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These are the Rules of the site. They are to be obeyed if you are a member, or plan on becomming a member.

General Rules
  • You are expected to RP(Role play) everything for the site. The only exeption would be stating to buy something, learning skills, traviling, meaning you don't have to, but i'd prefer it

    Conduct
  • You can swear, make fun of people, Cyber and you can even put the site down on the message board. I don't francly care.
  • Don't harass members unless it's in RP, and you won't get anything for Cybering... hnless its what you were doing for money or training. Keep in note that your in a fantasy world.

    Join&Being New
  • You must know the rules.
  • You have 48 hours from joing to read the rules. Failer to read the rules will claim you stupid, and you will be penilized. Not really. I just ask that you read the rules.

    Gaining Exp
  • You can Self Train, Train with someone else(Partner Training), Fight to the Death, Imbark on a Quest and Fight Monsters to gain more Exp.
  • Also, every member you refer to this site will gain to Exp depending on your level.

    Self Training
  • Self Training is something to roleplay. You can roleplay what you did that morning, a fight you had, something random you did.
  • You can do this 3 times per day for the exeption of Vampires. Vampires can do 2.
  • You will gain 10 exp per level per training per 100 words.

    Partner Training
  • These are also known as "Spars" only theres no record in your stats because they don't matter.
  • You may do 5 Spar/Partner Trainings(PT) per day. Only 2 with the same person in the same day
  • Win: 5exp per opponits level. 1g per opponits level.
  • Loss: 1exp per opponits level. 20s per opponits level.

    Moster Fights
  • Monster Fights are basicly a fight with a monster.
  • You may do 10 per day.
  • A MC(Minion Controller) Must play the movments of the monster.
  • If you win you get the apointed Exp, and gold from the monster, and a role of the dice to get any items. If you lose, you die, lose half your gold, but awaken alive in the closest town. A Reviver near you may choose to be the one who revived you. The MC playing the monster gets the gold you lost.

    Fight to the Death
  • This is also known at DM, only this is basicly for honor. This will be in your record.
  • You may only do this once per day.
  • Win: 20exp per level of opponit. You also gain Half your opponits gold.
  • Loss: 10exp per level of opponit. You lose half your gold to your opponit.

    Fighting
  • You must role play your actions in battle. The character with the higher speed goes first. If you have dubble the speed of your opponit, then you go 2 times before they go once, and triple their speed you go 3 times, etc.
  • 1st: You type in your attack in RP. Example "::Runs at his foe, stops for instant and flips over him reaveling his blade into his hand. He then turned around quickly and slached horizontaly at his foe.::" They don't have to be long, but if you use a close range weapon you must move to rang to attack. That must be in your RP attack.
  • 2nd: You roll your crt dice, for the chance to critical hit. (Optional, Melee)
  • 3rd: Your Opponit rolls for dodge against your chance to hit.(Optional, Melee)
  • 4th: You take your Attack Power and subtract their Defense Power.(Melee) You take you Spell Damage with that spell, and subtract their Magic Defense.(Mage)
  • If there is any added bonus for elemental damage or chance to posin,parilize etc, You Take the elemental Damage, and subtract their Elemental Defense for that Element. You roll the dice for the Chances, then roll the dice for their defense against it.

    Jobs
  • You have three slots for jobs. Use them as you wish.YOU CANNOT GO OVER THE LIMIT