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Alien Walkthrough: Episode 4



Episode IV: Gateway
Deep Space Freight Terminal "Gateway".

Weyland-Yutani secure R&D Tower.
Specimen containment systems nominal.


The vessel has docked, a hive presence can be felt,
seek it.


Quickly climb up to where the door is. The airlock will open after a while, and if you are still standing where you begin the level, you'll be sucked out into space and die. Claw the grid to open the elevator up. Inside, claw a grate on the roof and climb up and up until you reach two grates. Claw them to break free, then destroy the two sentry guns.
Go left and maneuver around the tanks, where you'll see another grate blocking the entrance to a vent. Break it and climb inside. At the vent's end you'll have to crawl up and into a large room. Go straight across the scale the wall until you climb into a niche. Kill the civilian here, then go down the flights of stairs, where there are two Marines.

"Attention station personnel! There is an intruder in
the R&D Tower. It looks like we picked up a
xenomorph stowaway. This security breakdown has
been corrected and the xenomorph will soon be
neutralized."


You'll find two elevators. Claw the boxes near them to open them.

"Attention sub-station personnel! We must keep the
xenomorph away from the local generators. Lock
yourselves in and wait for back-up. This is NOT a drill!"


Enter the left elevator and climb up the shaft until you reach the second floor. Kill the Marine here. To your left and right you'll see doors with grids. Each contains a generator and an armed civilian. Go into both, kill each human, then claw the consoles inside to turn off the generators. Once this is done, climb up the stairs to the next level.
Here there is only one generator room, with another civilian. Kill him, and turn off the generator. Go back to the stairs and climb all the way up.
You will find yourself surrounded by four grates. Claw them all away, then look for the sentry guns. Climb out and destroy both of them.

Feel power running from lower chambers.

Enter either hallway; they both lead to a large hall. Kill the civilians you find, then go to the elevators. Open them by clawing the boxes, then climb up into the shaft (either one). You will find a sealed door which can be opened by clawing it. Open it up and kill the Marine in the next room. Go down the hall and enter the first door on your left.

Destroy the power sources to the fans.

Directly in front of you is the first power source and the second is to the right. Claw all the boxes until the fan turns off, then climb in past the fan's blades, and claw the grate to enter the first junction. Destroy the two boxes here, then go forward and destroy the next two. Go to the left to find two more to destroy, and the last two are to the left again. Kill any Marines you might find. After you've destroyed all the boxes, climb up into the vent in the roof.
In the next room, crawl up past the fans and into one of the three tunnels at the top. Two are sealed with bars, but one you can get out of.

Hive are near, chambers are fresh with their scent.

Drop down into the next room.

"This is Lebowski, I'm in the Holding Pens. Please halt
all specimen transfers until further notice. The
Marines have yet to neutralize the xenomorph. So
much for military efficiency..."


Keep going forward by breaking the glass panes as you go. Kill any Marines or civilians that you encounter. In the last room, crawl through the hole in the roof. Crawl to the niche below the fan so you don't get sucked up. Destroy the two boxes to deactivate the fan, then crawl past the blades once they've stopped moving. Break the grate to enter the vent.

Hive trapped behind power bars.

The large doors to your left and right will open, releasing Marines. Take care of them, then crawl up through each door and destroy the computer consoles you see.

Join us.

Go back down into the main room and enter where the barred door was.







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