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Marine Walkthrough: Episode 4



Episode IV: Orbital
USCM Low-Orbit Operation's Platform "Odobenus".

Integrity compromised - internal pressure dropping.
Biocontainment failure due to external damage.
Security systems online.


COM: Welcome to the orbital platform USS
Odobenus. Please proceed through the airlock for
decontamination.


You only have a Pulse Rifle now, but you'll find other weapons later. Go forward and enter the airlock. You'll be decontaminated, and the other door will open.

COM: Decontamination complete. Have a nice day.

"This just keeps getting better. We got hostiles in a
parallel orbit - looks like they're gonna dock with the
platform. The rest of us have pulled back to the
cruisers. You need to get down to the living
quarters. And one more thing: the Company has
activated a new defense system. I don't have any
specs on it yet. All I know is that it's new and nasty as
hell. So watch yourself."


There's a Smartgun in here. You can stay to watch the Predator ship fly in and attack the dropship if you want to, there's no Aliens around until you open the next door, which is what you'll do next! Pull the switch to open the door.

COM: You are now located in the secondary
residential area.


There are Aliens here, but not too many. Go straight ahead to get some Pulse Rifle ammo and a SADAR. Save the SADAR for later, you'll really need it. Go down the stairs and you'll enter another hall. There are plenty of doors here, and some of them have helpful items. The first door on the left has a Facehugger, a Pistol, and some Pulse Rifle ammo. The next door on the right has a Pistol. The next door on the left has a Medikit. The last door on the right has Armour. In the next hallway, turn right. The door on the left has an Alien and Pulse Rifle ammo. All the other doors contain nothing of value.
If you go through the door at the end of the hall and turn right, you'll find a Predator. He might be cloaked. Kill him if you want to get the Skeeter Launcher in the room behind him. Somewhere in this area you'll find a room with a strange tube thing. That's where you want to be.

COM: You'd better watch yourself, Private - the
Company rep's just powered up the automated
defenses, including some really nasty experimentals.
They don't seem to want any security breaches.


Open the door by pulling the switch.

COM: Here's a hint, marine - the defenses are
laser-targeted. If they get a lock-on, be somewhere
else.


In this room you'll find some SADAR ammo and health.

"Bad news. The hostiles have destroyed all the
docking arms, so the only way off the platform is in
one of the escape capsules. They're located at the
end of the hydroponics garden. But in order to get
there, you have to get passed this new defense
system. Details are still classified but what I do know
is that it's based on some kind of laser technology.
Whatever you do, don't let it get a laser lock on you!"


It's time to pull out your SADAR and deal with these experimentals you've heard so much about! Go up the stairs and down the lift. As soon as you reach the bottom of the lift, turn left and you'll see the Xenoborg! Shoot it twice with your SADAR to kill it. Don't put your SADAR away yet, you'll still need it.

COM: Marine - there's an escape capsule at the end
of each hydroponics section. Get to the algae tanks
and the rest should be obvious.


Follow the tunnel and take the lift up. Then go up the stairs.

COM: You are now located in the hydroponic
gardens.


Pull the switch and go through the door. Immediately to the right, you'll see yet another Xenoborg. Shoot it twice to kill it, then go to the opposite end and pull the switch. Go through the door and drop down the hole to finish the level.







<--- Episode 3 | Episode 5 --->




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