  •   !!    excellent move
  •   ?     poor move
  •   ??    blunder
  •   !?    surprising, but questionable
  •   ?!    risky, but not totally unsound
  •   R>    threatens repetitive moves
  •   P>    threatens perpetual check
  •   T#    Threatens mate (add number to indicate in how
             many moves).
  •   WM    white to move
  •   BM    black to move
  •   RR    resigns
  •   A//   game adjourned. (Add pertinent information)


To note a move, use the letter designating the piece to be moved, followed by a dash (moves to...) or an x (captures), then the number of the square the piece is to occupy.

Pawn moves are indicated by the square the pawn lands on. For example, a white pawn on square 64 (king's pawn on the fourth rank) moving ahead one square would be indicated as 65. The same pawn capturing a piece on an adjacent file would be indicated as 6x55 or 6x75 (capturing the piece on square 55 or 75).

Castling is indicated by C(file the King moves to)-(Guard move, if any).
It helps to underline a castling move to make it more easily noticeable when reviewing a game.

A game would be noted as follows:

  1. 54           N-76
  2. 44           86
  3. N-43         B-87
  4. B-85         C8
  5. Q-42         36
  6. C3-G4  (Guard moved to 41, King to 31, Rook to 51.)




    (6...)       55
  7. 64           5x44
  8. Bx44         96
  9. B-74         N-46
  10. N1-62  (A number after a piece designator indicates a rank or
             file to distinguish which piece is to move.)




    (10...)      N-95
  11. 65           Nx74
  12. Gx74         B-75
  13. B-53         N-34??
  14. Bx75!...





    (14...)      Nx42
  15. B-84         N-34?
  16. B-Ø6+        G'-97
  17. Bx97+        Kx97
  18. Ø4           Ø5
  19. 94           R-Ø8
  20. 9xØ5         RxØ5
  21. G'-94        K-Ø7
  22. R5-91        85
  23. G'xØ5+       K-98  (9xØ6 would have prolonged the agony.
                  Could it have done more?
  24. Gx85         RR (black resigns) ???








Recording Positions




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Copyright © 1999 by William A. Curtis
St. Louis, MO
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