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; BOOL IsDebuggerPresent(void)
                public IsDebuggerPresent
IsDebuggerPresent proc near             
                mov     eax, large fs:18h
                mov     eax, [eax+30h]
                movzx   eax, byte ptr [eax+2]
                retn
IsDebuggerPresent endp



chilling effects

; BOOL IsDebuggerPresent(void)
                public IsDebuggerPresent
IsDebuggerPresent proc near             
                xor     eax, eax
                retn
IsDebuggerPresent endp