; BOOL IsDebuggerPresent(void)
public IsDebuggerPresent
IsDebuggerPresent proc near
mov eax, large fs:18h
mov eax, [eax+30h]
movzx eax, byte ptr [eax+2]
retn
IsDebuggerPresent endp
chilling effects
; BOOL IsDebuggerPresent(void)
public IsDebuggerPresent
IsDebuggerPresent proc near
xor eax, eax
retn
IsDebuggerPresent endp