Forbidden Alliance...Coming Soon!
Forbidden Alliance, the unity of light and dark races together. It is said that something like this can never work, but if we all have one common goal we will defeat all obsticles in our paths. There will be many conflicts within, but we are allowed to push and prod on our own, but if ANY outsider messes with anyone inside the Alliance, then they have started a conflict with all of the Alliance. We will protect our own. (This guild is mainly Roleplaying, so inner conflict is something that can not be avoided, but please understand that it is character to character, not person to person). We will on occasion have wars, meaning we will go to an arena (after someone makes sure that no one else is there.) and the light races will battle the dark races, and maybe even war with some other guilds, but that subject is still up for debate. This is something just for fun, and for the roleplaying aspects of the game. Together we shall rule, for we are the Forbidden Alliance....
Forbidden Alliance Laws (must read)
- All characters must be level 20 or above to join.
- Before being able to join you must spend some time with and officer of your alignment (light or dark), after that the council will discuss your entry.
- All characters are allowed 1 alternate per account, but alternate must be level 20 as well.
- All members have 30 days to register at www.guildmagic.com or be removed from guild.
- Everyone must have a Magelo account, and items must be kept current.
- ALL decisions will be made by the Council of the Forbidden Alliance. The council is composed of 2 officers and 1 enforcer from each side (light and dark) and the guild leader.
- There will be weekly raids to farm equipment for all members.
- Forbidden Alliance is currently on Thurg / CoV faction.
- Loots- All can roll on gear if class can and WILL use. When someone wins an item they can no longer roll until everyone else has won, or no one else wants to roll on the item. Unwanted items will go to the guild bank to be sold. All coin picked up on raids will also go to the guild bank. The money in the guild bank is to buy spell components used on raids.
Officers
Krenj Deathwarder