Materia
Select a materia category.

 

Magic Materia
Support Materia
Independent Materia
Command Materia
Page 1 Summon Materia
Page 2 Summon Materia
Enemy Skills

 

 

 

 

Materia Equipping Effects Values
How does equipping materia effect the statistical characteristics of my character?

Strength: Character's overall strength when equipped with materia. Measured in points.

Magic: Character's magic power when equipped with materia. Measured in points.

MaxHP: Maximum HP variance when equipped with materia, Measured in percent OF maximum HP.

MaxMP: Maximum MP variance when equipped with materia. Measured in percent OF maximum MP.

MagicDef: Magic defensive power when equipped with materia. Measured in points.

Vitality: Overall character's battle potential. Measured in points.

Luck: Character's luck in battle, based on offensive and defensive ability. Measured in points.

Dexterity: Character's overall speed and evasive ability. Measured in points.

Equipping Support Materia
How does support materia work with attached materia?



Support materia works by attaching a support materia and a supported materia together in a linked spot on your weapon or armor. This linkage combines the effects of both materia.

All attached materia linked to support materia are used to the best of their abilites automatically. For example, if you attach a Restore materia that has Cure, Cure2, and Cure3 to a Final Attack materia, Cure3 will be used. This also applies for offensive materia as well; the strongest available spell or command function will be used.

 



Command Materia

Display in ascending order based on the 'Command Materia' field.Display in descending order based on the 'Command Materia' field.

 Price

Display in ascending order based on the 'Price' field.Display in descending order based on the 'Price' field.

 

Deathblow

 

50/50 chance of attacking the enemy with double damage. Chances are better with a weapon that has better hit accuracy.

 

 

 

 Command List

 AP Growth

 Equipping Effect

D.Blow

0 AP
40000 AP

Luck: +01

10000 Gil
Fort Condor
Rocket Town

 

 Acquire

Road near Gongaga

 

 

 

 

 

Steal

 

Allows character to steal items from monsters. Use Steal to snag items from monsters. Use Mug to steal and attack at the same time. Mug will replace Steal after the materia gains a level.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Steal
Mug

0 AP
40000 AP
50000 AP

Dexterity: +02

1200 Gil
Kalm

 

 Acquire

Midgar Sewers

 

 

 

 

 

Sense

 

Allows you to view the casted monster's statistics including level, HP, MP and weaknesses. Afterwards, you can view the monsters maximum and current HP stats by pressing [SELECT] and highlighting the same monster.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Sense

0 AP
40000 AP

None

1000 Gil
Upper Junon
Kalm

 

 Acquire

Midgar - Sector 6 Playground (After escaping from the support pillar)
Initially equipped

 

 

 

 

 

Enemy Skill

 

Learn and use skills of enemies. Click here to see the Enemy Skill Materia page for a comprehensive list of all Enemy Skills.

 

 

 

 Command List

 AP Growth

 Equipping Effect

E.Skill

None

None

None
None

 

 Acquire

Shinra HQ (67th Floor)
Upper Junon (Respectable Inn)
The Forgotten City
Chocobo Sage's House (Green Chocobo)

 

 

 

 

 

Throw

 

Allows you to toss items and coins at the enemy. Use Throw to throw items in inventory excluding Red XIII's hairpins. Use coin to throw Gil at the enemy; 1000 coins per 100 HP of damage.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Throw
Coin

0 AP
45000 AP
60000 AP

Vitality: +01

10000 Gil
Fort Condor
Rocket Town

 

 Acquire

Initially Equipped

 

 

 

 

 

Manipulate

 

Allows character to control the enemy and resets their dexterity level to zero.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Manip.

0 AP
40000 AP

None

10000 Gil
Fort Condor
Rocket Town

 

 Acquire

Initially Equipped

 

 

 

 

 

Morph

 

Turns a defeated enemy into an item. However, significantly reduces attack power when equipped to any standard weapon.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Morph

0 AP
40000 AP

None

None
None

 

 Acquire

Temple of the Ancients

 

 

 

 

 

Double Cut

 

Allows equipped character to attack twice or four times in a row. Select 2x-cut to attack twice, 4x-cut to attack four times at random enemies. 4x-cut will take the place of 2x-cut once it's learned. The Mega All materia will override the abilities for this materia

 

 

 

 Command List

 AP Growth

 Equipping Effect

2x-cut
4x-cut

0 AP
100000 AP
150000 AP

Dexterity: +02

None
None

 

 Acquire

Sunken Gelnika Airplane

 

 

 

 

 

W-Summon

 

Call two summon spells at once.

 

 

 

 Command List

 AP Growth

 Equipping Effect

W-Summon

0 AP
250000 AP

None

65000 BP

 

 Acquire

Gold Saucer Battle Square

 

 

 

 

 

Slash All

 

Attack all enemies at once. Select Slash-All to attack all enemies, Flash to instantly dispatch all enemies. Flash will replace Slash-All once the materia goes up a level.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Slash-All
Flash

0 AP
100000 AP
150000 AP

None

None
None

 

 Acquire

Ancient Forest

 

 

 

 

 

Mime

 

Mimic (imitate) the last battle action. Costs no MP and can be used on a defending character. Limit Breaks cannot be mimed from other characters.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Mime

0 AP
100000 AP

None

None
None

 

 Acquire

Wutai Mountains (Cave)

 

 

 

 

 

W-Magic

 

Cast two magic spells at once.

 

 

 

 Command List

 AP Growth

 Equipping Effect

W-Magic

0 AP
250000 AP

None

None
None

 

 Acquire

Northern Crater (tree area near light)

 

 

 

 

 

W-Item

 

Use two items at once.

 

 

 

 Command List

 AP Growth

 Equipping Effect

W-Item

0 AP
250000 AP

None

None
None

 

 Acquire

Midgar Subway

 

 

 

 

 

Master Command

 

Equips all Commands.

 

 

 

 Command List

 AP Growth

 Equipping Effect

Mstr Command

 

 

None
None

 

 Acquire

Kalm  - Trade in the Earth Harp for it.
Cosmo Canyon - from the Huge Yellow Materia in Bugenhagen's observatory (you must have mastered Steal, Sense, Deathblow, Manipulate, Morph, Throw, and Mime materia).

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