| Reasons Why RuneScape is better than World of Warcraft |
| Reason Number | Reason | RuneScape | World of Warcraft |
| 1 | World PvP | Has dangerous World PvP where you can force the loss of armour from your opponent. |
Only has safe World PvP. No penalty. |
| 2 | Safe PvP | Offers over 15 different forms of safe PvP. |
Offers only 3 forms of ANY PvP, all which are safe. |
| 3 | Dangerous PvP | Has 4 forms of Dangerous PvP, 3 of which you can get your opponent's armour from winning. |
Has NO dangerous PvP at all. |
| 4 | Subscription Price | You can pay nothing and always play the game on F2P. You can pay $5-$6 (depending if you are an old member) and play P2P. |
You must pay $15 a month to play, including the price of $40 per expansion when they are first released. |
| 5 | Expansions | Has no expansions, you get frequent updates every week at no additional costs. |
You must purchase expansions for the continued updates, otherwise face playing in a non-updated part of the game. Expansions costs $40 when they are first released. Not to mention you have to purchase the game itself. |
| 6 | Purchasing of Game | The game is free to download, and then you choose to play for free, or subscribe to members, to access Memeber Areas of the world. |
The game originally cost $40 when first released, you must purchase the game, and then subscribe to continue playing, then purchase the expansions. There are 2 expansions currently and then the price of the main game. |
| 7 | Free 2 Play | You can play for free if you choose to. |
You stop paying, you stop playing. You only have access to your characters as long as you pay. There is a 15-day free trial though, although you must have the game installed. |
| 8 | Disc Space | The game takes up less than 100mb |
The game takes up over 15 Gigabytes.
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| 9 | Class Limitations | There are no limitations to what your character can do, you can mage, melee, or range if you choose, without having to start all over. |
You are forced to start over (re-roll) a character and play and different class if you want to try Mageing instead of Meleeing. You have to redo all the quests, leveling, and areas you already beaten once before, for each class you choose to play as. There is a limit of 9 classes per server. |
| 10 | Skill Limitations | You can raise any skill you choose, without having to unlearn anything previously. |
You can only learn two trade skills, and then you have to re-roll a different character or delete the skills and levels you have learned on that character. |
| 11 | Server Limitations | You can play on any server you wish, with the same character. Meaning you can play with friends/people anywhere. |
You can only play on the server you created the character on, meaning if you have a friend that plays WoW, but he/she plays on a different server, you have to start all over on that server, or pay a $20 transfer fee. |
| 12 | Factions | You can battle/intermingle/group with whoever you want in RuneScape, no matter the server, or who they are. |
You can only group with people, who are of the same faction as you, and you can only have one type of faction per server, meaning if you friend rolled the wrong faction on your server, either both of yall have to switch to a different server, or one of you will have to delete every character on that server to roll the faction his/her friend is. You also cannot trade, talk, or group with people of the opposing faction. |
| 13 | Challenge of the Game | You actually have to put effort and time into the game, the Max Combat level is 138, and that is just in combat, not skills. It takes time, and a lot of effort to reach the Max Level, it is impossible to do it in 2 months, and for the casual gamer would take over a year. The point isn't to reach Max Level asap, it is to enjoy the game while reaching Max Level, if raising levels isn't what people like doing, then they shouldn't be playing an MMORPG, play the Sims, or a FPS like Halo. |
You can reach Max Level in 2-3 days. Trust me, I had 7 Max Level characters in WoW at the time 70 was Max, and I put very little effort into them. WoW also has halved the XP required to level characters since I quit, and added the linked account system, where your friends can level you up. The result being nearly everyone on WoW has a max level character and thinks they are awesome, it breeds cockiness, and arrogance; which ruins the community. The world isn't a nice place, but neither is a world ruled by immature 13 year olds. |
| 14 | Loot System | You can lootshare to split the loot as you kill boss NPC's which tend to be very difficult to kill, or you can coinshare which automatically sends the item to GE, and splits the cash with your entire party. Even if you don't get the weapon you want, you can earn enough money from fighting it enough times, to purchase it. |
You can redo the exact same dungeon a hundred times and be no closer to obtaining the item you want, then you were the first time. There is a Need/Greed system, which allows you to "need" on items you really want, but the fact anyone can do it, and chances are if you need the item, there is a reason for it and so does someone else needs it also. Not only are some items extremely rare drops, it is an all or nothing gamble, that gets old, especially if you raid. You generally have to run a whole dungeon again, just to attempt to fight a boss, which if the time it takes to run a dungeon at no benefit to you (as you get no XP after a certain point), you can only do it if you have a group of people willing to do it with you...and don't get me started on how your group has to be smart and not those that "drop group" if the boss they need doesn't drop what they want. |
| 15 | Needing Groups | You do not need a group to be successful in RuneScape, anything you need to be successful in RS you can do it alone without relying on anyone. However there are things that having a group makes it easier and more fun to do things with. Like maybe you can kill a Boss NPC 4-5 times instead of the 1 time if it was just you, the difference being you now would split the loot to be fair. |
You will need a group to be successful, there are quest that REQUIRE groups, instances REQUIRE groups, raids REQUIRE groups. The best PvP gear (arena) REQUIRES groups. You can't advance to a certain part of the story, or make it to certain areas without groups either. It is very group oriented for gear especially, which means the majority of your success will be if you can depend on your group members and their schedules, it is not uncommon to waste your time in an instance, or to spend time waiting for an instance or raid to start, simply because of the grouping aspect. |
| 16 | Gear | The game isn't gear dependent, gear is a plus and increases your defense, attack, and sometimes gives you a small special ability, however gear only amplifies your effectiveness by about 10-15%. A higher level increases your effectiveness naturally by a good bit, however you aren't guaranteed to win no matter how high your level is. An opponent within 15 stat level difference, can still take you down, strategy plays a role in fights, as you should use their weakness against them, based on their gear, combat triangle, and type of weapon. Levels are hard to earn, yet play a large role in your effectiveness if it is dramatically higher than your opponent, yet the stats give little benefit in increments of one, a Level 3 can still kill a level 138 physically, but highly improbable. |
Levels matter significantly in WoW, despite how easy it is to obtain them, however even more then that. GEAR matters. Gear can effectively multiply the power any character has by 3 if done right. The game IS gear dependent, which is GROUP dependent. Also, a Level 1 CANNOT defeat a Level 30+, because Blizzard made it so that you can pretty much resist every attack after certain level difference. There is no fairness without at least giving people a chance, if you have better gear and levels you should have an advantage, but shouldn't be so unfair that if a character walks up to you, casts frostbolt on you 1,000 times that you resist every cast without even moving. |
| 17 | Undercutting Achievements | Rarely tweaks the previous achievements of previous work, improvements and updates to the game, may provide better ways to train, not change the XP rate of previous NPC's or the amount received from previous work. |
Has a tradition of undercutting the efforts of previous work. They halved the XP required to reach 70 and doubled the XP NPC's give in instances and weakened all NPC's in instances below 70. Effectively more than halving the time and effort required to achieve previous goals, most of the time you are better off just waiting for them to nerf something. WoW should just remove the leveling system all together, it is a joke anyway. |
| 18 | Account Selling/Buying | There is a ZERO tolerance for cheating in the game. If you break the rules that you AGREED to, you will be banned, RS constantly searches and bans account sellers and traders. |
They do ban accounts that account sell and trade, but rarely. This isn't a biased assumption you can look at WoW reports, take a trip to Ebay, look at the hundreds of WoW account selling sites, or ...log into WoW and talk to guildies. Once you play WoW long enough, you can spot them easy, they are the level 80's that can't find Outlands, or don't know how to do an instance. |
| 19 | Botting | It is near impossible to bot in RS and not get caught, Jagex has updated their anti-macro software yet again, and as someone who has seen behind the scenes things in Jagex, they ban thousands accounts for botting, which isn't easy, considering the fact they offer F2P as it is. |
Hunter bots are everywhere, because Hunters are an easy class to play. You can find them on any server that has a lot of high quality fur that they can skin. I've reported a bot, and seen them again 3 months later, they are almost never banned. Reason? Because as long as someone is paying the $15 a month...why would Blizzard ban them? If they bank a hundred bots, they just lost $1,500 revenue per month. |
| 20 | Gold Selling | Jagex implemented a trade restriction of around 15,000gp every 15 minutes, which is increased to over 100,000gp every 15 minutes the more quest you do (thus providing more proof you aren't a bot, as bots can't auto-quest). As a result it is has pretty much eliminated gold selling finally. All gold sellers try to do now is say that if you give them your username and password, that they can earn it on the account for you...lol. Basically meaning you can't play your account while they do it, and seeing how much you are willing to trust strangers who may change your Password, security questions, and steal/hack your account. Not to mention you possibility of now having a banned account. |
Gold selling is a very common thing here, to the point almost everyone knows someone who has done it. You pay like $5.00 and get 1,000 gold mailed to your account. It is sad that you can "buy" your way through the game, keep in mind the game is mostly gear oriented as it is, so having money helps you greatly. I personally know people that have done it, and gotten away with it, WoW doesn't care as long as they get their money too. Heh, I remember a Blizzard developer even pondering the question if they should sell WoW gold themselves, because it is more revenue and they could do it cheaper then 3rd party sites. |