The
Newbie Guide
This
guide is for #Crescent`Isle_Inn of the program mIRC. To copy, modify, or use
this guide for anything else is plagiarism. Players have worked hard to put this
together, and thus it belongs to nobody else save for the Building Players of
CII. Don’t think we’ll resort to taking this being stolen to legal matters?
We will. Plagiarism is
stealing and that is illegal.
There
is a reason this is called a Newbie guide and not a n00bie guide. They are two
different things, essentially... Newbies are people new and inexperienced, and
need help through things, and such a guide would be helpful. They may be
learning but they want to learn... n00bies, on the other hand, may or may not be
new, however act like it, annoy others, and don't want any help whatsoever. They
are close to trolls, without actually being one.
Q.
What is a Newbie?
A.
A Newbie is not necessarily a new player. Newbies can be new players but it’s
also a term for players who have been around for a long time who simply don’t
show it. n00bie is a name for one who acts new to the game, doesn’t follow
rules, annoys others, and thinks time spent in RP is better then quality. They
often boast on how long they have been involved in the game, but show no real
skill and think they do.
Q.
How can I avoid making a bad impression with the other Players?
A.
It’s hard. Everyone has a different opinion on "bad" RPing and
"good" RPing. In truth, there is no wrong way to RP. But, each room is
different and has a specified way to do things by making rules and guides. To
help, here is a list of annoyances and tips from fellow Players, based on what
other newbies have done.
Things
to look out for:
- 1.
They always seem to automatically know your char’s name. Or worse yet,
they know your char before he/she's ever even entered. This is not liked.
How would you like it if a stranger walked up to you on the street who
assumed they knew everything about you and knew your name without you
knowing theirs? It’s rude. A
character should only know another character’s name if they have heard it
and fit the name to character description.
- 2.
The worst is when newbies get into an RP when they have no clue what's going
on. Don’t jump
into things you are not a part of and assume you understand it all and the
full story. What
someone sees on a public screen does not always portray the truth of what
goes on in PM and other rooms, also characters
should not use OOC to IC.
Just because something is said or done in the chat room does not mean your
character has to have a part in it, especially if they were not even there
at the time.
- 3.
Taking copyrighted characters and moves from books and shows. "i watch
so much anime and such it starts to become what you think and do in a
RP.." It's not an anime, it’s text. Symbol faces, although a bit
descriptive, are frowned upon by many players. Stick
to using words to describe things, instead of relying on -_- faces to get
your point across. Such
for OOC and character detailing is alright.
- 4.
Acting all-powerful and/or seductive and/or helpless/injured wanting
attention. Nobody
likes an attention hog who has to make up things that are illogical and
pointless or throw them selves into everyone else’s stories.
- 5.
Creating OOC drama and dragging OOC to IC and IC to OOC. Keep
OOC things out of character, and keep IC things in character. Don't
drag game drama to life, or life drama to the game. Keep them separate. Most
come on to have a good time and escape real life chaos, not vent it all on
others who are trying to escape it. That’s just evil.
- 6.
The folk that take the effort to type out a semi decent entrance post, but
never seem to type anything longer then four lines in actual RP. Those who
spend time on a character description do gain respect, but afterwards if
they just keep doing one-liners or a bit of a short post here and there, it’s
frowned upon and pushes Players away from wanting interaction. Be
consistent with your posts.
- Keep
in mind one-liners are not considered as:
-
*
John would wander forth from the lake, sweat dripping from his form due to
his workout.
- A
one-liner in this case is:
-
*
Pixie laughs.
-
* Pixie walks to the bar.
-
* Pixie orders wine.
-
* Pixie sits at table.
- That
is a post from an actual Player that has made many roll their eyes, of
course the name was changed. If a post can be done in one post, do it.
Flooding the room with one-liners like that is frowned upon by most in CII.
-
* Pixie laughs at
that, turning and walking off to the bar. She requests a wine as her order
and gestures off to a table, picking it out as her seat. The woman
wanders over to there and takes a seat to wait for her order to be served to
her.
- 7.
The consistent teleporters. A character who teleports/vanishes here and
there and poofs up constantly is outright ANNOYING!
Nobody likes
it when they tease and taunt, or simply poof one place to the next while
other characters actually take the time to conserve their power, instead of
wasting it or showing off, and travel by other means. Also, the fact that a
Player takes the effort and time to type out such actions, thinking of time
relative to distance and logic of location, says a great deal about the
Player.
- 8.
The abuse of clones and NPCs. (a character having multiple "sides"
and multiple forms under the same or different names that are treated like
different characters and yet the same character at the same time.) This
is ULTRA
ANNOYING to
most Players. Having another character or more and playing them at the same
time is cool, but not to the point they’re bipolar freaks of crossbreeding
nature with schizophrenia. Get the character’s personality straight! They
all also don’t have to be related by blood or story, nor do they have to
be RPed with the same people you RP with under other characters. It gets
really annoying and just repels people from those Players as well. Stick
to one character at first, or at least one at a time. Using
more may repel Players further due to the way the Characters are used.
- Here's
a good example of that:
- <Deana>
*Nork slips outside and wanders over to mother looking down at her" Wake up mother..You know sleeping out here is not smart" Well there was news his mother never knew...*
Deana smirks in her sleep "Go play nork..i don't care. just stay out of trouble. Go find whats his
name..John" she mutters after opening a single eyes and staring at Nork
- If
a book was written like that, wording and such, it would never be sold.
- 9.
Repetitive words in posting: She
does this. She does that. She walks here. She looks there. She walks back. Does
that sound at all fun to read? Details and variation of words helps greatly!
Also, don't repeat the same descriptive wording over and over again every
other post. It doesn't take much for others to get the hint, after that it
gets annoying.
- Here
is a good example of repetitive descriptive wording. Keep in mind that the
name has been changed and in this example there were other posts from other
Players between this individual's posts:
- *
Riki puts one foot to the wall and kicks of it and lands at the lake. "i will talk to you
mulk." he says as he moves by her. he lifts his and gold flame balls shoot at
johntean and hits by him. "why are you here." he says with no emotion at all.
- *
Riki looks at his brother emotionless as he lets his fist down and the water turns to ice and he walks on it over tord his brother.
- *
Riki stands in front of him and for once smiles as a adult then puts his hand on his head then gets his emotionless look again. "relax boy." he walks back to the tavern.
- *
Riki walks over to mother and brother with no emotion at all. "let her sleep brother." he was not acting humen or demon but something not understood.
- *
Riki starts to walk 20 feet away then turns to his brother. "you must train to be strong like fother and i so come and fight me." he was still with no emotion.
- This
is also an example of a "Bad Book" , can you tell he has no
emotion and is emotionless? It gets a bit too repetitive and drawn out.
- 10.
Eternal Mindreaders. They *always* know what your char is thinking, even
when they shouldn't be able to. A
character’s thoughts, although posted in the room, are personal and
private. They can
send messages to others and have their minds invaded, but often there are
blocks, and sometimes there’s not and it’s just plain rude.
- 11.
Grammar and spelling isn’t too big of a thing, but incomplete sentences
and horrendous word usage is frowned upon. Here’s a tip. When all else
fails, try typing up the post in MS Word or a Notepad/Document Program. Use
a spellchecker. Take
the time to post something of quality, others will wait for your response. Try
to avoid over-use of "!!!!!" and "CAPSLOCK". Sometimes
it’s okay to try and get the point across on some things, it also may be
needed in same cases. Think of it this way: Many Players come on to relax,
like reading an interactive book. Most
wouldn't read a book with tons of errors that made it hard to understand and
was too distracting from the story. This
is known as "Bad Book" in reference in this guide.
- 12.
Use Common Sense, otherwise known as "Don't poke grizzly's with sharp
sticks." Don’t strut in expecting to take out the best players who
are most respected and take their place, gaining the respect of others by
defeating the best and being all powerful. Won’t happen. You’ll be
laughed at and others will only RP with you to make a fool of you further.
It’s about gaining respect. It works on quality, including the ability to
take hits and respect character deaths.
- 13.
Respect the players around you who try to help and actually take the time
wanting to, like the makers of this guide. It’s not for Player bashing, it’s
for helping. Constructive criticism works wonders, but if
a Player crosses the boundary into harassment, talk to them and tell them
how you feel you’re being harassed. If
needed, get a host
involved for help.
- 14.
Do not mismatch species and races in an unbalanced manner that ends up with
something like part vampire/werewolf/angel/demon/cat as a single character.
Use character balance and logic. Don't
just match up what traits and things you like from others and say your
character is part that. Use
logic in the abilities your Character has. Don't
use whatever is useful or sounds cool, especially if you do not know the
mechanics behind it.
A common example seen is the freezing of Characters during
"sleep". It's not something that, even with magic, a creature
snaps out of and is fine. it takes time for the body to thaw and process due
to the heart's function stopping. Thawing from the inside-out can actually
kill a Character, due to the heart pumping blood, which is solid, and thus
having nothing to pump. The lungs work in the same manner. As for undead
Characters, even they need time for their muscles to thaw. If magic is used
for a speedy thaw, it may have to be used to stop tissue and muscle
deterioration. Use
logic.
- 15.
Try to avoid joining into "character fads" as in, someone has a
dragon character that people really like. Now everyone will make a dragon
character to gain attention from the already existing character and other
people. Now the room is flooded with dragons. A week later the same thing
happens with kid characters, werewolves, then characters who are pregnant. Flooding
the room with "character fads" does not gain attention or respect.
It’s annoying.
Q.
Okay, I think I can handle that. But, now that I have mIRC and know what to
avoid and work on, what do I do now?
A.
Simple! You have to know the basic RPing commands of mIRC. Now then, on to the
basics.
On
the mIRC program, commands are used to generate text on the screen. For RPing,
"/me" and "/query" and "/msg" are the most common
commands. For the sake of learning, "Your_Name" will be in substitute
of the nickname you will have on mIRC. "Other_Name" will be the other
Player you are interacting with.
In
your window, normal typing will be generated easily and your name will be with
it.
To
speak, type: Hi!
Result:
<Your_Name>
Hi!
To
make an action, type: /me makes an action!
Result:
*
Your_Name makes an action!
To
query is to open another window for you to speak with a Player in a private
chat.
To
query, type: /query Other_Name
Result:
A window will open for
you to type in. This window is a private conversation between you and another
Player, without the need of a room. This helps to keep windows and conversations
separate.
Another
way to have private conversations, like query, is to /msg someone.
To
send a message to someone, type: /msg Other_Name This is my message!
Result:
They will receive that
message from you in their active window, or a specialized window selected from
the mIRC Option Menu.
Q.
Now that I understand all of that, how do I play?
A.
You have to introduce your self. Now that you know how to use mIRC for the
basics of text-use, let’s move on to Interaction.
Interaction
is a scary thing. This means you have to actually get involved with the other
Players. They may seem intimidating or involved in their stories, but no
worries! First, try watching how they all interact and play the game. Think you
can do what they do? Have your Character set up, then just enter into the world
of RP. If you’re unsure of how to go about this, ask a fellow Player or a
Host.
Remember:
Characters do not
always reflect their Players. A
Character can be an evil, abusive, ugly old man, while the Player is a 10yr old
girl in Hawaii who’s on the honor roll and does charity work. Most likely the
Players will be nice and willing to help if
you ask for it.
Also,
being a Newbie is not
something bad. At one
time or another, all of us were Players new to the game.
We were all Newbies once!
We know how hard it
can be, being teased and ignored because accidental offense is made. We only
hope this guide can help with that problem, and we, the Players
and Hosts, will help the best we can
as well.
Congratulations
Newbie, you are now ready to be an RPer!
©Crescent Isle Inn 2005. All
text has been legally documented as belonging to CII in usage, in idea and
function. The Players of CII and other people have worked hard and put effort
into this. To steal their work and ideas and/or modify them is wrong and will be
dealt with harshly. The artwork belongs to the artists, not the players or CII.
Permission of use has been documented.