Materia
Select a materia category.

 

Magic Materia
Support Materia
Independent Materia
Command Materia
Page 1 Summon Materia
Page 2 Summon Materia
Enemy Skills

 

 

 

 

Materia Equipping Effects Values
How does equipping materia effect the statistical characteristics of my character?

Strength: Character's overall strength when equipped with materia. Measured in points.

Magic: Character's magic power when equipped with materia. Measured in points.

MaxHP: Maximum HP variance when equipped with materia, Measured in percent OF maximum HP.

MaxMP: Maximum MP variance when equipped with materia. Measured in percent OF maximum MP.

MagicDef: Magic defensive power when equipped with materia. Measured in points.

Vitality: Overall character's battle potential. Measured in points.

Luck: Character's luck in battle, based on offensive and defensive ability. Measured in points.

Dexterity: Character's overall speed and evasive ability. Measured in points.

Equipping Support Materia
How does support materia work with attached materia?



Support materia works by attaching a support materia and a supported materia together in a linked spot on your weapon or armor. This linkage combines the effects of both materia.

All attached materia linked to support materia are used to the best of their abilites automatically. For example, if you attach a Restore materia that has Cure, Cure2, and Cure3 to a Final Attack materia, Cure3 will be used. This also applies for offensive materia as well; the strongest available spell or command function will be used.

 



Summon Materia

Display in ascending order based on the 'Summon Materia' field.Display in descending order based on the 'Summon Materia' field.

 MP

Display in ascending order based on the 'MP' field.Display in descending order based on the 'MP' field.

 

Choco/Mog

 

A moogle riding a chocobo slams into the enemy. Causes non-elemental damage and a chance of Stop. There's a 1 in 16 chance Fat Chocobo will appear and land on all enemies, causing slightly more damage than Deathblow!!.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Deathblow!!
Fat Chocobo

0 AP
2000 AP
14000 AP
25000 AP
35000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

14

 

 Acquire

Chocobo Farm (listen to the chocobos in the outside gates sing)

 

 

 

 

 

Shiva

 

Shiva appears and launches a cold ice-element against the enemy.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Diamond Dust

0 AP
4000 AP
15000 AP
30000 AP
50000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

32

 

 Acquire

Receive from Priscilla after saving her life in Junon.

 

 

 

 

 

Ifrit

 

Ifrit emerges from beneath the Earth and carrens through the enemy in a massive ball of fire.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Hellfire

0 AP
5000 AP
25000 AP
35000 AP
60000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

34

 

 Acquire

Receive on the Shinra Cargo Ship after defeating Jenova*Birth.

 

 

 

 

 

Ramuh

 

The god of thunder appears upon a pilar of earth and strikes deadly lightning to rain down upon the enemies.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Judgement Bolt

0 AP
10000 AP
25000 AP
50000 AP
70000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

40

 

 Acquire

Gold Saucer - Chocobo Jockeys' Waiting Room

 

 

 

 

 

Titan

 

Titan grabs a large chunk of the ground and flips it over atop the enemies, crushing them.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Anger of the Land

0 AP
15000 AP
30000 AP
60000 AP
80000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

46

 

 Acquire

Gongaga Reactor

 

 

 

 

 

Odin

 

Odin leaps off a high cliff and swipes his sword through all enemies, instantly killing them. An enemy that can't be instantly dispatched (such as bosses) is attacked for non-elemental damage from the Gunge Lance.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Steel Bladed Sword
Gunge Lance

0 AP
16000 AP
32000 AP
65000 AP
80000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

80

 

 Acquire

Shinra Mansion in Nibelheim (safe)

 

 

 

 

 

Kjata/Kujata

 

This massive beast inflicts a fire, ice, and lightning elemental attack on all enemies.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Tetra Disaster

0 AP
22000 AP
60000 AP
90000 AP
140000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

110

 

 Acquire

The Sleeping Forest (floating materia beneath the trees)

 

 

 

 

 

Bahamut

 

The lord of the dragons comes down from the heavens and blasts all enemies with exploding, non-elemental attacks.


 

 

 Summon List

 AP Growth

 Usage

 Equipping Effect

Mega Flare

0 AP
20000 AP
50000 AP
80000 AP
120000 AP

1 use
2 uses
3 uses
4 uses
5 uses

 

100

 

 Acquire

Temple of the Ancients (win after defeating the Red Dragon)

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