GRIDIRON DYNASTY FANTASY FOOTBALL LEAGUE CONSTITUTION v. 1.05
The Gridiron Dynasty Fantasy Football League was
established in 2004 with 12 original members.
New stuff in BLUE and Green
and now RED.
I. Team Rosters
Each active GDFFL team can carry from 18-20 players during the regular
season. The only time
a team can go over this 20 active limit is during the off-season. There is an
additional 3 spots for
every team to hold rookies and injured reserve players.
i. Minimum roster
requirements
iii. Salary Cap
The
salary cap will be set at $75,000,000 (75 million). Player salaries can be
increments of
$500,000. A players initial salary is set by how much they are bidded on in the
initial league
auction. Only players that are on the active roster or injured reserve count
against the salary
cap.
If a player is released 50% of his salary must be payed. See
contracts
HINT: You are going to want to keep your starting salary cap a few million under
the $75mil
As you continue to read the constitution you are going to need to make roster
moves and
need some room to do it!
II. Scoring System (added)
Offensive Players:
Touch Downs:
Passing: 6 points
Rushing: 6 points
Receiving: 6 points
Two Point Conversions:
Passing: 1 point
Rushing: 2 points
Receiving: 2 points
Negative Scoring:
Interception: -1
Fumble: -1
Yardage:
RB, WR & TE: Passing+Rushing+Receiving: 1 yard = .10
point
QB: Passing+Rushing+Receiving: 1 yard = .04 points
Receptions:
Each WR/TE reception = 1 point.
Each RB
reception = .5 point.
Field Goals:
Field Goal: 3 points
50+ yard FG: 4 points
PAT's: 1 point
Defensive/ST Scoring:
Punt Return TD: 6 points
Kick Return TD: 6 points
Interception Return TD: 6 points
Fumble Return TD: 6 points
Interception: 1 point
Fumble Recovery: 1 point
-----
Shutout: 6 points
1-6 pts allowed: 5 points
7-9 pts allowed: 4 points
10 pts allowed: 3 points
14-20 pts allowed: 2 points
21-27 pts allowed: 1 point
28+ pts allowed: 0 points
------
0-50 yards allowed: 6 points
51-100 yards allowed: 5 points
101-150 yards allowed: 4 points
151-200 yards allowed: 3 points
201-250 yards allowed: 2 points
251-300 yards allowed: 1 points
301+ yards allowed: 0 points
III. Player Contracts
Each player in the league that is owned has a contract
with the team he is playing for. The
entire contract total for each team must stay under the $75
million salary cap.
i. Contract Cap
To prevent
teams from keeping a player for too long and making free agency something worth
having there is a
contract cap of 40 years. This means all players under contract,
excluding rookie
holds, must be under this contract cap at all times!
ii. Assigning Initial
Contracts
The
initial player contracts are to be negotiated by each owner. After each owner
has his
players after
the auction he must sit down and "negotiate" a length of a contract at the price
he payed for
the player in the initial auction. There is no maximum number of years for any
player but
the owner must stay under that contract cap!
iii. Basic Contract
Structure
A player
can be signed for how ever many years the owner sees best suits his
organization.
The owner
signs a player of the number of years x auction price. So a 5-year deal if
the winning
bid was
$5,000,000 is a 5-year/$25,000,000 contract!
Example: The Soggy Bottom Boys sign
Daunte Culpepper for $5 million in the auction. He wants to sign
him for 4 years. Here is the contract for Culpepper:
Year 1: $5,000,000
Year 2: $5,000,000
Year 3: $5,000,000
Year 4: $5,000,000 Total: 4 years, $20 million
iv. Contract
Extensions
Any players contract can be extended at any time. A players contract can only be
extended once
during the contract period. The owner will pay a 50% increase on the players
current salary for how
ever many years he wants to re-sign him for. The most you can re-sign a
player for is TWO (2) years.
Example: Continuing the SBB Duante Culpepper
example...say he wants to resign Daunte for 2 more
years while in the 2nd year of the original contract. His contract would look
like this:
Year 1: $5,000,000 (paid)
Year 2: $5,000,000 <- current year
Year 3: $5,000,000
Year 4: $5,000,000
----EXTENDED TWO YEARS----
Year 5: $7,500,000 <- Salary goes up 50% to 7.5 million for the two years
extended
Year 6: $7,500,000
NOTE: This must stay under the contract cap!
v. Option Year
Extensions
Amendment (1.01): We have decided to get rid of the option
year extensions because
we are
going to take advantage of the transition and franchise player tags. This
means
once a
player runs out of his contract the owner must just go after him in free agency.
vi. Releasing a
player under contract
If an owner decides to release a player under contract at anytime during it, he
has the
choice of two options:
1. Take on 50% of the players contract at once as a lump sum.
2. Take on the 50% over the remaining years of the contract.
*If that owner decides to release a player after year one of a multi-year (2 or
more) contract
he would only be responsible for 25% for either option. The cut off is
March 1st.
Example: Daunte Culpepper just plain
sucks by his 3rd year and the boys want to drop him. Since
he is under contract for two more years he must pay 50% of what is owed, so
$5,000,000.
($5,000,000 x 2 = $10,000,000 x .50 = $5,000,000). The owner now has the
choice of
paying it all that season (if he has the room under the cap) or paying
$2,500,000 each of
of the two seasons.
Example 2: An owner feels Charlie Garner is worth a 3-year contract at
$4,000,000 and after year one
Charlie is so bad the Bucs release him and he retires. That owner can
release that player
for 25% of his salary for the remaining two-years. This only applies if
they release him in
the FIRST YEAR of the contract. So, 2 years at 4,000,000 is 8,000,000, 25%
of $8mil is $2
mil which can be paid that year or 1 million a year.
vi. Franchise Player Tags
After year one, any team can name any player that is in his option year
"franchise player".
This player would then be given a 1-year deal worth the average of the top 5
paid players
at his position.
vii.
Transition Player Tags
Amendment (added): Each team gets TWO (2) transition player tags to put on an up-coming
free agent.
All of players test free agency and a winning bidder is found on all of them.
After the
winning bid is submitted the team that placed the tag on him as the option of matching the
offer
and retaining that player for up to three years. Again, he must stay under the salary
and contract
cap when matching. If a player goes through free agency without one bid placed on
him the owner can
re-sign him at his original salary for up to three years.
III. Initial Player Auction
The initial player auction is the first major step
towards establishing your franchise in the GDFL.
This auction will be done in an extended format on our
message board and will start on July 26,
2004 and run through August 30, 2004.
On the 5th, 25 players (5 QB, 6 RB, 8 WR, 2 TE, 2 K, 2 D/ST)
will be put out on the market.
Every 3 days, 15 more players will be submitted for bidding.
A player stays out on the market
until the thread is idle for 24 hours. At that point the
highest bidder wins the player! The final 15
players will be submitted on August 25th and the auction will
end on August 30th. These players
will be picked at random using a fantasy football magazine.
The better players will be going first
but not necessarily the very best at every position.
Every owners squad must stay under the $75 million salary cap
during this process and they
can bid on however many players they want to (under the cap
obviously).
IV. Rookie Draft
The initial rookie draft will begin September 1, 2004.
There will be 4 rounds with a round a day
on the message board. These players are now added in with the
players that were won in the
auction and must be decided which ones make the final 18-20
player squad. A team has the
right for forfiet a pick and will therefore lose the
remaining picks for the draft (meaning the owner
doesn't feel there are any impact rookies out there that he
wants to hold). There is a random
draft order and it will be serpentine (meaning 1st pick gets
#1 overall and last pick in second
round and so on).
i. Rookie Salaries
Rookies are
given set salaries depending on which round they are drafted in:
Round 1: $2,000,000
Round 2: $1,500,000
Round 3: $1,000,000
Round 4: $500,000
The owner must now decide how long he wants
to sign a rookie and the other contract rules
apply. If an owner decided to use one of
his 2 spots for rookie holds it means the player
can be held for the entire season or
activated if a player gets hurt. If the player is activated
during the first season that player gets a 1-year
contract at the minimum $500,000. If the player
remains on the RH team for the whole year
the owner then has the option of signing him
that next year for however many years
starting at the price corresponding to which
round that player was drafted in (see
above). A player on RH can only stay there for one year and
if the
owner doesn't activate him for his second year he becomes a free agent.
ii. Subsequent Rookie Drafts
After the
initial rookie draft, we will hold a rookie draft at a date to be determined
(earlier
than the
first one). This draft order is determined by the team with the worst record to
the
champion.
This draft order is constant like the real NFL draft.
iii. Trading Draft Picks
Trading draft picks for the draft is legal but you can only trade picks for the
upcoming draft.
No
trading for picks 3 years from now.
V. Free Agency
The Free Agent period begins after the rookie draft. Any
players that were not signed by the
March 1 deadline is free to be picked up. This period runs
from June and into August.
Each can have up to 23 players on their roster and may not
make cuts during this period.
Each team must also stay under both caps during this period.
i. Franchise Players
"After year one, any
team can name any player that is in his option year "franchise player".
This player would then be
given a 1-year deal worth the average of the top 5 paid players
at his position." This
designation is due by the March 1, option year deadline. The
qualifying offer can not
be lower than his original salary.
ii.
Overbidding
If owners
"overbid" on players in terms of going over the salary cap, the punishment is
two fold:
1. The player goes to the next highest bidder that can stay under the cap.
2. That team loses $1 million on their salary cap for the next season.
RULES AND REGULATIONS
I. Regular Season
The 12 teams will be divided randomly into 4 divisions of 3
teams (Gold, Red, Blue and
Silver divisions). Every team in the league will play the other team
in their division twice
and all other teams in the league once.
Teams will play head-to-head round robin style for the first 13 weeks.
i. Weekly Lineups/Submission
This is handled by the fanball
commisioner we will be using. It must be set before the games for
that week. More can be found on this
at our league website.
Each team will
field:
1 Quarterback
2 Running Backs
2 Wide Receivers
1 Flex (RB, WR or TE)
1 Tight End
1 Kicker
1 Defense/Special Teams
1 OVERTIME PLAYER (tie-breaker)
ii. Transaction Period
After each week the
transaction period is from Tuesday morning at 12:00am through Friday
night at 11:59 pm. This
is the time any moves can be made. Drops, bids on free agents and
so on. The week one
transaction period is the time AFTER week one and so on for every week.
iii. Weekly Transactions
If an owner wants a player he must post a message in our league forum by TUESDAY
or WEDNESDAY
(After Wednesday at 11:59
no more offers can be made to free agents) of that week by 11:59 PM CT.
Other owners then have 24
hours to put in a higher bid for that particular
player. If no other
owners bid, the original suitor gets the player. If another team beats
that offer in the
allotted 24-hour period,
the original team has the option of beating the highest bid on the next day.
EXAMPLE: Team #1 feels that Ricky
Proehl would be a nice addition to his team after a week 3 injury
to one of his studs. Team 1 offers him a one-year deal worth the minimum
$500,000 on Tuesday before
11:59 PM CT deadline. On Wednesday, another owner feels that Ricky would
be worth $1,000,000 so he
posts that before the 24-hour period is up. Then on Thursday Team #1 sees
that he would have to pay
$1.5 million to get him and he just lets Team #2 have him for the 1 million.
AGAIN, THE ONLY TWO DAYS THAT OWNERS CAN MAKE OFFERS TO
FREE AGENTS IS TUESDAY from 12:00 AM CT
THROUGH
WEDNESDAY at 11:59 PM CT. That way all free agent aquisitions will be made
by Friday of each week's transaction period.
iv. Trades
All trades must be
reported by BOTH parties at either the message board or email to the
commish. The trading
deadline is the week 12 transaction period. Trading can be resumed
on March 1.
*Any
attempt to dump players, stack teams or conduct trades otherwise viewed as
one-sided,
unethical or
involving the exchange of money are strictly illegal and are subject to a league
vote
for possible
removal from the league.
i. When a player is traded to a new team the new owner has
the choice to re-sign him to
a longer term deal at any time, regardless of whether or not the previous owner
did so.
ii. The trade deadline is the start of week 11 (November 21, 2004).
iv. Tie-breakers
Tie-breakers
for standings, playoff seeds and division winners are determined in the
following
order:
1. Head-to-Head
2. Division record
3. Total Points
4. Most points allowed
5. Head-to-Head points
Tie-breakers for regular season games are determined by the highest scoring
player in lineup.
II. Playoffs
The playoffs are single elimination from week 14 through week
16. Six teams make the playoffs
with the top two division winners receiving byes for the first
round of the playoffs. The other four
teams are ranked 3 through 6. The 3rd seed plays the 6th seed and
the 4th seed plays the 5th
seed in round one. After that, the bracket continues until we have
a champion!
All teams will be involved in the playoffs to determine a 1 through
12 ranking at the conclusion of
the season and will be used to set the rookie draft order.
i. Transactions in playoffs
Trades are not
allowed in the playoffs. Teams can still pick up free agents but if you pick-up
a player you must
pay him for the whole season $500,000. Keep in mind, you are going to want
to leave some room
under your starting salary cap to make room to moves such as this over the
season.
FINANCES