Sonic the Hedgehog 2: Genesis
Sonic blasts back onto the Genesis in the second of the Sonic Genesis series! Doctor Robotnik is at it again, and he's capturing Sonic's friends and turning them into robots again. But this time it's worse; he's using the robots to build the Death Egg, the ultimate Doomsday weapon! It's almost complete, except for one thing: Robotnik needs the seven Chaos Emeralds to power it. With these gems, he would have all of Mobius in his grasp, and he wouldn't let go! Only one tough dude with spiky blue hair and stop this!
But our hero isn't alone this time; he is accompanied by a small two-tailed fox named Miles "Tails" Prower, who has the ability to fly with his two tails. Together, this cool new duo will stop at nothing to end Robotnik's evil scheme! GO SONIC!
There are 10 zones, each being two acts long with a boss at the end of act 2. Metropolis zone has 3 acts, while Sky Chase, Wing Fortress, and Death Egg have just one. I'll have a strategy guide soon.
There is no good reason why this game doesn't deserve a 5 out of 5. It has everything you could want! Lots of fun levels, cool 2 player mode, easy-as-pie special stages, and many secrets to uncover, including the long lost Hidden Palace. If you have a Genesis and don't own this game, you're just plain stupid!
Strategy | Secrets
Sonic the Hedgehog 2: Game Gear
The Game Gear version of Sonic 2 is completely different from the Genesis version. In this game, Tails has been kidnapped by Robotnik, and in order to free him, Sonic must bring the six Chaos Emeralds and defeat Robotnik. There are seven zones in this game, with each one being three acts long. The third act pits you against a boss, and there are no rings for you to pick up!
The Game Gear version of Sonic 2 just plain SUCKS! There are some zones that will leave you frustrated, and it's near impossible to fight the bosses without any rings. You have to be a total expert at video games if you want to beat this and see the real ending.