Made for the Experimental Gameplay Project, August theme "bare minimum". The bare minimum element here is that you only get one input in the whole game. You can only take one action (by clicking left mouse) after the startup screen goes away. Refresh the page to play again.
The end result is something like an interactive movie, but the ability to click whenever you want (instead of just at a certain point- which I guess would have been the real bare minimum) makes it more game-like.
This was also a chance to dive into Unity just for the fun of it. I spent about 1-2 days thinking about different concepts and 4 hours making this game.