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POKEMON AND OTHER COOL STUFF!!

COOL THINGS!!!!!

COOL COOL COOL

ANGELFIRE IS COOL
POKEMON ARE COOL
OTHER STUFF ARE COOL
MORE OTHER STUFF ARE REALLY COOL

THANKS FOR VISITING MY COOL SITE ABOUT POKEMON, ANGELFIRE, AND OTHER COOL STUFF, AND MORE OTHER COOL STUFF!!!! OK, SO HERE'S HOW YOU MAKE A TRAINER PROGRAM FOR WINDOWS!!! GO LEARN HOW TO PROGRAM C++!!!! GO LEARN HOW TO PROGRAM WINDOWSSSSS!!!!! THEN, GET A COMPILER!!! GET A MEMORY SEARCHING PROGRAM, OR MAKE YOUR OWN. SOFTICE IS GOOD, BUT THERE ARE MANY OTHERS. FIND THE MEMORY LOCATIONS THAT YOU WANT TO CHANGE, AND WRITE THEM DOWN CREATE A WINDOWS WORKSPACE USE MEMORY_BASIC_INFORMATION, CreateToolhelp32Snapshot, Process32First, AND Process32Next TO GET ALL OF THE PROCESSES ON THE SYSTEM THEN GET THE PROCESS THAT YOU HAVE GOT THE MEMORY ADDRESSES FOR (SEARCH ITS szExeName OR WHATEVER TO FIGURE OUT IF ITS THE RIGHT ONE. THEN DO SOMETHING LIKE THIS: HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, 0, proc.th32ProcessID) WHERE proc IS THE MEMORY_BASIC_INFORMATION STRUCTURE YOU FOUND, AND hProc IS A HANDLE, THIS WILL BE YOUR HANDLE TO THE OPENED PROCESS. THEN USE ReadProcessMemory(hProc, address, readBuffer, readAmount, NULL) TO READ FROM THE PROCESS AND WriteProcessMemory TO WRITE TO THE PROCESS WITH VALUES THAT THE USER CAN ENTER. CLOSE hProc WITH CloseHandle() YOUR DONE, AND IF YOU WANT TO WRITE A MEMORY SEARCHER, USE VirtualQueryEx LIKE THIS TO MAP THE READABLE PIECES OF THE MEMORY (VARIABLES ARE HELD IN READ_WRITE AREAS OF MEMORY): do { VirtualQueryEx(hProc, address, ®ionList[regionCount], sizeof(MEMORY_BASIC_INFORMATION)); address = (void *)((unsigned long)address + regionList[regionCount].RegionSize); if(regionList[regionCount].Protect == PAGE_READWRITE && regionList[regionCount].State == MEM_COMMIT) { size += regionList[regionCount].RegionSize; regionCount++; } } while (address < maxAddress && regionCount < MAX_REGION_COUNT);

THIS SITE UPDATED REGULARLY!!! RESUME http://mpc.ipx10411.ipxserver.de/forum/showthread/t-29510.html

Email: Jeheiel@yahoo.com