|
Abjure
|
XX
|
Sounds useful in returning things to faerie plane ect, depending
on where I am myself. I'm not likely to need it allot so I'll
max it 40% when I get it at 75%
|
|
Acid blast
|
52
|
The higher complexity the spells go, the more impact they cause
and they tend to cost more in spell points. Sometimes acid blast
is even better than backstab.
|
|
Animate dead
|
XX
|
Might come in handy.
|
|
Armor
|
42
|
No regeant, low spell-pt cost and quick to cast even though I
have to do it a dozen times. Still, I get 3-ar for 90-min.
|
|
Blindness
|
40
|
Nice, especially as a pre-cast before attacking a mob, but doesn't
work on some. I still like 'color spray' better.
|
|
Blink
|
50
|
Without recall, blink is sometimes useful where places allow types
of teleporting. Too many NPK areas don't but it's an interesting
way to get out of places like New Rigel's canal or thieves forest
in a big hurry on quest.
|
|
Change sex
|
XX
|
I see no use for this one.
|
|
Charm
|
43
|
I can get mobs to form with me up to my lvl of personality, which
is very helpful against mobs when I'm looking more for what they
carry (item) than the kill itself.
|
|
Circle of fire
|
XX
|
Sounds a bit chaotic but likely handy in a mass battle or ambushing.
|
|
Color spray
|
40
|
Useful against spellcaster's and causes some damage as well as
blindness.
|
|
Control weather
|
XX
|
No idea
|
|
Control winds
|
XX
|
Doesn't seem like I'll need this one.
|
|
Counterspell
|
XX
|
I definitley want this one, if I can manage to cast it before
the other caster's spell finishes. Defence with damage.
|
|
Curse
|
XX
|
Kind of like weaken, excellent in combination.
|
|
Death grip
|
1
|
Don't see any need for it, especially if I master hand to hand.
It's also very easy to aquire a moon ring. You couldn't remove
anything you're holding until the spell is over.
|
|
Detect illusion
|
XX
|
No idea
|
|
Detect invisibility
|
42
|
Useful if you don't already have an item that detects 'improved'
invisibility.
|
|
Detect magic
|
42
|
Useful but not used much.
|
|
Dispel area
|
XX
|
Sounds great! I want this one, can counter act circle of fire
ect.
|
|
Dispel magic
|
XX
|
I'll finally be able to get Jambalaya Jakes curses off of me!
|
|
Energy drain
|
XX
|
Kind of like weaken and likely to be better.
|
|
Enervation
|
XX
|
Sounds much like energy drain and weaken.
|
|
Enhanced strength
|
41
|
So far this one hasn't done me any favors, I think it's because
I've already maxed my strength.
|
|
Erase
|
XX
|
Useful if you want to remove spells from your spellbook.
|
|
Fireball
|
40
|
Nice, does decent damage
|
|
Flame wind
|
XX
|
Sounds a bit chaotic but might be worth 40 prac's.
|
|
Frost
|
XX
|
Kind of like peralysis
|
|
Gate travel
|
XX
|
Sounds alright if you're in a big hurry to make it to an open
world gate but I think there's something about moon stones that
do the same thing?
|
|
Hands of wind
|
XX
|
Sounds like something that would come in handy out doors but not
likely to be used often.
|
|
Haste
|
XX
|
Don't need it
|
|
Ice storm
|
XX
|
Kind of like fire breath with shatter items.
|
|
Ice wind
|
XX
|
Sounds about the same
|
|
Iceball
|
41
|
Does best against mobs with freeze weakness.
|
|
Identify
|
31
|
Handy if lore's not working.
|
|
Infravision
|
1
|
Don't need it
|
|
Invisibility
|
41
|
Not as nice as improved invisibility.
|
|
Kill
|
XX
|
Sounds like one worth maxing.
|
|
Levitation
|
30
|
Already have items of levitation but it'd be worth mastering.
|
|
Light
|
43
|
I already have an eye of a Kraken (endless light) but this one's
worth mastering and you can leave them around searching dark areas,
so you scan where you've been.
|
|
Lightning bolt
|
45
|
I just like lightning bolt, very effective, perhaps one up from
spark but costs 1 fire reagent.
|
|
Magic bomb
|
XX
|
Mass damage
|
|
Magic dart
|
41
|
I spent too many prac's on this one, never use it.
|
|
Magic lock
|
41
|
Useful as much as a pain, very expensive scroll too. It's worth
waiting for a good spell book to put it in.
|
|
Magic unlock
|
31
|
Some doors require it.
|
|
Momentary darkness
|
XX
|
I wonder if this one will be useful if caught in 'web' snare.
|
|
Nexus
|
XX
|
Looking forward to it.
|
|
Pass door
|
XX
|
Worth mastering, especially so I can wear something besides the
druids robe.
|
|
Plague
|
XX
|
Works with curse and weaken.
|
|
Plane travel
|
XX
|
I'll finaly be able to go to the faerie plane without waiting
on moon phases for the world gate.
|
|
Poison
|
75
|
I like this one, I can kill some mobs without gaining exp or sometimes
entering combat at all. Useful if I just want what they carry
(item).
|
|
Recharge item
|
XX
|
Sounds interesting
|
|
Room shield
|
XX
|
Very useful if in a formation.
|
|
Scribe
|
41
|
Necessary if you want to put scrolls into your spellbook.
|
|
Sense life
|
3
|
Don't need it
|
|
Shield
|
44
|
Much better than an item with 'shield' attribute. It gives me
5-ar for 90-min. It has one turn delay with more spell cost than
armor but only takes 4 sucessful casts. I usually do it first,
then armor then sleep on my cot. Regenerating SP is quick enough.
It's worth maxing 75%
|
|
Shocking grasp
|
42
|
I use it here and there but not as much as fireball.
|
|
Silence
|
XX
|
Looking forward to getting this one.
|
|
Sleep
|
39
|
Hrm, well, not using it really, but it it'd probably be useful
to sneak past someone like Thanak of the Laughing Fey. Mobs wake
up if you attack.
|
|
Slow
|
XX
|
Counter-haste
|
|
Spark
|
43
|
No regeant and very little spell-pt cost, I mostly favor it on
low lvl mobs to save my regeants and red-lining from making bigger
casts like acid blast.
|
|
Stone skin
|
XX
|
Worth mastering and likely to be more armor value than a 'Holy
ring of Maradas'.
|
|
Summon elemental
|
XX
|
I think this one will turn out more favorable to me than animate
dead or charm and I need all the help I can get. I may still be
favoring charm though.
|
|
Teleport
|
XX
|
I like blink enough that I'll like teleport even better.
|
|
Thunderclap
|
XX
|
I might like this one as much as lightning bolt.
|
|
Thunderstorm
|
XX
|
'Bout the same
|
|
Underwater breathing
|
XX
|
It'll be worth mastering but not used much.
|
|
Weaken
|
40
|
I use it allot before combat, sometimes combined with poison,
especially with mobs that are going to take a while to kill. With
poison, they won't regenerate while I'm sleeping.
|
|
Web
|
XX
|
I'll finaly be able to kill those squirmy mobs that flee.
|
|
Wizard eye
|
XX
|
I've no idea what kind of map I'm in for on this one.
|