WAF Pern RPG Rules

BOARD RATING:
1. This game is a PG game and this board is a PG board. If characters get into a clench situation, please make appropriate use of 'fade to black'

LEADERSHIP POSITIONS
1. The Pern Role-Playing Game at Wayfarer’s Arena has a two-tiered leadership council. a. Councilors: The councilors are the primary leader(s) of a topic. The councilors are responsible for setting policy within the game and also have final say on any storylines being run within their topic. No councilor holds anymore rank than another councilor within the game and all are to be considered equal – unless within topic. b. Forum Guides: Forum Guides are appointed by the councilor(s) of a particular topic and then voted in by the council of Pern. The forum guides have the primary task of assisting the councilor of the topic in running that particular topic. They will have the freedom to write almost any type of storyline (that is not in violation of guidelines set-down by the councilor of the topic) and may also vote in new characters in Council when the councilor has not had a chance to vote after a period of 24 hours has passed. Councilors may choose, beyond these points, to decide how much power to give their forum guides within their topic.

CHARACTERS

1. All new characters applying for PC (Player Character) status will post their character in the 'New Character Alley' topic. The character will be checked over by a Councillor and if no changes have to be made, the note will be moved to 'COUNCIL'. If changes need to be made they will be taken care of while the character is still in the ‘NEW CHARACTER ALLEY’ topic.

2. A three AYE vote in Council by three Councillors passes a new Character. A Councillor may still request a change on the character even after it is moved to COUNCIL.

3. A single NAY vote on that character within 48 hours of its posting requires that the PC be held until a full 2/3 majority of councillors is either achieved or denied. During that time, the character may NOT be written at all, even as an NPC (non-player character).

4. Characters may not be played, spoken for, histories created for, or moved about without the permission of the owner of that character

5. Transfers (*P Classic, other subjects/topics) and returning PCs post in the New Character Alley.

6. After two months of writer non-play, his/her PCs are banished to NPC-land. At that time, all privileges that the PC and writer had are gone (i.e., ability to hear all dragons, councilor-ship, etc.). The character should be reestablished in council per the usual new pc rules.

7. Outside (Off Topic) players must get the councillor’s permission to bring in a storyline to a subject in which they don't normally play.

8. Characters from the books may not be played or used in any way in this game.

9. Male dragonriders MUST use the honorific, females may use the honorific and gold riders do NOT use the honorific.

10. Writer knowledge should not be used by PCs or NPCs.

11. Benden and Ruatha hold may be referred to, but will not be RP'd in this game, nor can any player use Benden and/or Ruatha as their Weyr/Hold of origin.

DRAGONS:
1. Only the canon colors may be used in this game – gold, bronze, brown, blue and green.

2. No one may have or Impress a white dragon. Ruth was, and will remain, unique.

3. Golds may be impressed only by female characters. Bronzes may only be impressed by male characters. All other colors may be Impressed by either sex equally.

4. All dragon names must end in TH.

5. Gold dragons must be impressed within the game, bronze dragons should be impressed into the game and blues, browns and greens can be created as new pcs and brought into the game as any other new character. The council reserves the right to allow councilors or, in rarer instances, forum guides to create new gold riders or bronze riders if needed for the subject they run.

6. Dragons may not fight other dragons - except in extreme cases that are created part of a storyline thoroughly approved by the Councilors of this game - for instance, as part of a mating flight when two golds rise.

ABILITIES
1. There will be no more than one pc per topic with the ability to hear all and speak to all dragons. This ability must be approved by the councilors of the topic and then the council should be informed of the councilor’s decision. No extra voting is required by the council as long as the councilors of the topic where the character is going agree.

2. NO ONE will have extra-sensory abilities (i.e., clairvoyant, teleportation, telepathy, empathy!!!, etc.).

PLOTS
1. Any plot that is created by one person or a group of people shall remain their intellectual property. If other writers or some of the group wish to start, modify or end the plot, they should do so with the consent of all main contributors. If one or more of the contributors cannot be contacted within three weeks those writers shall contact their councilor/s to gain their permission to go ahead. [/color] If those writers do not contact all contributors to gain their agreement, or their councilor, it shall be at the discretion of the councilor of the subject to pause or close the thread(s) in question, and bring all parties into mediation. If this is not possible, the final decision rests in the hands of the councilor.

If one of those involved is a councilor of the subject in question, it will fall into the hands of the other councilor/other subject councilors as called upon to assist in the resolving of the issue.

VOTING
1. In all voting procedures where a simple majority is used, the 2/3 councillor majority rules applies when a NAY is involved (with the exception of new characters, which is dealt with above)

2. Only the councillors of the game may vote!

3. Until the GMs, and only the GMs, have ayed the new character, all others are prohibited from posting in that character thread. The creator of that character is an exception. Forum Guides may post only to Aye the character if and when their current subject GMs havn't responded in 24 hours. All other posts will be deleted without exception. If there's an objection to material found in the bio, such as a name, the writer noting it should contact a GM A.S.A.P through whatever means necessary.

NEW TOPICS
1. Applications to start a new Weyr, Hold or Hall must go to Council.

2. New topics get a probationary period of one month in which to prove themselves self-sustaining, with three or more writers involved, at which time the subject will be a full subject or will be absorbed into an existing topic if it has failed to become a self-sustaining topic.

PLAYER CONDUCT
This applies to all players, regardless of rank: This is a live and let live forum. We ask only for freedom of individualism and each person's right to create and explore at their own level. As long as effort is being made to learn and grow in the game here, you will always be welcomed within the Basement Hold Pern RPG. In other words, if we cannot speak decently to each other in chat or on the boards, simply refrain from speaking. Regardless of a player's age, maturity and respect is of utmost importance when dealing with one another here. Any complaints would be better received if they are presented tactfully and with a sensible solution.

PSEUDO NAMES
• Let’s put this simply. IF you are going to write a pseudonym let the gms know.

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