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List of Professions:      

Paladins are warriors bold and pure, a living paragon of virtue. Though they are people of combat like a fighter, they live for the ideals of justice, righteousness, honesty, piety and chivalry, striving to be living examples of these virtues. Following the god, Andrej, they are those true of heart, upholding the high moral standards required for servants of their God.

Chosen by Lord Andrej, they are noble and heroic, possessing unshakable courage. They have different ideas, following their own paths to championing Andrej's cause as long as that path is lawful and good. Some have very passionate demeanors, going out of their way to help and defend the weak while others seem rigid and somewhat uninterested in helping others, preferring to guard against evil, attempting to slay it outright instead of trying to heal its damages. Regardless of their style, Paladins are front line warriors in the war against evil and untruth.

Living up to the ideals of a Paladin is by no means and easy task, fighting against those temptations that other people often revel in. A person must consider everything before seeking to become one, searching deep within their heart and soul to make sure that it is what they really want. Lawfulness and good deeds are the meat and drink of the paladin, the high moral standards must be maintained, to behave in any manner less can result in losing the status of paladinhood, returning to a simple fighter. If a paladin ever knowingly and willingly commits an evil act, they are immediately stripped of their benefits, receiving punishment and losing a bit of themselves as they are casted out of the order of paladinhood. When paladins choose this path, they are easily seduced by the wooing of Muzhul, joining the ranks of the Renegades. Other Paladins look upon them as the fallen, naming them abominations, and will seek them out to bring them to justice.

Profession Abilities, Restrictions & Specifications

  • Paladins are of the TrueHeart ethic and must have Andrej chosen as their major God.

  • In order to become a Paladin, a person must begin their career as a Fighter.

  • Paladins can not dual class.

  • Paladins receive a +2% to hit and evade and a +1 to dmg at odd lvls. These bonuses only count towards physical/melee attacks, not to ranged/projectile weapons or their abilities.

  • No longer are the Paladins confined to wearing only one type of armor. They can wear and use any type of armor/sheilds.

    Paladin AbilitiesPaladin Doctrine