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Marvel Super Heroes

Heroicus Personae

Killer Moth
Fighting:Excellent (20)
Killer Moth
Agility:Remarkable (30)
Strength:Good (10)
Endurance:Excellent (20)
Reason:Excellent (20)
Intuition:Good (10)
Psyche:Typical (6)
Health:80
Karma:36
Resources:Remarkable (30)
Popularity:-10
Physical Description:
Height: 6' 2" Hair: Brown
Weight: 210 lbs. Eyes: Blue
Powers/Equipment:
MOTH HELMET:
Killer Moth's helmet contains a multi-function radio (including police bands) and special lenses that allow him to see into the infra-red range, thus providing him with night vision. The helmet also provides Good protection to his head.

UTILITY BELT:
Killer Moth's costume contains a belt with several compartments for storing small, useful items. The contents have typically included: lock-picking tools, a miniature camera, smoke pellets, plastic explosives, a miniature tape recorder, an infra-red flashlight, etc.

GRAPPLING HOOK:
Killer Moth commonly carries a grappling hook, with a 40' length of steel cable, for roof-top swinging.

MOTH-MOBILE:
Killer Moth drives a sleek, super-charged automobile, called the Moth-Mobile. The stats are as follows:

The Moth-Mobile
Type

Road
Cost

In (40)
Control

Ex (20)
Speed

Rm (30)
Body

Ex (20)
Protection

Gd (10)

The Moth-Mobile contains a customized exhaust system, which can fill up to 2 areas with Good intensity obscuring smoke, standard tear gas, or Good intensity anesthetic gas.

Talents:
Martial Arts A & B * Computer Programming * Criminology
Chemistry * Mechanical Engineering * Carousing
Contacts:
The Secret Society of Super-Villains
Background:
The man who would eventually be known as Killer Moth was originally inmate #234026 in Gotham State Prison. Having decided that the criminals of Gotham City needed a guardian just as the honest citizens had The Batman as their protector, #634026 became determined to fill that need.

Upon his release from prison, the inmate used the ill-gotten fortune he had accumulated before his incarceration to create the identity of Cameron Van Cleer, a wealthy socialite. Beneath his mansion, Van Cleer excavated an elaborate cave equipped with modern crime-lab in which he hoped to develop the most scientific methods of making crime impossible to solve. After completing a complex arsenal, then donning a dark and mysterious costume, Van Cleer offered his protection services to the underworld as -- Killer Moth!

For a price, Killer Moth guaranteed to protect Gotham City's criminals from capture. All participating gangsters were issued a moth-signal -- a flashlight that emitted an infrared distress signal visible only to Killer Moth through special glasses hidden in his helmet.

Eventually, Killer Moth found himself in conflict with the very Batman he'd sought to emulate, and after several violent encounters with the Caped Crusader, Killer Moth apparently fell to his death.

Several months later, Killer Moth returned, his reputation as a guardian of Gotham's underworld utterly ruined by his defeat at Batman's hands. Determined to avenge his defeat, Killer Moth once again confronted the Darknight Detective and was again beaten. In the course of this, Batman learned that Killer Moth was actually Cameron Van Cleer, and permanently destroyed the costumed criminal's secret identity.

Months later, Killer Moth escaped from prison. Having decided to assume a new secret identity by kidnapping and impersonating a wealthy and influential Gotham citizen, Killer Moth ironically captured Bruce Wayne and was astonished to discover that the Batman's secret identity. Wayne escaped his captivity and tracked down Killer Moth just in time to witness the Moth being gunned down by a former crony who erroneously believed Killer Moth had double-crossed him. A stray bullet was lodged in Moth's head, necessitating the removal of that part of his brain which housed his most recent memories, thus protecting Batman's true identity.

Years later, Killer Moth, having no memory of their previous encounter, once again attempted to kidnap Bruce Wayne but was thwarted in his efforts by the unexpected intervention of Barbara Gordon, the daughter of Gotham's Police Commissioner. As a result of this experience, Barbara Gordon became the costumed crimefighter known as Batgirl.

Killer Moth has confronted the Batman several times since then, each encounter ending with the Moth's defeat and his return to prison.

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