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Playstation 2, GameCube, X-Box.





Sony Playstation 2
Sony's second system and answer to the Dreamcast was the Playstation 2 in 2000. In one month, Sony sold one point four million consoles in Japan. The system is 128-bit. Although memory cards are expensive, they hold their fair share.
Sony Playstation2
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Nintendo GameCube
Nintendo's fourth system in 16 years arrived in 2001. With its four hundred and eighty-five megahertz IBM microprocessor, it has a peak bus transfer rate of two point six gigahertz per second. The ATI one sixty-two megahertz graphics chip, a.k.a. "Flipper", makes the Gamecube capable of producing twelve million polygons per second, compared to the Nintendo 64's one hundred and fifty polygons per second. Nintendo is soon to release a modem for this system. The price for one of these lovely machines is around one hundred and fifty dollars.
Nintendo Gamecube
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Microsoft X-Box
Microsoft's first attempt at a gaming system showed up in 2001. Although Microsoft claims that the XBox is not a computer, it sure seems like it to me. A seven thirty-three megahrtz Intel Pentium III processor, a three-dimentional audio processor that supports two hundred and fifty-six channels, an eight gigabyte built-in hard drive to help start up faster, sixty-four megabytes of unified memory(RAM), and a media communications processor with a built-in ethernet that allows you to use your cable modem or DSL to play games online. Now tell me that's not a computer. All in all, the system costs a little over two hundred dollars now and a modem will be available soon.
Microsoft X-Box
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Sources for this page:
http://www.dynamicdrive.com
http://www.techtv.com/extendedplay/videofeatures/story/0,24330,3003271,00.html
http://www.howstuffworks.com/gamecube1.htm
http://www.howstuffworks.com/xbox1.htm


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