COMMANDER
NIGHTSHADE
Threat Level: Alpha
Powers/Weapons: Minor Telekinesis, Psychic Choke, Disintegration Rays,
Other Advanced Weaponry |
"Created" as the
arch enemy of G. I. Maxx in the "other world," the idea of the
megalomaniacal Commander Nightshade was brought to ModMyth by the Dark
Mythmaker to replace Shadowfall after he was destroyed by Queen Star.
A technological genius, master strategist,
and psychically powered phenomenon (as well as an obsessive-compulsive
germophobe), the Commander quickly brought the Darklands under his complete
control. With his paramilitary organization NIGHTSHADE (named after
himself, of course) firmly in place, he then turned his thoughts of conquest
to The Camps and the Starlight Kingdom.
However, for some reason, every evil,
sadistic, and cunning plan he formulated seemed doomed to failure.
This has slowly driven him more insane and desperate in his attempt to bring
the land of ModMyth under one man's rule... HIS. |
COUNTESS
MALICE [MAH-LEESE]
Threat Level: Beta
Powers/Weapons: Can travel through the many worlds of ModMyth,
OldMyth, and OldestMyth. Skilled assassin. |
An associate of the
Commander from his days fighting G. I. Maxx in the "other world," the
Countess found herself recently allied with Nightshade again in ModMyth.
However, just like on the "G. I. Maxx Show," Countess Malice still
constantly plots against Commander Nightshade, hoping to take his place as
the Supreme Leader. A ruthless and wily
fighter, Countess Malice is also responsible for the creation of The Furies,
an all-female fighting force loyal to her. Plucking these girls from
various worlds of ModMyth, OldMyth, and OldestMyth, she considers herself a
"mother" to them, although it's hardly a happy childhood. She is
confident that one day Commander Nightshade will slip up for good, and then
she will be able to bring what she considers a TRUE "matriarchal" rule to
ModMyth. |
SIKKO
FANT
Threat Level: Gamma
Powers/Weapons: Adamantine dagger. Kissing up to the boss. |
It is said that
behind every great leader is an even greater man. Sikko Fant is not
that man, though he certainly thinks he is. Playing the part of a
kyphotic toady to Nightshade, Sikko himself dreams of ruling all of ModMyth,
and with his paramour Malice, he bides his time, waiting in the shadows for
Commander Nightshade to fail for the last time, and then he... and Malice,
of course... will take over Nightshade and rule with their own iron fist!
|
PRINCESS
VIPER
Threat Level: Beta
Powers/Weapons: Snake-like abilities of constriction and venomous
fangs. Scimitar. |
Once known as
Princess Virture, the true daughter of Queen Star is so far one of
Nightshade's only lasting victories; as he transformed this young lady with
Viper Venom into half-snake, half-woman. The most tragic element was
that the former Princess chose this transformation herself!
Jealous over the arrival of Janet Starr
(Princess Starlight), Virtue offered her services willingly to Commander
Nightshade, and with the Viper Venom her mind is now more twisted than ever.
Her only mission now is the destruction of her "stepsssister" and mother.
Queen Star holds out hope that her daughter may be rehabilitated, but
unfortunately "Princess" Viper may forever be bound to the dark side. |
WULF
Threat Level: Beta
Powers/Weapons: Animal-like strength, teeth, claws, ferocious
fighter. |
A citizen of the
Lycanthropia region in the Darklands, Wulf betrayed the rest of his pack and
ultimately lead them to destruction during a civil war with the forces of
Nightshade. Praised for his cunning,
Nightshade made Wulf a "lieutenant," just below Countess Malice and Sikko
Fant in rank. Wulf now leads the rest of the Lost Children into battle
against the Starlight Kingdom, and woe to anybody who finds themselves alone
in the Camps and hears a hungry Wulf growl from the dark brush! |
   |
FURIES
Alecto (Weapon: Steel Whips)
Megaera (Weapon: Energy Bow)
Tisiphone (Weapon: Poisonous Claws)
Hand picked by Countess Malice, the Furies are
teenaged girls stolen from their true families and brainwashed and trained
to be the evil warriors of the Countess. Alecto is the silent
assassin of the group, preferring to hide in the shadows and then strike at
the most opportune moment, choking her opponents out with the steel whips
that detach from her uniform. Megaera is a skilled archer,
firing bolts of energy from her specially made bow that cause pain and
spasms to those they hit. Tisiphone is the most crazed of the three,
always speaking in rhyme. With her poison-tipped claws, one slash from
her could be the end! While Megaera considers herself the "leader" of
the Furies, Alecto and TIsiphone are quick to dispute that, and those
disputes often lead to all-out brawls between the three Furies! |
   |
LOST CHILDREN
Surge (Powers: Electricity Generation)
Hyena (Powers: Sharp teeth and claws, quickness and agility)
Bugg (Powers: Flight through insect wings, painful stings)
One of the more despicable actions of Commander
Nightshade (and that's saying something) was kidnapping children from the
Starlight Kingdom, brainwashing them into his service, and then performing
horrible genetic experiments on them to transform them into animal/human
hybrids. Hyena and Bugg are prime examples of this
transformation. Surge was meant for such a transformation as
well, but a freak lightning bolt hit the transformation machine and instead
transformed him into the electricity-spewing dangerous nuisance that
terrorizes the citizens of the Starlight Kingdom today! |