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Shard Mercathe

Shard Mercathe
Shard Mercathe

Male Elf Fighter 13
Chaotic Good
Representing me

Strength 19(+4)
Dexterity 19(+4)
Constitution 10(+0)
Intelligence 16(+3)
Wisdom 17(+3)
Charisma 18(+4)
Size: Medium
Height: 4' 11"
Weight: 150 lb
Eyes: Red
Hair: White
Skin: Black

Total Hit Points: 79

Speed: 30 feet

Armor Class: 18 = 10 + 4 [chain shirt] + 4 [dexterity]

Initiative modifier: + 4 = + 4 [dexterity]
Fear check: + 3 = + 3 [wisdom]
Horror check: + 3 = + 3 [wisdom]
Madness check: + 3 = + 3 [wisdom]
Fortitude save: + 8 = 8 [base]
Reflex save: + 8 = 4 [base] + 4 [dexterity]
Will save: + 7 = 4 [base] + 3 [wisdom]
Attack (handheld): + 17/ + 12/ + 7 = 13 [base] + 4 [strength]
Attack (missile): + 17/ + 12/ + 7 = 13 [base] + 4 [dexterity]
Grapple check: + 17/ + 12/ + 7 = 13 [base] + 4 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
116 lb. or less
117-233 lb.
234-350 lb.
350 lb.
700 lb.
1750 lb.

Languages:Common, Elven, Drow, Dark Elf silent Language, Dwarven

War Hammer Thundersoul [1d8, crit x3., 5 lb., one-handed, bludgeoning, +1d6 lightning]

War Hammer winters touch [1d8, crit x3., 5 lb., one-handed, bludgeoning,+1d6 frost]

Hand Crossbow [1d4, 10-20/x2, range incr 30 ft., 2 lb., piercing]

Chain shirt [light; + 4 AC; max dex + 4; check penalty -2; 25 lb.]

Feats:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 3 =
+3
Balance Dex* 6 =
+4
+ 2 [agile]
Bluff Cha 4 =
+4
Climb Str* 20 =
+4
+ 16
Concentration Con 0 =
+0
Craft_1 Int 3 =
+3
Craft_2 Int 3 =
+3
Craft_3 Int 3 =
+3
Diplomacy Cha 4 =
+4
Disguise Cha 4 =
+4
Escape Artist Dex* 6 =
+4
+ 2 [agile]
Forgery Int 3 =
+3
Gather Information Cha 4 =
+4
Handle Animal Cha 13 =
+4
+ 9
Heal Wis 3 =
+3
Hide Dex* 4 =
+4
Intimidate Cha 12 =
+4
+ 8
Jump Str* 14 =
+4
+ 10
Knowledge (planes) Int 6 =
+3
+ 3
Listen Wis 5 =
+3
+ 2 [elf]
Move Silently Dex* 7 =
+4
+ 3
Perform_1 Cha 4 =
+4
Perform_2 Cha 4 =
+4
Perform_3 Cha 4 =
+4
Perform_4 Cha 4 =
+4
Perform_5 Cha 4 =
+4
Ride Dex 16 =
+4
+ 10 + 2 [handle animal]
Search Int 5 =
+3
+ 2 [elf]
Sense Motive Wis 3 =
+3
Spot Wis 5 =
+3
+ 2 [elf]
Survival Wis 3 =
+3
Swim Str** 9 =
+4
+ 5
Use Magic Device Cha 9 =
+4
+ 5
Use Rope Dex 4 =
+4

* = check penalty for wearing armor

Elf

Fighter

Class HP rolled
Level 1: Fighter 10
Level 2: Fighter 3
Level 3: Fighter 7
Level 4: Fighter 3 + 1 to strength
Level 5: Fighter 4
Level 6: Fighter 9
Level 7: Fighter 5
Level 8: Fighter 5 + 1 to constitution
Level 9: Fighter 8
Level 10: Fighter 5
Level 11: Fighter 6
Level 12: Fighter 6 + 1 to constitution
Level 13: Fighter 8

Shard Mercathe's Equipment:

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