Con Games * Fast Talking * Business & Finance
Secret Society of Super-Villains
Funky Flashman was once a business associate of the late Colonel Mockingbird. After Mockingbird's demise, Flashman continued to live on the colonel's decaying estate, furnished with ever decreasing sums of money by a cash dispensing machine connected to a bust of the colonel.
Seeking a new source of income, Flashman offered to manage Mister Miracle in a tour of his escape artist act. Mister Miracle realized that Flashman was a charlatan but accepted the offer. Mister Miracle hoped that through the tour he and Big Barda could escape the forces of Apokolips who were hunting them. Flashman stole Mister Miracle's Mother Box, a so-called living computer, and brought it to his estate. Tracking the Mother Box's signals, the Female Furies from Apokolips arrived at the estate and attacked. Flashman fled as the Furies destroyed the estate.
Sometime later, Flashman turned up at the Sinister Citadel of the Secret Society of Super-Villains, offering his services as a public relations man. Flashman and the Wizard struck a secret deal. Flashman took over as head of the Society on behalf of an anonymous employer who, unknown to the other members, was actually the Wizard. Under Flashman's leadership, the Society moved into a new Secret Citadel and offered to sell their services as criminals. On the Wizard's instructions, Flashman had the Society members steal four mystical objects of power.
However, Flashman was deposed as Society leader by Gorilla Grodd. In retaliation, Flashman contacted Captain Comet and informed him of Grodd's plans, thereby helping to bring about Grodd's defeat. However, Flashman was again deposed as Society leader by the Wizard, once he took possession of the four mystical power objects. The Wizard magically teleported Flashman across the continent to a slum district of Gotham City. There the penniless Flashman vowed revenge on the Society. His current whereabouts and activities are unknown.