Direct Damage Combos
Direct Damage
- thorn elemental w/ strength w/monstrous growth w/volcanic hammer (Skatenwitwrldind@aol.com)
- Llanowar Elite kicker cost paid w/ explosive growth kicker cost paid
- furnace of rath w/ volcanic hammer w/ nomads en kor w/ mogg maniac (Streetpunks@aol.com)
- Insolence(x2) w/ Thornscape Apprentice w/ Elder Druid w/ Benalish Trapper- Put both Insolences on one creature. Tap it w/ Thornscape Apprentice, untap it w/Elder Druid, and then tap it again w/Benalish Trapper. 8 damage, for 6 mana. (mrln2k1@hotmail.com)
- Megrim w/ Memory Jar w/ Wheel of Fortune.
Sac the Jar and get the Wheel in your new hand. 28 damage a end of turn. (tha_simsta@hotmail.com)
- Aluren w/ Man-o-War w/ Pandemonium - Get out Pandemonium and Aluren, then play the Man-o-War for free, have it deal damage, return it, play it again (pejo@hem.passagen.se)
- Orcish spy and Booby Trap: Tap orc to look at top 3 cards of opponents library, then booby trap for one of those 3 cards, when they draw that card, theyll Take ten damage (We2Irie@aol.com)
- Fling w/ Weatherseed Treefolk: 5 damage, creature still comes back (Spam210wal@aol.com)
- Volcanic Wind w/ Derranged Hermit: The volcanic wind will do a lot of damage (Spam210wal@aol.com)
- Simulacrum w/ Mogg Maniac: Redirect all damage dealt to you to the maniac, and then all that damage goes to your opponent. (Spam210wal@aol.com)
- Bubbling Muck w/ Drain Life: Doubles the amount of damage drain life deals (Spam210wal@aol.com)
- Last-Ditch Effort w/ Living Dead: Deal damage to opponent and then resurrect all those creatures (Spam210wal@aol.com)
- Stormbind or Meteor Storm w/ Squee - If you pitch the Squee you can get him back next turn and do it again. (aaversa@cloud9.net)
- disrupting scepter /w megrim (mvpost@email.msn.com)
- brassman w/ firewhip (honeybee@grits.net)
- crypt rats w/ ward of lights w/ spirit link: play crypt rats then play ward of lights on it and choose black. then play spirit link on the rats. Play its ability (X for X damage to everything) (Arthurp@aol.com)
- Oath of Lim-Dul w/ Cadaverous Bloom. Toss all your useless cards to the bloom and use it to activate the Oath's card-drawing ability and create the perfect hand (Arthurp@aol.com)
- Bloodshot Cyclops w/ Weatherseed treefolk: Kill treefolk for 5 damage each turn, then they go back to your hand (Stippio@aol.com)
- Pandemonium w/ Saproling Burst : Play pandemonium, then bring in Saproling burst, put sap token out one at a time cause the actions stack. hit them for 6, 5, 4, 3, 2, 1 =21 points (lsturrock@mma-bp.com)
- Any "en-kor" w/ wall of souls. Redirect it to the wall and deal damage. (Grendel2010@aol.com)
- Scrying Glass w/ Blood Oath (velthuijsen@planet.nl)
- megrim w/ bottomless pit-- 2 damage every turn (angelface@heaven.com)
- "en-Kor w/Mogg Maniac--redirect damage to maniac to opponent
- Mole Worms w/ Psychic Venom-- 2 damage every turn (SwampThing14@cs.com)
- Flowstone hellion w/ Giant Growth w/Fling: 11/1 no summoning sickness! Then fling for a total of 22 dam! (dhargis@ieee.org)
- Norrit + Prodigal Sorcerer (chutchin@jps.net)
- Psychic Venom + Mind Games (chutchin@jps.net)
- Blood Lust(x2) OR Blood Frenzy(x2) w/ Mons Goblin Raiders w/ Relentless Assault w/ Fling: Use the Blood Lust/Frenzy on the Goblins, attack, cast the assault, attack again, fling the Goblins. 27 damage (rick_faulkner77@hotmail.com)
- furnace of rath w/ reprocussion w/ direct damage spell and opponent's creature in play (DigiPimpJay@aol.com)
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