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Catasia New Dawn
BY: Tony Hurlbut
Tenzo created by Leif Holt
UM... yeah story line.... is a bit complicated.... as it includes allot of older chars that i made and meaning i need to re make a few... legends any way here a bit of the idea it needs treaking i know...
Well its 20 or so years after the end of shadow's war against Paws. Shadow is freed from his captivity under Paw's palace and journeys top Krystaria (the continent where all this stuff takes place for the set...) chasing after Dracious who had stolen all of shadows power (corney i know will work on shadows reason for chasing him later on....). Angel (Paws daughter) is still rather pissed about her husbands death during Shadows war and vows revenge on all drak and seeks out the seven temples that will destroy all drak. Then there's Kenro son of Alex who had hidden Shadow's Sword in the Golden Leaf Forest(which is in the middle of the kalayasian Mountains. Kenro Meets Krystal and falls in love with her (Lets kind of leave that out of the set..) anyway Krystal Must protect her mountain home from the atasians seeking to take shadows sword...
um hope that helps revising is welcome as much feedback as possible please
Kaleyan mountains surrounding the golden leaf forest
golden leaf forest
destanya forest
janasha swamps
shartonian sea
destanya plains
shanian city
necrasha city
ashira
Brandisha Plains
Bunara Forest
dinara mountains
shadowclaw
drakshira
lakook village
camasha city
manara forest
parasha crater
dracana mountains
Watchak

ok well im breaking it down into tribes at this point:
ShadowClaw- the catasians that have used the drak technology and use it to there ability they are outcast's from society
Angelclaw- Angel's forces against the drak they seek to dsestropy every last drak
Stormclaw- they take neither side but battle for shadow's sword
FireClaw-firemages that help the shadow claw
TreeCLaw- Forest catasians that are allied with elves
Parash- this mana flooded area has fused some catasians with treefolk creating a new breed of catasians
Watchak- these catasians have learned to use the watchers technology and have picked up where the watchers left off.
Janira- Group of necramncers
Bunnara- small forest with bunny people they are secluded from catasia do to mountains
stepha and ashirra- untamed area of the continent where goblins and dragfons and other unpleasent creatures live only the fiercest catasians live in this place.



and for the mechanics im not saure yet but i can tell you this much there will be a **** load of cats...
also there will be several gold and artifact cards
actually a rather small mechanic is the drakashik which are Erica's minions are created by her destroying another creature and using its soul to make her drakshik so basically its like this for the drakshik
as an additional cost to playing ~this~ destroy target creature that shares a color with ~this~. you lose life equal to that creatures converted casting cost.

Creature types available to each color
Green: Elf,Elemental, Bunny, Cat, Beast, Treefolk
White: Cat Soldier, Bunny, Angel, cleric
Blue:Bird, Cat Wizard,Drak, Drake
Black:Zombie, Drak, Cat Wizard, Cleric, Beast, Horror
Red: Dragon, Cat,barbarian, Drak


350 Cards total in set.


White:45


Common:20

Abandoned Steed
4, Creature - Unicorn 3/5, Common
Abandoned Steed cost (1) less for each Abandoned Steed in your graveyard
(1/350)

Brandisha Guardian
2, Creature - Cat 2/2, Common
Sacrifice Brandisha Guardian, 2W: Creatures you control gain Protection from a color of your choice until end of turn.
(8/350)

Brandisha Scout
, Creature - Cat 1/1, Common
When Brandisha Scout comes into play each player may reveal a card from there hand and then gains X life where X equals the revealed cards mana cost
(9/350)

Brandisha Unicorn
1, Creature - Unicorn 1/2, Common
As long as you have more than 20 life Brandisha Unicorn gets +2/+1
As long as you have less than 10 life whenever Brandisha Unicorn deals damage you gain that much life
(10/350)

Bunayah Shaman
, Creature - Bunny Wizard 1/2, Common
Sacrifice a land, W: Gain 2 life
(11/350)

Felonian Guard
, Creature - Cat Soldier 1/4, Common

(16/350)

Holy Rider
2, Creature - Knight 2/2, Common
Morph WW
All white creatures get +1/+1
(17/350)

Link of Hope
, Enchant Creature, Common
Whenever a player gains life enchanted creature gets +X/+X until end of turn. X equals the amount of life gained.
(23/350)

Portal Angel
3, Creature - Portal 6/7, Common
When Portal Angel comes into play you may search your library for a creature with a converted mana cost of 7 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Angel
(24/350)

Portal Defender
, Creature - Portal 2/3, Common
When Portal Defender comes into play you may search your library for a creature with a converted mana cost of 3 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Defender
(25/350)

Portal Giant
3, Creature - Portal 5/6, Common
When Portal Giant comes into play you may search your library for a creature with a converted mana cost of 6 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Giant
(27/350)

Portal Guardian
, Creature - Portal 1/2, Common
When Portal Guardian comes into play you may search your library for a creature with a converted mana cost of 2 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Guardian
(28/350)

Portal Opener
, Creature - Portal 3/4, Common
When Portal Opener comes into play you may search your library for a creature with a converted mana cost of 4 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Opener
(29/350)

Portal Titan
2, Creature - Portal 4/5, Common
When Portal Titan comes into play you may search your library for a creature with a converted mana cost of 5 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Titan
(30/350)

Steadiness
3, Creature - Incarnation 2/3, Common
Attacking does not cause Steadiness to tap.
Attacking does not cause creatures you control to tap as long as Steadiness is in your graveyard.
(31/350)

Sun scream Falcon
, Creature - Bird 1/2, Common
Flying
Whenever Sun scream Falcon deals damage gain that much life
During your Upkeep pay W or tap Sun scream Falcon
(33/350)

Truth of Light
2, Enchantment, Common
All creatures gain protection from white.
(37/350)

Warriors Stall
1, Instant, Common
Each player may reveal any number of cards in there hand creatures that player controls get +0/+1 until end of turn for each card there controller revealed.
(40/350)

Zelos Healer
, Creature - Cleric 0/2, Common
Madness X
if you played this using the madness cost gain x life
(44/350)

Zelos's Touch
4, Instant, Common
Madness 2W
Put target creature card from your graveyard into play.
"I could not save the one i loved how can i save your world?" - Zelos
(45/350)


Uncommon:12

Angel's Unicorn
, Creature - Unicorn 2/3, Uncommon
When Angel's Unicorn comes into play you may discard any number of white cards from your hand. Remove a black creature from the game for each card discarded this way.
(2/350)

Angel Claw Cleanser
2, Creature - Cat Cleric 1/3, Uncommon
When Angel Claw Cleanser comes into play Discard any number of white cards from your hand to destroy that many artifacts and/or enchantment.
(4/350)

Angelic Knowledge
2, Enchantment, Uncommon
Whenever You would gain 5 life during your turn you may draw a card instead.
(6/350)

Celestial Vendetta
, Enchantment, Uncommon
Whenever a spell you control is countered Destroy X Target enchantment and artifacts. X equals the Spell that countered your spell's converted mana cost.
(12/350)

Deities' Decree
, Enchantment, Uncommon
Whenever a spell you control is countered target player gains X life. X equals the Spell that countered your spell's converted mana cost.
(13/350)

Entrap
3, Sorcery, Uncommon
Destroy all tapped creatures.
(14/350)

Kurash Defender
2, Creature - Cat Soldier 2/2, Uncommon
Morph 2W
When Kurash Defender is turned face up creatures you control gain protection from a color of your choice until end of turn.
(20/350)

Portal Deity
, Creature - Portal 8/8, Uncommon
When Portal Deity comes into play you may search your library for a creature with a converted mana cost of 8 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Deity
(26/350)

Sun Elemental
3, Creature - Elemental 4/4, Uncommon
Sun Elemental gets +1/+1 for each Plains in your graveyard
(32/350)

Tranquil unicorn
3, Creature - Unicorn 2/3, Uncommon
Whenever Tranquil unicorn deals damage to a player remove that enchantment from the game. When Tranquil unicorn leaves play return all enchantment removed from the game by Tranquil unicorn to play.
(36/350)

Warrior of the Light
3, Creature - Soldier 3/3, Uncommon
During each players upkeep that player gains 1 life for each white permanent they control
(39/350)

Zedera's Love
X, Instant, Uncommon
Creatures you control gain protection from X colors of your choice until end of turn. X cannot be more than 5.
(41/350)


Rare:13

Angel, The Vengeful
4, Creature - Cat Legend 5/4, Rare
Protection from Drak
T: Destroy target Drak
"they killed my family and in turn i shall kill every last one of them a thousand times over"
(3/350)

Angel claw Knight
, Creature - Cat Knight 3/2, Rare
First Strike. Protection From Black
Whenever Angel claw Knight deals damage you gain that much life
(5/350)

Brandisha Dragon
5, Creature - Dragon 4/6, Rare
Flying
Whenever a Creature you control deals damage gain that much life
(7/350)

Felonian Catapult
, Creature - Soldier 2/2, Rare
Sacrifice a Land, T: deal 3 damage to target attacking creature or player
(15/350)

Hope
4, Creature - Incarnation 3/3, Rare
Flying
Attacking does not cause this to tap.
As long as you control a plains, a creature and Hope is in your graveyard, Anything that would put your life total below 1 puts it at 1 instead and remove a card in your graveyard from the game.
(18/350)

Kurash Archangel
6, Creature - Angel 5/5, Rare
Flying
Whenever a creature dealt damage by Kurash Archangel this turn is put into a graveyard, put that creature into play under your control at end of turn. When you lose control of Kurash Archangel, sacrifice the creature.
Attacking does not cause Kurash Archangel to tap.
(19/350)

Kurash Knight
1, Creature - Knight 2/2, Rare
Attacking does not cause creatures you control to tap.
First strike.
Protection from black
(21/350)

Life taker
5, Creature - Wizard 5/5, Rare
2: Destroy all creatures in play. they can not be regenerated
(22/350)

Teegra's Charm
4, Sorcery, Rare
Choose one- Destroy all lands in play. Destroy all creatures in play the cant be regenerated or Creatures you control gain protection from a color of you choice and get +1/+1 until end of turn.
(34/350)

Teegra, The Brave
4, Creature - Cat Legend 3/4d, Rare
If ou have 10 or less life Teegra, The Brave costs up to (4) less whenever Teegra, The Brave attacks creatures you control get +1/+1 and "(W): this gains protection from a color of your choice until end of turn." until end of turn
(35/350)

Truth bringer
3, Creature - Angel 2/1, Rare
Flying
When Truth bringer leaves play destroy all creatures in play.
(38/350)

Zelo's Wraith
4, Enchantment, Rare
Sacrifice Zelo's Wraith: Destroy all lands in play
(42/350)

Zelos Champion
4, Creature - Knight 4/4, Rare
Whenever Damage would put your life total below when i put it at 1 instead.
(43/350)


Blue:45


Common:20

Ancestral Mutation
, Enchant Creature, Common
Whenever a player draws a card put a +1/+1 counter on enchanted creature
(46/350)

Appresive Restraints
1, Enchantment, Common
You may play Appresive Restraints anytime you could play an instant.
When this comes into play counter target spell.
Sacrifice Appresive Restraints: counter target spell.
(47/350)

Arcane Madness
1, Instant, Common
Counter target spell unless its controller puts X cards from the top of their library into their graveyard. X equals that spells mana cost.
(49/350)

Disruptive Apprentice
, Creature - Wizard 1/1, Common
When Disruptive Apprentice is put into a graveyard from play it deals 1 damage to target creature or player
2 sacrifice Disruptive Apprentice: counter target spell unless its controller pays 1.
(52/350)

Fizzle
, Instant, Common
Counter target spell.
Untap up to 3 lands.
(54/350)

Hasty Stoppage
, Instant, Common
As an addition cost to playing this discard 2 cards from your hand.
counter target spell.
(57/350)

Hypothermia
2, Instant, Common
Target creature gets -2/-0 until end of turn and loses all abilities.
(58/350)

Insightful Apprentice
, Creature - Wizard 1/1, Common
2 sacrifice Insightful Apprentice: draw a card
When Insightful Apprentice is put into a graveyard from play Insightful Apprentice deals 1 damage to target creature or player.
(60/350)

Merfolk Vigilante
1, Creature - Merfolk 1/2, Common
1, Discard a creature card from your hand: Merfolk Vigilante gains all abilities of the discarded creature until end of turn.
(62/350)

One Step Closer
2, Instant, Common
Each player draws a card
Each player put the top card of his or her library into his or her graveyard.
(63/350)

Plight of Insanity
3, Instant, Common
Gain control of target attacking creature.
(64/350)

Restless Sorcerer
1, Creature - Wizard 1/1, Common
Madness 1U
if you played this using the madness cost this has haste
T: deal 1 damage to target creature or player.
(66/350)

Sharania Gull
2, Creature - Bird 1/2, Common
Flying
When Sharania Gull comes into play you may discard any number of blue cards from your hand to untap that many lands
(70/350)

Sharania Sponge
2, Creature - Sponge 1/2, Common
Whenever Sharania Sponge deals damage Sharania Sponge gets +0/+2 until end of turn for each damage dealt
T: Sharania Sponge deals 1 damage to target creature or player.
(71/350)

Sharon's Refuge
2, Instant, Common
Counter target spell. Draw a card
Untap up to five lands
(75/350)

Sharonian Air Ship
3, Creature - Ship 5/2, Common
Flying
Sharonian Air Ship may only block creatures with flying
(77/350)

Sharonian Rift Walker
1, Creature - Cat Wizard 1/1, Common
whenever a creature is returned to its owners hand put a +1/+1 counter on Sharonian Rift Walker
(78/350)

Spare Part
2, Instant, Common
As a additional cost to playing this sacrifice a artifact.
draw 2 cards
(79/350)

Watchak Glider
, Creature - Ship 2/1, Common
Whenever Watchak Glider deals damage that player may draw a card and return Watchak Glider to its owner's hand
(87/350)

Wind Glider
, Creature - Bird 2/1, Common
Flying
(88/350)


Uncommon:12

Argument
, Instant, Uncommon
counter target spell
that spells controller may sacrifice a land to put a copy of Argument on the stack.
(50/350)

Frozen Orb
2, Enchantment, Uncommon
Discard a card from your hands: Tap target creature.
(55/350)

Impulsion
, Enchantment, Uncommon
Whenever a spell you control is countered Tap or Untap X Permanents. X equals the Spell that countered your spell's converted mana cost.
(59/350)

Sea's Charm
X, Instant, Uncommon
Choose one- Tap X target creatures. Each player draws X card. Or Counter target spell unless its controller pays X.
(67/350)

Sharanian Negator
2, Creature - Beast 2/1, Uncommon
Sacrifice Sharanian Negator, X: Put the top X cards of each players library into there graveyard.
(72/350)

Sharanian Researcher
2, Creature - Cat Wizard 2/2, Uncommon
Morph 2U,Sacrifice a artifact
When Sharanian Researcher is turned face up you may search your library for a artifact ant put it into play tapped.
(73/350)

Strengthen Hull
3, Instant, Uncommon
Put three +1/+1 counters on target Ship
(80/350)

Temporary Relief
, Enchantment, Uncommon
Whenever a spell you control is countered draw X cards where X equals the mana cost of the spell that countered.
(82/350)

Tidal Duel
, Instant, Uncommon
Counter target spell.
As a additional cost to Tidal Duel return two blue creatures you control to your hand.
(84/350)

Tidal Knowledge
4, Sorcery, Uncommon
Return 5 lands you control to there owners hand
Draw 5 cards.
(85/350)

Vertical River
2, Enchantment, Uncommon
Whenever you are dealt damage you may pay 2 to counter target spell.
(86/350)

Zedera's Knowledge
X, Sorcery, Uncommon
As an additional cost to playing this pay X life.
Draw X cards.
(90/350)


Rare:13

Aquinas Avatar
3, Creature - Avatar */*, Rare
Flying
Aquinas avatar power and toughness are each equal to the number of blue permanents you control.
(48/350)

Cloner's Cloak
4, Enchant Creature, Rare
When Cloner's Cloak comes into play choose a creature other than the one Cloner's Cloak enchants. Enchanted creatures gains all abilities that creature has and gets +X/+Y where X equals that creatures power and Y equals its toughness
(51/350)

Dream taker
5, Creature - Wizard 5/5, Rare
2 ,Sacrifice Dream taker: Remove all cards in all players graveyards from the game.
(53/350)

Frisha, Articia Mage
2, Creature - Wizard Cat Legend 3/3, Rare
Discard a blue card from your hand, UT: Reveal any number of blue cards and tap that many creatures.
(56/350)

Juxtaposition
8, Enchantment, Rare
Whenever a creature is put into a graveyard from play that creatures controller skips there next turn.
(61/350)

Pursrasian Burst
5, Sorcery, Rare
Search target opponents library for X+1 creature cards and put them into play under your control. X equals the number of Pursrasian Burst in all graveyards.
(65/350)

Sharainian Walker
5, Creature - Beast 9/9, Rare
When Sharainian Walker comes into play return all lands you control to there owner's hand
(68/350)

Sharania Command Ship
2, Creature - Ship 0/2, Rare
Flying
Sharania Command Ship comes into play with four +1/+1 counters on it.
Remove a +1/+1 counter from Sharania Command Ship: put a 1/1 blue thopter token into play with flying
(69/350)

Sharanian Sub
6, Creature - Ship 4/4, Rare
Sharanian Sub is unblockable.
T: Sharanian Sub deals 2 damager to target creature
(74/350)

Sharon, Mistress of the Sea
3, Creature - Cat Wizard Legend 3/5, Rare
Sacrifice a permanent other than a enchantment: Tap target artifact, creature or land.
(76/350)

TIdal Claim
1, Instant, Rare
COunter target spell. When you play TIdal Claim you may sacrifice a island to return TIdal Claim to your hand at the end of turn.
(81/350)

The Skyship, Ivora
5, Creature - Ship Legend 6/4, Rare
Flying
XUUT, Tap X untapped creatures you control: deal X damage to target creature or player.
(83/350)

World Scrape
X2, Sorcery, Rare
Each Player reveals the top x cards of there library then puts each permanent revealed this way into play and remove the rest of the cards reveled by World Scrape from the game.
(89/350)


Black:44


Common:20

Abrogate Mind
, Sorcery, Common
Look at target players hand and choose a creature card and a non creature non land card. that player discards both the chosen cards.
(91/350)

Ashira Shade
, Creature - Shade 1/1, Common
BBB: Ashira Shade gets +1/+1 until end of turn.
(92/350)

Collapse
3, Sorcery, Common
Target opponent discards a card and sacrifices a creature.
(98/350)

Cracked Casket
, Enchantment, Common
During your upkeep return a creature card from your graveyard to your hand.
(99/350)

Death Tie
2, Enchant Creature, Common
Pay 1 life: deal 1 damage to enchanted creature.
When Death Tie is put into a graveyard from play return Death Tie to your hand.
(101/350)

Demonic Favor
, Sorcery, Common
Discard a card from your hand
put a 2/1 black demon token into play.
(103/350)

Drak Ritual
2, Instant, Common
Add BBB to your mana pool
untap up to three lands
(105/350)

Drakapolia Centaur
2, Creature - Drak Centaur 4/4, Common
Drakapolia Centaur cost up to 1 less for each Drakapolia Centaur in your graveyard
(106/350)

Drakshira Shade
4, Creature - Shade 1/1, Common
Whenever Drakshira Shade deals damage to a player draw that many cards you lose twice that much life.
Pay 1 life: Drakshira Shade gets +1/+1 until end of turn any player may use this ability
(109/350)

Grave Redemption
1, Sorcery, Common
Return Target creature card from your graveyard to your hand.
Untap up to two lands
(112/350)

Insane Shade
2, Creature - Shade 0/1, Common
Madness 1B
B: Insane Shade gets +1/+1 until end of turn.
(114/350)

Janisha Snapper
3, Creature - Zombie Beast 3/2, Common
Whenever a creature you don't control is put into a graveyard from play you may sacrifice a creature to put a +1/+1 counter on Janisha Snapper
(115/350)

Lethal Contagion
, Creature - Horror 5/5, Common
During your upkeep discard 2 cards from your hand or sacrifice Lethal Contagion
Creatures you control get -5/-5 as long as Lethal Contagion is in your graveyard
(116/350)

Mind Suck
, Sorcery, Common
Target opponent discards a card. Gain 2 life
(117/350)

Mournful Cry
3, Sorcery, Common
Destroy target creature
all creatures that share a creature type with the destroyed creature get -1/-1 until end of turn.
(118/350)

Parasha Imp
, Creature - Imp 4/4, Common
Flying
When Parasha Imp comes into play you lose 4 life
(122/350)

Symbiotic Undeath
3, Sorcery, Common
Each player chooses two creature cards from there graveyard and puts them into play
(128/350)

Trade Corpse
1, Sorcery, Common
Each player puts a creature card from there graveyard into his or her hand. then discards a card.
(129/350)

Unholy Symbol
3, , Common
Enchanted creature gets +1/+1 and is black. When it would be put into a graveyard from play put it into play under its owners control.
(130/350)

Zombie Tiger
2, Creature - Zombie Cat 2/2, Common
Whenever a creature is put into a graveyard from play Zombie Tiger gets +1/+1 until end of turn.
(134/350)


Uncommon:12

Ashirra Shade
4, Creature - Shade 1/1, Uncommon
Whenever Ashirra Shade deals combat damage to a player draw that many cards and lose twice that much life.
2: Ashirra Shade gets +1/+1 until end of turn any player may use this ability.
(94/350)

Drak Devastator
, Creature - Drak 4/4, Uncommon
Whenever Drak Devastator is dealt damage sacrifice twice as many permanents as damage was to Drak Devastator
(104/350)

Drakashik Millipede
3, Creature - Drak 6/2, Uncommon
sacrifice a green creature:Drakashik Millipede cant be the target of spells or abilities until end of turn
(107/350)

Grave Swapper
2, Creature - Zombie 2/2, Uncommon
Whenever a player puts a creature card into there graveyard a opponent may return a creature card from there graveyard to there hand,
(113/350)

Necra Creeper
3, Creature - Zombie 6/6, Uncommon
IF Necra Creeper isn't played from your hand you lose the game.
during your upkeep if Necra Creeper is in your graveyard remove a card other than Necra Creeper from the game or return Necra Creeper to play.
(119/350)

Necrasha Torch bearer
2, Creature - Cat Cleric 2/2, Uncommon
Morph B
When Necrasha Torch bearer is turned face up add BBB to your mana pool.
(121/350)

Putrid Glory
, Sorcery, Uncommon
Creatures you control get +1/+1 for each creature card in your graveyard until end of turn.
(123/350)

Reanimating Hulk
3, Creature - Horror 6/6, Uncommon
whenever Reanimating Hulk attacks your opponent may put a creature card from there graveyard into play.
Reanimating Hulk attacks each turn if able
(124/350)

Spine Ripper
4, Creature - Wizard 3/2, Uncommon
3BT: Destroy target nonblack creature.
(127/350)

Venged Darkenss
, Enchantment, Uncommon
Whenever a spell you control is countered Target player Sacrifices X Creatures. X equals the Spell that countered your spell's converted mana cost.
(131/350)

Vengefulness
, Enchantment, Uncommon
Whenever a spell you control is countered target player discards X cards. X equals the Spell that countered your spell's converted mana cost.
(132/350)

Zedera's Hatred
X, Sorcery, Uncommon
As an additional cost to playing Zedera's Hatred pay X life.
Destroy X target nonblack creatures.
(133/350)


Rare:12

Ashirra Persuader
3, Creature - Cat 3/3, Rare
All cats gain "Whenever this deals damage to a player draw that many cards then lose twice that much life"
(93/350)

Bunanya Necramancer
4, Creature - Bunny Wizard 3/3, Rare
Sacrifice two bunnies, (3)(B)(T) : put a creature card from your graveyard into play
(95/350)

Charasa, Corpse Slinger
3, Creature - Cat Legend 3/4, Rare
X, Remove X cards from your graveyard: Charasa, Corpse Slinger gets +x/+X until end of turn.
(96/350)

Citadel of Shadows
3, Enchantment, Rare
Sacrifice three lands you control: Put target creature card from your graveyard into play.
(97/350)

Death Strength
3, Enchantment, Rare
Whenever a creature you control is destroyed you may pay 1 to give creatures you control +1/+1 until end of turn.
(100/350)

Dekath, Janisha Necramancer
4, Creature - Cat Legend 4/4, Rare
5BT: Return Target card from any player's graveyard to play.
2BB: put a 1/1 black skeleton token into play with " B :Regenerate this"
(102/350)

Drakshira Devastator
3, Creature - Drak 6/6, Rare
When Drakshira Devastator comes into play you lose the game.
Morph: pay Half your life and sacrifice a swamp ,2BB
T: Destroy Target creature
(108/350)

Erica, Drakashik Summoner
4, Creature - Cat Drak Legend 4/4, Rare
4BT: Destroy target creature and put a 2/2 black drak token into play. You lose life equal to the destroyed creatures toughness
"I have come to claim what is mine. and you are mine"
-Shadow

(110/350)

Gradlitaor of the dead
2, Creature - Zombie 2/1, Rare
When Gradlitaor of the dead comes into play each player sacrifice a creature.
sacrifice Gradlitaor of the dead: Destroy target nonblack non artifact creature.
"When your falling take someone with you"
(111/350)

Necra Master
4, Creature - Zombie 6/6, Rare
During Each players Upkeep that player chooses a creature card in a players graveyard and returns it to play other than Necra Master. During your upkeep if there are no creatures in any graveyard you lose the game
(120/350)

Shadowclaw Colossus
4, Creature - Cat DRak 5/5, Rare
Whenever Shadowclaw Colossus deals damage to a player draw that many cards and lose twice that much life.
Shadowclaw Colossus attacks each turn if able
(125/350)

Soul taker
5, Creature - Wizard 5/5, Rare
2,Sacrifice Soul taker: Each player loses half there life total rounded up.
(126/350)


Red:44


Common:20

Ahirra Goblin
, Creature - Goblin 2/1, Common
first Strike
When Ahirra Goblin comes into play sacrifice a land
(135/350)

Ashirra Axe
4, Sorcery, Common
Deal 4 damage to target player
Draw a card.
(136/350)

Asirraa Embrace
2, Enchantment, Common
Sacrifice Asirraa Embrace destroy target artifact
Enchanted Creature get +3/+3 whenever enchanted creature is dealt damage it deals that much damage to you.
(139/350)

Astral Punch
2, Instant, Common
Deal 4 damage to target player.
(140/350)

Bulging Fury
1, Instant, Common
Target creature gets +2/+0 until end of turn.
if that creature's power was 1 then that creature gets +3/-1 instead. until end of turn
(144/350)

Burn
1, Instant, Common
Burn deals 2 damage to target creature or player. Untap up to two target lands.
(145/350)

Clarak Clearer
2, Creature - Cat, Common
Whenever a Cat deals combat damage to a player that player saraficces a land unless he or she pays 2
(146/350)

Clerak Shocker
, Creature - Cat 1/2, Common
Whenever a cat deals damage to a player that player takes 2 damage unless he or she pays 1
(147/350)

Drakashok Assassin
, Creature - Drak 1/1, Common
During your upkeep sacrifice a land or sacrifice Drakashok Assassin
During your upkeep you may have Drakashok Assassin deal 1 damage to target Creature or player.
(150/350)

Drakshira War Beast
3, Creature - Beast 5/2, Common
Haste
(151/350)

Ether Armor
1, Enchant Creature, Common
Put a +2/+1 counter on Enchanted Creature whenever another creature comes into play.
(152/350)

Goblin Rascal
, Creature - Goblin 2/1, Common
Goblin Rascal deals 1 damage to you during your upkeep.
(155/350)

Goblin Thrower
2, Creature - Goblin 0/1, Common
Goblin Thrower comes into play with a +1/1! counter on Goblin Thrower
Remove a +1/+1 counter from Goblin Thrower: deal 1 damage to target creature put a +1/+1 counter on Goblin Thrower during your next upkeep.
(156/350)

Heat Lust
, Instant, Common
Gain 3 life unless target player has Heat Lust deal 2 damage to each creature he or she controls.
(157/350)

Kayla's Touch
2, Instant, Common
Destroy target artifact and deal 3 damage to its controller.
(159/350)

Spiked Goblin
, Creature - Goblin 1/1, Common
Whenever a creature deals damage to Spiked Goblin. Spiked Goblin deals 3 damage to that creature
(164/350)

Stepha Pyro
, Creature - Goblin 2/1, Common
When Stepha Pyro comes into play discard any number of red cards from your hand and deal that much damage to target creature
When the world turns it's back on you light it on fire
(167/350)

Stepha Runner
, Creature - Goblin 1/1, Common
Haste
T: Reveal any number of red cards from your hand. that many creatures gain haste until end of turn
(168/350)

Stone Amulet
, Enchant Creature, Common
Whenever a land is put into a graveyard put a +1/+1 counter on enchanted creature.
(170/350)

Stone Toss
1, Sorcery, Common
Destroy Target Land. if that land is a nonbasic land deal 2 damage to its controller.
(171/350)


Uncommon:12

Ashirra Blazer
2, Creature - Cat Elemental 1/1, Uncommon
During your upkeep put a +1/+1 counter on Ashirra Blazer.
Ashirra Blazer attacks each turn if able.
whenever Ashirra Blazer deals damage to a player sacrifice a land for each damage Ashirra Blazer deals
(137/350)

Ashirra Phoenix
3, Creature - Bird 2/2, Uncommon
Flying
Discard a card and sacrifice a land, T : Destroy target land
(138/350)

Battle Plan
, Sorcery, Uncommon
Draw three cards unless any player has Battle Plan deal 9 damage to him or her.
(141/350)

Drak Shocker
2, Creature - Drak 2/1, Uncommon
Whenever Drak Shocker deals damage to a each player discards there hand then draws that many cards.
(149/350)

Fiery Payback
, Enchantment, Uncommon
Whenever a spell you control is countered Fiery Payback deals X damage to target creature or player. X equals the Spell that countered your spell's converted mana cost.
(153/350)

Kaylasian Tamer
2, Creature - Cat Cleric 2/2, Uncommon
Morph 2R
When Kaylasian Tamer is turn face up gain control of target creature blocking or blocked by Kaylasian Tamer until its owners next upkeep.
(160/350)

Mind burst Goblins
1, Creature - Goblin 2/1, Uncommon
Whenever a spell of ability causes you to reveal Mind burst Goblins from your hand Mind burst Goblins you may pay R and remove Mind burst Goblins from the game to deal 3 damage to target creature or player
(161/350)

Rock Bunny
2, Creature - Bunny 1/2, Uncommon
All Bunnies get +1/+0
(162/350)

Stepha Drinker
2, Creature - Goblin 1/2, Uncommon
When Stepha Drinker comes into play you may reveal any number of red cards from your hand.Stepha Drinker get +1/+0 until end of turn for each card revealed this way
Haste
(166/350)

Stepha Summoner
3, Creature - Goblin Wizard 3/3, Uncommon
When Stepha Summoner comes into play you may discard any number of Red cards from your hand then put that many 1/1 red goblin tokens into play.
(169/350)

Tectonic Struts
, Enchantment, Uncommon
Whenever a spell you control is countered target player sacrifices X Lands. X equals the Spell that countered your spell's converted mana cost.
(172/350)

Zedera's Suffering
X, Sorcery, Uncommon
As an additional cost to playing this pay X life.
Zedera's Suffering deals X damage plus X damage to target player.
(176/350)


Rare:12

Blazing Waste
3, Sorcery, Rare
Deal X damage to target creature or player. where X equals th number of lands in all graveyards
(142/350)

Blood taker
5, Creature - Wizard 5/5, Rare
Sacrifice Blood taker, (2) : Destroy all lands
(143/350)

Drak Land Sculptor
1, Creature - Drak 2/2, Rare
1RT: Drak Land Sculptor becomes a enchant land that reads enchanted land becomes a creature with power and toughness each equals the number of lands of that land type in play.and still counts as a land" you may pay RR to end this effect
"It was was as if the the land itself become a great demon and attacked me" - Krystal
(148/350)

Flame burst Oath
2, Enchantment, Rare
Discard 2 red cards from your hand: Deal 3 damage to target creature
(154/350)

Jenni, Dragon Tamer
4, Creature - Cat Legend 5/5, Rare
3RRT: search your library for a dragon card and put it into play.
"From the distant mountains of Ashirra i come to defend my home"
(158/350)

Shock Caster
1, Creature - Cat Wizard 2/2, Rare
R, Discard 2 cards from your hand: Deal 2 Damage to target creature or player.
(163/350)

Spontaneous Eruption
3, Enchantment, Rare
During your upkeep flip a coin for each land you control then sacrifice a land for each flip you win and deal 2 damage to each creature or player for each land sacrificed to Spontaneous Eruption this turn
(165/350)

The One-Eyed King
3, Creature - Lord 4/4, Rare
Whenever a creature is becomes the target of a spell or ability The One-Eyed King deals 2 damage to that creature.
(173/350)

Wild Blaze
X, Sorcery, Rare
Deals X damage plus X damage to target creature or player unless any player pays X.
(174/350)

World Churner
6, Creature - Beast 6/6, Rare
When World Churner comes into play flip a coin if you win the flip destroy all permanents in play unless any player has World Churner deal 9 damage to him or her.
(175/350)

Zeraf, Bunarah Archer
3, Creature - Bunny Legend 2/6, Rare
Haste
RT: Deal 2 damage to target creature or player.
(177/350)

Ziggo Fire claw Assassin
3, Creature - Cat Legend 3/3, Rare
Haste
Sacrifice a land: Deal 1 damage to target creature or player.
(178/350)


Green:45


Common:20

Arrogant Elf
1, Creature - Elf 1/2, Common
T: add (G) to your mana pool.
Madness (G)
(179/350)

Blossom
2, Instant, Common
Target creature gets +4/+4 until end of turn if a spell or ability a opponent controls causes you to discard Blossom you may search your library for two forests and put them into play.
(180/350)

Bulging Muscle
, Instant, Common
Target creature gets +2/+2 until end of turn.
If that creatures power was 1 then it gets +4/+4 instead.
(181/350)

Bunara Spy
1, Creature - Bunny 0/3, Common
Whenever a Cat comes into play draw a card.
For years the bunayah have watched the catasians secretly gathering there secrets.
(182/350)

Bunny
2, Creature - Bunny 0/1, Common
During your upkeep put a 0/1 green Bunny token into play.
Tap two untapped Bunnies you control: put a 0/1 bunny token into play.
they just couldn't keep there hands off each other
(183/350)

Clerak Stampeder
2, Creature - Car 2/2, Common
All Cats gain Trample
(185/350)

Clerak Nurter
1, Creature - Cat 1/2, Common
Tapped a untapped cat you control: Add G to your mana pool.
(186/350)

Clerak Bruiser
2, Creature - Cat 2/2, Common
All other cats get +1/+1
(187/350)

Clerak Explorer
3, Creature - Cat 1/3, Common
All Cats gain "3GT: Search your library for a land card and put it into play tapped."
(188/350)

Destanya Elf
, Creature - Elf 1/1, Common
When Destanya Elf comes into play return a green creature you control to its owners hand
When Destanya Elf comes into play you may put a basic land card from your hand into play tapped
T: add G to your mana pool
(189/350)

Grow
1, Instant, Common
Target creature gets +4/+4 until end of turn. add one mana of any one color to your mana pool.
(193/350)

Land Burst
3, Sorcery, Common
Search your library for X plus one land cards and put them into play tapped. X equals the number of Land Burst in all graveyards.
(197/350)

Nature's Grace
2, Instant, Common
You may Discard two forest from your hand instead of paying the mana cost for Nature's Grace
Creatures you control get +1/+1 until end of turn.
(200/350)

Parash Millipede
, Creature - Insect 8/1, Common
Parash Millipede cant be the target of spells or abilities
(201/350)

Parasha Giant
2, Creature - Cat Treefolk 1/4, Common
Whenever Parasha Giant is dealt damage you may put a +1/+1 counter on Parasha Giant
(202/350)

Spider Bunny
2, Creature - Bunny 2/2, Common
All Bunnies get +0/+1 and may block as if they had flying
(207/350)

Sprite Swarm
1, Creature - Fearie, Common
Flying
Morph 2GG
When Sprite Swarm is turned face up destroy target artyifact, land or enchantment
(208/350)

Sprout Leaf Elf
, Creature - Elf 2/1, Common
When Sprout Leaf Elf comes into play your opennent may search there library for a basic land card and put it into play
T: add G to your mana pool.
(209/350)

Sprutleaf Explorer
, Creature - Elf 2/2, Common
When Sprutleaf Explorer comes into play each other player may search there library for a basic land card and put it into play. When Sprutleaf Explorer leaves play each player may search there library for a basic land card and put it into play.
(215/350)

TreeCLaw Beetle
1, Creature - Insect 4/1, Common
TreeCLaw Beetle cant be the target of spells or abilities.
Morph 4G
When TreeCLaw Beetle is turned face up creatures you control get +!/+! until end of turn.
(218/350)


Uncommon:12

Destanya Squirrel
, Creature - Squirrel 3/4, Uncommon
If Destanya Squirrel is countered put a 1/1 green squirrel token into play for each land you control.
(190/350)

Live and be lived in
2, Enchantment, Uncommon
Pay X life: target creature gets +X/+X until end of turn. target opponent gains X life.
(198/350)

Nater's DEcree
3, Instant, Uncommon
Draw a card for each creature that came into play his turn.
(199/350)

Parasha Scout
2, Creature - Cat 2/2, Uncommon
Morph 2GGG
When Parasha Scout is turned facre up creatures you control get +3/+3 and trample until end of turn.
(203/350)

Searchinful Strength
1, Instant, Uncommon
Search your library for a forest card and put it into your hand. Target creature gets +4/+4 until end of turn
(205/350)

Spell Burst
, Enchantment, Uncommon
Whenever a spell you control is countered put X +1/+1 counters on target creature. X equals the Spell that countered your spell's converted mana cost.
(206/350)

Sprout Monger
3, Creature - Monger 3/3, Uncommon
3: target player searches there library for a basic land card and puts it into play. any player may use this ability.
(210/350)

Sproutleaf Juggernuat
, Creature - Beast 2/2, Uncommon
When Sproutleaf Juggernuat comes into play target oppent may search there library for any number of basic lands and put them into play then put that many +1+1counters on Sproutleaf Juggernuat
(213/350)

Vernal Unlocking
, Enchantment, Uncommon
Whenever a spell you control is countered put X 1/1 green squirrel tokens into play. X equals the Spell that countered your spell's converted mana cost.
(219/350)

Vitalizing Hulk
3, Creature - Beast 6/6, Uncommon
Vitalizing Hulk attacks each turn if able
Whenever Vitalizing Hulk attacks your oppenent may put a +!/+1 counter each creaturethey control
(220/350)

WereWolf
2, Creature - Druid Wolf 4/4, Uncommon
Whenever WereWolf deals damage to a creature put a +1/+1 counter on that creature
(221/350)

Zedera's Strength
X, Instant, Uncommon
As an additional cost to playing Zedera's Strength pay X life.
All creatures you control get +X/+X until end of turn
(222/350)


Rare:13

Caretaker
5, Creature - Wizard 5/5, Rare
2,Sacrafice Caretaker: Creatures you control get +4/+4 until end of turn
(184/350)

Flowers of Life
, Enchantment, Rare
Whenever you gain life you may put a 1/1 flower token into play for each life you gain..
(191/350)

Garoosh, Plant Mage
6, Creature - Cat Wizard Legend */*, Rare
Trample.
Garoosh, Plant Mage's power and toughness are each equal to the number of lands you control.
3T: put a land card from your hand into play tapped.
(192/350)

Gumisha, Sproutleaf Mage
5, Creature - Cat Legend 5/5, Rare
During your upkeep if Gumisha, Sproutleaf Mage is in your graveyard you may sacrafice 2 Forestss to put Gumisha, Sproutleaf MagethiGumisha, Sproutleaf Mage into play
G: your oppenent may search there library for a land and put it into [pla and shuffle there library afterwards.Put a +1/+1 counter on Gumisha, Sproutleaf Mage
(194/350)

Hidden Hermit
4, Enchantment, Rare
Whenever an opponent plays a creature spell if Hidden Hermit an enchantment, Hidden Hermit becomes a 1/1 Elf creature and put 4 1/1 squirrel tokens into play.
1: if this a creature it becomes an enchantment.
(195/350)

Kurash Gardner
1, Creature - Cat 2/3, Rare
1, Tap a untapped cat you control: add 1 mana of any color to your mana pool.
(196/350)

Paws Golden Leaf Protector
4, Creature - Cat Spirit Legend 0/0, Rare
Prevent all damage to Paws Golden Leaf Protector whenever damage is prevemted this way remove a +1/+1 counter from Paws Golden Leaf Protector
When Paws Golden Leaf Protector comes into play put a +1/+1 counter on Paws Golden Leaf Protector for each forest you control
(204/350)

Sproutleaf Elemental
, Creature - Elemental 7/7, Rare
When Sproutleaf Elemental comes into play your oppenent may search there library for up to seven basic land cards and put them into play. You may not play any other spells this turn.
(211/350)

Sproutleaf Herald
, Creature - Elf 0/4, Rare
Whenever a player plays a spell target oppent may search there library for a land card and put it into play if they do you may put a +1/+1 countewr on Sproutleaf Herald
(212/350)

Sproutleaf Wurm
5, Creature - Wurm 5/5, Rare
When Sproutleaf Wurm comes into play you may search yourt library for up to three copies of Sproutleaf Wurm and put them int your hand shuffle your library afterwards
G: your oppenent may search there library for a land and put it into [pla and shuffle there library afterwards.Put a +1/+1 counter on Sproutleaf Wurm
(214/350)

Tenzo, The ancient
3, Creature - Legend 4/4, Rare
T, untap 2 target forests. GG: bring forest from your graveyard back to your hand, tenzo gets +1/+1 until end of turn
(216/350)

Tree Claw Persrader
4, Creature - Treefolk 4/4, Rare
All Cats now count as Treefolk in addition to there creature typoe and get +1/+1
(217/350)

Ęther Titan
3, Creature - Beast 7/7, Rare
Your oppent may pay creatures with a converted mana cost of 3 or less for fre and at anyime they could play a instant
(223/350)


Multi:61


Common:10

Ashira Necramncer
2, Creature - Cat WIzard 2/2, Common
Whenever Ashira Necramncer deals damage to a player you may remove a card from each graveyard in play and put a 1/1 black skeleton token into play.
Sacrafice a skeleton, BR: deal 4 damage to tareget player.
(231/350)

Banish
, Instant, Common
Remove target creature from the game
(236/350)

Burning Sacrafice
3, Instant, Common
Target player sacrafices a creature. that creature deals X damage to each creature and player. X equals that creatures power.
(239/350)

Drakshira Slicer
, Creature - Drak 2/1, Common
When Drakshira Slicer leaves play each player sacrafices a creature unless any player has Drakshira Slicer deal 4 damage to him or her
(252/350)

Dream Basher
1, Creature - Beast 5/5, Common
When Dream Basher comes into play your oppenent may search your library for a creature card and put it into play under thier control
(253/350)

Kaylasian Beast
3, Creature - Beast 4/4, Common
3RGT : destroy target land and search your library for a basic land and put itno play
(257/350)

Prodigal Druid
1, Creature - WIzard 2/1, Common
1T: deal 1 damage to target creature or player. Untap target land.
(266/350)

Tidal Knight
2, Creature - Knight Wizard 2/2, Common
During your upkeep you may return Tidal Knight and target creature to there owners hands.
(277/350)

Trent's Care
1, Instant, Common
If target creature was going to be destroyed you may play Trent's Care for W: instead of the normal casting cost.
Target Creature gets +2/+2 until end of turn. That creature also gains protection from black and red until end of turn.
it is a crime to watch something so beautiful suffer so much
(279/350)

Twisted Realitry
X, Instant, Common
Tap X target creatures. gain X life.
(281/350)


Uncommon:25

Akor's Charm
, Instant, Uncommon
Choose one- Cuunter Target spell
Destroy Target creature.
Put a token creature into play that is a exact copy of target creature in play.
(226/350)

Angelclaw Monger
, Creature - Monger 4/4, Uncommon
2: Angelclaw Monger deals 1 damage to each creature with flying and each player. Any player may play this ability.
2: Target creature gains flying until end of turn. Any player may play this ability.
(229/350)

Angelclaw Templar
, Creature - Cleric 2/2, Uncommon
Protection from black
Angelclaw Templar gets +1/+1 for each Drak your oppent controls.
(230/350)

Ashira Whale
2, Creature - Whale 2/2, Uncommon
Whenever a player draw a card Ashira Whale deals 1 damage to that player
(232/350)

Ashirra Storm
X4, Sorcery, Uncommon
Destroy X target nonblack creatures and deal X damage to target player
(233/350)

Aska'S Charm
, Instant, Uncommon
Choose one- Retun all creatures in play to there wner's hand. Deal 3 damage to target player . or destroy target creature.
(234/350)

Blast Heat
2, Instant, Uncommon
Until end of turn whenever a creature you control recieves or deals damage you gain that much life unless anyplayer has Blast Heat deal 6 damage to him or her.
(237/350)

Dakerak's Charm
, Instant, Uncommon
Choose one- Return target creature from your graveyard to play. Creatures you control get +1/+1 until end of turn.
or Creatures you control gain protection from a color of your choice until end of turn..
(244/350)

Degoth's Charm
, Instant, Uncommon
Choose one- Destroy target creature, Destroy target land or creatures you control get +1/+1 until end of turn.
(246/350)

Drakashik Angel
3, Creature - Drak Angel 4/4, Uncommon
When Drakashik Angel comes into play destroy target white creature. you lose life equal to that cards toughness.
Attacking does not cuase Drakashik Angel to tap
(249/350)

Drakashik Mage
2, Creature - Cat Wizard 3/3, Uncommon
When Drakashik Mage comes into play destroy target blue creature. you lose life eual to tht creatures converted mana cost.
2UT: counter target spell unless its controller sacrafice a creature
(250/350)

Drakishik Elf
1, Creature - Drak Elf 1/1, Uncommon
When Drakishik Elf comes into play. destroy a creature. you lose life equal to thatcards converted mana cost.
T : Add one mana of any color that the creature Drakishik Elf destroyed was.
(251/350)

Fireclaw Archer
1, Creature - Cat Soldier 2/2, Uncommon
T: deal 3 damage to target player and put a +1/+1 counter on each creature that player controls.
(254/350)

Fireclaw Monger
, Creature - Monger 4/4, Uncommon
2: Fireclaw Monger deals 1 damage to each creature with flying and each player. Any player may play this ability.
2: Target player discards a card from his or her hand. Any player may play this ability but only if he or she could play a sorcery.
(255/350)

Holt's Orders
, Instant, Uncommon
Target creature gains protection from a coor of your choice until end of turn. at end of turn return that creature to its owners hand.
(256/350)

NEcra Cross
2, Sorcery, Uncommon
Put target creature card from a oppents graveyard into play under you control that creature gains haste until end of turn at end of turn sacrafice that creature.
(261/350)

Nekar's Charm
, Instant, Uncommon
Choose one- Return Target creature to it's owner's hand, Deal 3 damage to target creature or player, or Creatures you control get +1/+1 until end of turn
(262/350)

Portal Bird
, Creature - Portal Bird 2/2, Uncommon
Flying
When Portal Bird comes into play search your library for a creature card with a converted mana cost of 3 and put it into your hand. shuffle your deck afterwards
Pay 2 during your upkeep or sacrafice Portal Bird.
(264/350)

Portal Wall
, Creature - Portal 0/4, Uncommon
When Portal Wall comes commes into play you may search your library for a creature card with a converted mana cost of 3 or less and put it into your hand
(265/350)

ShadowClaw Scout
1, Creature - Cat Drak 1/2, Uncommon
Whenever a Drak or cat comes into play ShadowClaw Scout gets +1/+1 until end of turn.
(269/350)

Shadowclaw Monger
, Creature - Monger 4/4, Uncommon
2: Target creature gains flying until end of turn. Any player may play this ability.
2: Shadowclaw Monger deals 1 damage to each creature without flying and each player. Any player may play this ability.
(270/350)

Sharanian Strength
XX, Instant, Uncommon
Target Creature gets +X/+X until end of turn.
Each player draws X cards
(271/350)

StormClaw Monger
, Creature - Monger 4/4, Uncommon
2: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability.
2: Target player discards a card from his or her hand. Any player may play this ability but only if he or she could play a sorcery.
(275/350)

Treeclaw Monger
, Creature - Monger 4/4, Uncommon
2: Treeclaw Monger deals 1 damage to each creature without flying and each player. Any player may play this ability.
2: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability.
(278/350)

Unfertile Winds
3, Instant, Uncommon
Lands produce one less mana this turn.
players may not play lands this turn.
(282/350)


Rare:26

Abrash's Rage
3, Enchantment, Rare
Sacrafice Abrash's Rage: Deal 1 damage to target creature or player for each creature that was destroyed this turn. you gain 1 life for each damager dealt by Abrash's Rage.
(224/350)

Abrash, The Powerful
3, Creature - Cat Legend 3/3, Rare
3WWT: destroy all creatures in play other than Abrash, The Powerful.
3GGT: Put target creature card from your graveyard into play.
(225/350)

Akor, The Copier
3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Akor, The Copier attacks you may pay (3). If you do put a token into play that is a exact copy of target creature.
(227/350)

AngelClaw persrader
3, Creature - Griffin 4/4, Rare
All Cats are now Grifen in addition to there creature type and gain flying.
(228/350)

Aska, The Retrivier
3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Aska, The Retrivier attacks you may return any number of creatures you control to thier owners hand. if you do that creature deals 1 damage to target creature or player.
(235/350)

Blood Difiance
, Instant, Rare
Each player sacrafice a creature.
Counter target spell
(238/350)

CJ,Vengance Incarnate
2, Creature - Cat Legend 2/4, Rare
2WBT: Remove target creature from the game
(240/350)

Caption Holt
2, Creature - Legend 2/1, Rare
X2T: search your library for a artifact with a mana cost of X and put it into play.
(241/350)

Catasia Incarnate
, Creature - Cat Legend 7/6, Rare
When Catasia Incarnate comes into play put a 1/1 green cat token into play for each Creature you control
She was the first catasian and the most powerful
(242/350)

Catasia paladin
3, Creature - Cat Knight 4/3, Rare
GGT: creatures you control get +2/+2 until end of turn.
WWT: target creature gains protection from a color of your choice until end of turn
(243/350)

Dakerak, The Reviver
3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Dakerak, The Reviver attacks you may pay 3. If you do choose a color. Put all creature cards in each players graveyards of the chosen color into play under there owners control.
(245/350)

Degoth, The Crusader
3, Creature - dragon legend 6/6, Rare
Flying
Whenever Degoth, The Crusader attacks you may discard a card from your hand. If you do Creatures you control get +X/+X until end of turn. X equals the discarded cards converted mana cost.
(247/350)

Dracious, The Destructive
5, Creature - Drak Dragon Legend 5/4, Rare
Flying
RBT, sacrafice a creature: Destroy target creature and put a +1/+1 counter on Dracious, The Destructive
(248/350)

Kenro,Tempral Mage
5, Creature - Cat Wizard Leghend 5/5, Rare
5RUUT: Take a additional turn after this one,use this ability only during your turn. Kenro,Tempral Mage does not untap during your next untap step
(258/350)

Krystal, Klayasian Warrior
2, Creature - Cat Legend 3/2, Rare
Creatures you cvontrol have haste.
Discard a card from your hand T: deal 2 damage to target creature or player
(259/350)

Labash, The Fallen
3, Creature - Dreak Legend 3/3, Rare
When Labash, The Fallen leaves play creatures get -X/-X for each creature card in all graveyards until end of turn.
(260/350)

Nekar, the Timewalker
3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Nekar, the Timewalker attacks you may discard seven cards from your hand, if yiu do you get an additional turn after this one.
(263/350)

Safety of the Past
2, Sorcery, Rare
Each player chooses a land he or she controls for each land card in his or her graveyard and sacrafices the rest.
(267/350)

Shadow, The Returned
3, Creature - Cat Drak Legend 3/3, Rare
All Other Drak get +1/+1
Discard a card from your hand and pay X life, (X): put a drak token into play with power and toughness each equal to X.
(268/350)

Sigha, Shadow's Apprentice
3, Creature - Elf Legend 3/3, Rare
T: put a 1/1 black Drak token into play
Whenever a land comes into play each player may draw a card
(272/350)

Soul Blast
4, Instant, Rare
Deal X damage to target creature and gain X life. X equals the number of creatures you control.
(273/350)

Stealth of Spies
1, Enchantment, Rare
Whenever a creature you control deals combat damage to a player draw a card
(274/350)

StormClaw Titan
4, Creature - ELemental 2/5, Rare
Whenever a another player plays a spell choose one- puit a +1/+1 counter on StormClaw Titan or deal 1 damage to target creature or player.
(276/350)

Trent, Catasian Mage
3, Creature - Cat Wizard Legend 2/2, Rare
3WRT: Destroy all lands in play deal 1 damage to target creatrure for each land destroyted this way
"I lost the only thing precious to me now i shall take everything you are away from you"
(280/350)

Woodland Shade
, Creature - Shade 1/1, Rare
Whenever this deals combat damage to a creature put a +1/+1 counter on Woodland Shade.
B: regenerate Woodland Shade
G :Woodland Shade becomes the color of your choice until end of turn.
Discard a card from your hand:Woodland Shade gets +1/+1 until end of turn.
(283/350)

Zedera, Mistress of Blades
3, Artifact Creature - Cat Legend 2/3, Rare
Haste
Whenever another player plays a spell you may put a +1/+1 counter on Zedera, Mistress of Blades
Whenever Zedera, Mistress of Blades deals damage to another player you may remove a +1/+1 counter from Zedera, Mistress of Blades to put have that player sacrafice na land.
(284/350)


Artifact:27


Common:5

Brass Goblin
3, Artifact Creature - Goblin 3/3, Common
Brass Goblin does not untap during your Untap phase. 2: Untap Brass Goblin you may only use this ability during your upkeep.
(288/350)

Brass Janitor
0, Artifact Creature - Portal 1/1, Common
When Brass Janitor comes into play you may search your library for a creature with a converted mana cost of 1 and put it into your hand.
diuring your upkep pay 2 or sacrafice Brass Janitor
(289/350)

Metallic Wurm
7, Artifact Creature - Wurm 6/5, Common
Trample
(303/350)

Vessel of Damping
4, Artifact, Common
Players may only target spells and permanents that they control.
(309/350)

Whirling Golem
2, Artifact Creature - Golem 1/1, Common
Whirling Golem 2
Artifact creature- Golem
All creatures able to block Whirling Golem do so.
2, Discard a card from your hand: return Whirling Golem to its owners hand.
(311/350)


Uncommon:14

Blind Eye
3, Artifact, Uncommon
Whenever a creature or player becomes the target of a spell or ability Blind Eye deals 1 damage to that creature or player.
(285/350)

Brandisha cat Engine
5, Artifact Creature - Cat 4/4, Uncommon
2WWT: Return target creature card from your graveyard to play.
(287/350)

Catasia Fire Diamon
5, Artifact, Uncommon
T: Add R to your mana pool. Catasia Fire Diamon deals 2 damage to targert each Creature you dont control
(290/350)

Catasia Plague Dimaond
5, Artifact, Uncommon
T: add B to your mana pool all creatures get -1/-1 until end of turn
(291/350)

Catasia Protective Diamond
5, Artifact, Uncommon
T: add W to your mana pool creatures you control gain protection from red until end of turn
(292/350)

Catasia Vitility Diamond
5, Artifact, Uncommon
T: add G to your mana pool ,creatures get +2/+2 until end of turn
(293/350)

Catasia Winged Diamond
5, Artifact, Uncommon
T: add U to your mana pool. creatures you control gain flying until end of turn.
(294/350)

Desolate Tomb
4, Artifact, Uncommon
Whenever a creature becomes the target of a spell or ability Desolate Tomb deals 1 damage to that creature.
(296/350)

Destanya Cat Engine
5, Artifact Creature - Cat 4/4, Uncommon
2GGT:Creatures you control get +2/+2 until end of turn.
(297/350)

Explosive Golem
3, Artifact Creature - Golem 2/2, Uncommon
If Explosive Golemthis is countewred it deals 3 damage to target creature or player.
(299/350)

Janasha Cat Enigine
5, Artifact Creature - Cat 4/4, Uncommon
2BBT: Destroy target nonblack Creature
(301/350)

Kaylasa Cat Engine
5, Artifact Creature - Cat 4/4, Uncommon
2RRT: deal 4 damage to target creature
(302/350)

Sand Servant
3, Artifact Creature 2/1, Uncommon
Sacrafice a artifact- put Sand Servant into play. only play this ability if Sand Servant is in your graveyardand only during your upkeep.
(305/350)

Shranian Cat Engine
5, Artifact Creature - Cat 4/4, Uncommon
2UUT: Draw two cards.
(308/350)


Rare:8

Bob's Journal
4, Legendary Artifact, Rare
When Bob's Journalcomes into play choose a creature type
Creatures you control of the chosen type get +1/+1. Creatures of the chosen type you dont control get -1/-1.
(286/350)

Catasia's Titan Engine
8, Artifact, Rare
5: Catasia's Titan Engine becomes a 8/8 artifact creature until end of turn.
"Rise my titan and rain my rath on those who wish to destroy the world i have created." -Catasia
(295/350)

Dusk Charm
4, Artifact, Rare
Dusk CharmythisDusk Charm comes into play tapped
4T: sreturn Dusk Charm to your hand draw two cards
(298/350)

Gumara's Necklace
4, Legendary Artifact, Rare
Creatures you control get +1/+1 and spells you play cost 1 less.
(300/350)

Recycling Machine
5, Artifact, Rare
If no lands are in play sacrifice Recycling Machine.
Whenever a player taps a land return that land to its owners hand.
(304/350)

Shadow Blade
5, Legendary Artifact, Rare
5T: Target creature gets +4/+4 until end of turn. If hat creature is a legend it gets a additonal +2/+2.
(306/350)

Sharon's Heart
5, Artifact, Rare
During each players upkeep if Sharon's Heart is tapped that player puts the top card of there library into there graveyard.
Sharon's Heart does not unatop during your untap phase
T: Add 2U to your mana pool
4 :Untap Sharon's Heart
(307/350)

Viable Archetype
7, Artifact, Rare
Whenever a player attacks he or she draws a card for each attacking creature
(310/350)


Land:19


Common:5

Angelclaw City
Land, Common
Angelclaw City counts as a city
Angelclaw City comes into play tapped
T: Add W to your mana pool
1W: Angelclaw City becomes a 1/1 white creature until end of turn that gets +1/+1 for every other city in play
(313/350)

Fireclaw City
Land, Common
Fireclaw City counts as a city
Fireclaw City comes into play tapped
T: Add R to your mana pool
1R: Fireclaw City becomes a 1/1 red creature until end of turn that gets +1/+1 for every other city in play
(318/350)

Shadowclaw City
Land, Common
Shadowclaw City counts as a city
Shadowclaw City comes into play tapped
T: Add B to your mana pool
1B: Shadowclaw City becomes a 1/1 black creature until end of turn that gets +1/+1 for every other city in play
(340/350)

Stormclaw City
Land, Common
Stormclaw City counts as a city
Stormclaw City comes into play tapped
T: Add U to your mana pool
1U: Stormclaw City becomes a 1/1 blue creature until end of turn that gets +1/+1 for every other city in play
(341/350)

Treeclaw City
Land, Common
Treeclaw City counts as a city
Treeclaw City comes into play tapped
T: Add G to your mana pool
1G: Treeclaw City becomes a 1/1 green creature until end of turn that gets +1/+1 for every other city in play
(349/350)


Uncommon:6

Alabaster Valley
Land, Uncommon
Alabaster Valley comes into play tapped.
T: add (W) to your mana pool.
WT: gain 2 life unless any player pays (1).
(312/350)

Burnt Paradise
Land, Uncommon
WhenBurnt Paradise leaves play it deals 1 damage to target creature or player.
T:add 1 to your mana pool
(315/350)

Cinder Pit
Land, Uncommon
Cinder Pit comes into play-tapped
T: add (R) to your mana pool.
RT: deal 1 damage to target creature or player, unless any player pays (1).
(316/350)

Jansiha Bog
Land, Uncommon
Jansiha Bog comes into play tapped.
T: add B to your mana pol
Sacrafice Jansiha Bog and discard two swamps from your hand: Add BBB to your mana pool.
(328/350)

Mirror Canyon
Land, Uncommon
Mirror Canyon counts as every basic land type your opponent controls.
(329/350)

The Catacombs
Land, Uncommon
T: add 1 to your mana pool.
1T: add one mana to your mana pool that shares a color with a card in your graveyard
(348/350)


Rare:8

Angelclaw Mesa
Land, Rare
Angelclaw Mesa comes into play tapped
T: add (G)or(U) to your mana pool Angelclaw Mesa deals 1 damage to you
GWU:Angelclaw Mesa becomes a 2/2 white creature with whenever Angelclaw Mesa deals damage you gain that much life until end of turn.
(314/350)

Destanya Gardens
Legendary Land, Rare
T: Add G to your mana pool
WG ,Sacrafice Destanya Gardens: gain 2 life for each creature you control
(317/350)

Fireclaw Cliff
Land, Rare
Fireclaw Cliff comes into play tapped
T: add (B)or(G) to your mana pool Fireclaw Cliff deals 1 damage to you
BRG:Fireclaw Cliff becomes a 4/3 red creature with firststrike creature. until end of turn
(319/350)

Parasha
Legendary Land, Rare
Discard a card from your hand, T : add 2 mana of any color that are on the discarded card.
(334/350)

Shadowclaw Bog
Land, Rare
Shadowclaw Bog comes into play tapped
T: add (R)or(U) to your mana pool Shadowclaw Bog deals 1 damage to you
UBR:Shadowclaw Bog becomes a 4/4 black creature until end of turn with fear.
(339/350)

Stormclaw Conclave
Land, Rare
Stormclaw Conclave comes into play tapped
T: add (B)or(W) to your mana pool Stormclaw Conclave deals 1 damage to you
WB:Stormclaw Conclave becomes a creature 1/1 lue creature and when Stormclaw Conclave deals damage to a creature return that creature to its owner's hand. until end of turn
(342/350)

Temple of the Dead
Legendary Land, Rare
T: Add B to your mana pool for each creature card in your graveyard
(347/350)

Treeclaw Woods
Land, Rare
Treeclaw Woods comes into play tapped
T: add (W)or(R) to your mana pool Treeclaw Woods deals 1 damage to you
WGR:Treeclaw Woods becomes a Green 5/2 creature with trample until end of turn
(350/350)


Generated with Magic set Editor on 01-19-2003 18:49:44
by Twan van Laarhoven