<HTML><FONT  SIZE=2 PTSIZE=10>First look at Sligh in Torment<BR>
by Bedford Crenshaw<BR>
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 Okay, we are still waiting for our chance of playing Sligh again in Type II.&nbsp; This list of cards from Torment is from Brainburst at <A HREF="http://torment.brainburst.com/torment.asp">http://torment.brainburst.com/torment.asp</A></FONT><FONT  COLOR="#800000" BACK="#ffffff" style="BACKGROUND-COLOR: #ffffff" SIZE=2 PTSIZE=10 FAMILY="SANSSERIF" FACE="Arial" LANG="0"> so any error comes from there.&nbsp; Word of warning; don't get your hopes up.&nbsp; Remember, the grades are meant for the cards' use in Sligh decks.&nbsp; Your mileage on these cards in other decks may vary.<BR>
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Accelerate&nbsp; Grade C <BR>
Sligh has never been much for cantrips.&nbsp; Still, might be a nice way to encourage a Turn 4 kill by summoning a 2cc cresture and hasting them.<BR>
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Balthor the Stout Grade C<BR>
Let me gets this straight, he's a dwarf, but he helps Barbarians???&nbsp; Add to the fact that he's a legend, and there are no good barbarians, and this one is binder bait.<BR>
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Barbarian Outcast Grade F<BR>
It's probably a C- card; the F Grade is for offending me.&nbsp; Other cards get 2/2's for 2cc with decent abilities; this one has SWAMPHOME, for all intensive purposes.&nbsp; Toss.<BR>
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Crackling Club&nbsp; Grade D<BR>
It might be nice in Limited, but I see little use for this creature in Constructed.<BR>
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Crazed Firecat&nbsp; Grade C+<BR>
Given a C+ because its one of the first halfway-decent coin-flipping cards.&nbsp; Halfway.&nbsp; The 5RR cc kills its chances in Sligh.<BR>
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Devastating Dreams Grade D<BR>
This card is only for dedicated Land Destruction decks.&nbsp; Pass.<BR>
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Enslaved Dwarf&nbsp; Grade D<BR>
For Sligh, this is just another Mons.&nbsp; If a R/b Sligh decks occurs, it may improve, but not likely.<BR>
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Fiery Temper&nbsp; Grade C<BR>
Oh Lightning Bolt, why hast thou forsaken me.&nbsp; The only reason to play this card is if you expect to pay it for its madness cost.&nbsp; That means it goes with Fires' Wild Mongrel, or a lot of discard floats around after March 1. I don't see it in Sligh.<BR>
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Flaming Gambit&nbsp; Grade C<BR>
If you have killed off all their creatures, its better than Fireball.&nbsp; Maybe in a VERY strange R/w Sligh variant using Wrath of God.&nbsp; Otherwise, current Type II is too creature dependent.&nbsp; Flashback helps, as you can cast it on their turn, draw out a counterspell, and then play it again on your turn.<BR>
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Flash of Defiance Grade C<BR>
Huh???&nbsp; When has cards to solely prevent blocking been any good?&nbsp; That's what I thought.<BR>
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Grim Lavamancer&nbsp; Grade B+<BR>
Finally, a good card.&nbsp; David Price has a good article about this card at <A HREF="http://www.wizards.com/default.asp?x=sideboard/feature/sb20020117a">http://www.wizards.com/default.asp?x=sideboard/feature/sb20020117a</A></FONT><FONT  COLOR="#800000" BACK="#ffffff" style="BACKGROUND-COLOR: #ffffff" SIZE=2 PTSIZE=10 FAMILY="SANSSERIF" FACE="Arial" LANG="0">&nbsp; It's useful after Turn 4.&nbsp; If you have ways to discard cards into you graveyard, it become wonder.&nbsp; Wild Mongrel's master, anyone?<BR>
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Hell-Bent Raider Grade C+<BR>
Hmmmmmmmmm.&nbsp; It's a Grey Ogre with 3 special abilities, one of which helps the previously mentioned Grim LavaMancer.&nbsp; Might this be playable?&nbsp; Time will tell.<BR>
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Kamahl's Sledge&nbsp; Grade D<BR>
Expensive crap.&nbsp; Next!<BR>
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Longhorn Firebeast Grade C<BR>
I really don't like giving my opponent such an option.&nbsp; If he lets it live, then he can deal with it.&nbsp; If he takes the 5, he has dealt with it on a permanent basis.&nbsp; Besides, he can always Cop:Red it.<BR>
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Overmaster&nbsp; Grade C+<BR>
For when you really need to get that Flaming Gambit off.&nbsp; Or Boil.&nbsp; It has its uses.<BR>
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Pardic Arsonist&nbsp; Grade C<BR>
WotC really wants us to wait until Threshhold.&nbsp; A Hill Giant that comes with a Lightning Bolt for free.&nbsp; If your Sligh deck can reach Threshhold fast enough, toss him in.&nbsp; Otherwise...<BR>
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Pardic Collaborator Grade C-<BR>
Nifty in Limited.&nbsp; Forget it in Sligh; we'll use Hell-Bent Raider first.<BR>
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Pardic Lancer&nbsp; Grade C-<BR>
Is Pardic a Seattle-slang term frop crap???&nbsp; I never heard that word when I was out there a few months ago. 5cc cards have never been taht good to Sligh.<BR>
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Petradon&nbsp; Grade D+<BR>
It would be a sweet little fattie if it could fly.&nbsp; It doesn't, and it's twice the cost we like to pay for Sligh creatures, so pass.<BR>
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Petravark&nbsp; Grade C-<BR>
Too LD oriented for Sligh tastes.<BR>
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Pitchstone Wall&nbsp; Grade C-<BR>
Sligh doesn't care much for defenses.&nbsp; I haven't seen a Madness card yet for Sligh that is worth using THIS card to get it back, not even Fiery Temper.<BR>
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Possessed Barbarian Grade C+<BR>
Once again, the question is "Can you get to Threshhold fast enough to pl;ay this card?"&nbsp; 4/4 First strike for 4cc is sweet, but is it worth it?<BR>
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Pyromania&nbsp; Grade B-<BR>
This is the card that all these halfway-decent Threshold and Madness cards previously reviewed requires.&nbsp; Fiery Temper, Pardic Arsonist, Possessed Barbarian, etc. etc.&nbsp; Someone with decent deck-building skills might pull this together.<BR>
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Radiate&nbsp;&nbsp; Grade C-<BR>
This is an insane card...You'd have to be insane to use this card in Sligh.<BR>
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Skullscorch&nbsp; Grade B<BR>
This is a sleeper card.&nbsp; You get a Hymn to Tourach or a Lava Axe for only 2cc.&nbsp; Its goes in that Magnivore deck I'm working on.<BR>
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Sonic Seizure&nbsp; Grade C<BR>
A redo of Exodus' Sonic Burst.&nbsp; Maybe there is enough discard for SLigh to use Threshhold.&nbsp; The question is, "Does Sligh have the cajones to use Howling Mine?"<BR>
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Temporary Insanity Grade B-<BR>
THIS IS A RED CARD???&nbsp; With all the FTKs around, and other menacing cards, this may well fit in a Sligh deck.&nbsp; One less blocker, one more attacker.&nbsp; Cool.<BR>
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Violent Eruption Grade C+<BR>
Hmm, a nifty redo or Pyrokinesis.&nbsp; This may well see play.<BR>
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 A new breed of Sligh decks is in order; one that can get to Threshhold quickly and pound the enemy for it.&nbsp; Unfortunately, this set has nothing of use for the Extended Sligh player; just glimmers of possibilities for Standard.&nbsp; The question is; can anyone build THE Sligh deck for Type II?&nbsp; The goods were better in Odyssey, but this set may have undiscovered gold.&nbsp; We shall see.<BR>
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Bedford Crenshaw <BR>
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"The Rebel Penguin"<BR>
<a href="http://www.ius.edu/ccrensha">http://www.ius.edu/ccrensha</a><BR>
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<a href="mailto:eudyptes@hotmail.com">eudyptes@hotmail.com</a><BR>
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