Click on one of the following to read about it:
Neo Geo,
Super Nintendo Entertainment System,
Atari Jaguar,
Saturn,
Playstation,
Nintendo 64,
Dreamcast.
SNK Neo Geo
This system surfaced in 1990. It dominated other systems as far as graphics and gameplay goes, but selling it was a different story. At four hundred and ninety-nine dollars a piece, who would want one if they could get a different game system for about a hundred dollars? It was a 25-bit machine and played like a dream. Although it costs so much, it did manage to stay around for a while because it sold enough copies through its graphics.
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Super Nintendo Entertainment System
The second of Nintendo's systems came out in 1991. The system debuted at one hundred and ninety-nine dollars. Although Sega had been out on the market for two years prior to its debut. There wasn't a lot of differences in the two systems, except that the SNES was a little bit slower. Sega exploited this by developing a game that everyone who's anyone knows...Sonic The Hedgehog. With a slower frame rate than the Sega system, Nintendo took a minor hit in sells. They sold more than Sega's in the last two years on the market, but the two systems sold about the same number of systems over the course of their lives.
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Atari Jaguar
Atari's fourth and last production came out in 1993. It was originally intended to be a 32-bit console, but that idea was dropped by Atari because they figured they needed to go with the punch to regain the edge in the business. Thus the first 64-bit console was developed. Although the system was awesome, the software that wasn't there forced this system down. With five processors, this system rocked. The lack of games, though, didn't.
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Sega Saturn
Sega's third gaming system arrived on the market in 1995. The console initially sold for three hundred and ninety-nine dollars. The games for the system started off worse than bad, but after a few games were released, they started to improve to just shy of perfect. The domestic games for Sega Saturn were very cut and dry, however, the imported games were top noch. The Saturn was the first console to support a Netlink modem. Eventually, the system died down in Japan, due to the Dreamcast, and left the Saturn in the basement.
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Sony Playstation
Sony's first attempt at a gaming system was the Playstation in 1995. Originally designed to be an add-on to the SNES back in 1991, this system was Sony's cd-rom drive and hardware mixed with Nintendo's game console framework. Sony was an instant success, and was the "pupil" that beat the "teacher". As of September of 2001, over fifty million console have been sold world-wide. The stunningness of the system with Sony's marketing machine made the million mark a reality in March of '96. Three years later, Sony had sold over forty million systems.
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Nintendo 64
Nintendo's third gaming system arrived in 1996. Developed by Silicon Graphics and released at one hundred and fifty dollars a piece, it had a custom built 64-bit CPU. Delays and the sortage of games during the first year kept Sony on top of the business.
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Sega Dreamcast
Sega's fourth gaming system debuted in homes in 1999. It was the first 128-bit system and it had a built-in modem. After the Gamecube, PS2, and Xbox came out, Sega has stopped production of the Dreamcast to make games for the other systems.
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Sources for this page: http://www.geekcomix.com/vgh/main.shtml http://www.playerschoicegames.com/jaguar.htm http://www.dynamicdrive.com http://ic.net/~craig/games/consoles/sega/saturn/history.html http://www.bbc.co.uk/dna/h2g2/alabaster/A197174 http://www.hut.fi/~eye/videogames/console.html http://www.howstuffworks.com/n641.htm http://www.howstuffworks.com/dreamcast.htm http://www.thecgn.net/sega/index.shtml http://www.techtv.com/extendedplay/videofeatures/story/0,24330,3003271,00.html
All Rights Reserved. Copyright 2002.
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