
--This page is still under construction to include pertinent quotes and information even on the lower castes--
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The Gorean
society is broken up into a a system of Castes, Two main castes
High and Low. |
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"The caste structure," said my father patiently, with perhaps the trace of a smile on his I had seen few women, but knew that they, when free, were promoted or demoted within the |
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But it must be remembered as well that a person to change their caste must have the approval of the High Caste Council of their Homestone or was considered a outlaw and could very well be impaled as seen in this quote. |
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There were only three statuses conceivable to the Gorean mind outside the caste system: |
High Castes
listed in ranking order
| * Name* | *colors* | *general information* |
| Caste of Initiates | White |
First of the High Castes,
the Initiates are said to believe in many things among them
immortality and to be representative of the Priest kings themselves. |
| Caste of Scribes | Blue |
Second of the High
castes, the scribes are the scholars, writers, and Historians of the
Gorean society, studious with great attention to detail,
they deal with record keeping and accounting, sub castes
include caste of mapmakers and magistrates to name a couple |
| Caste of Builders | Yellow | Third
of the High castes, they deal with the engineering and physical building
on Gor, some of the sub castes include masons and inventors and
draftsmen and engineers Quotes regarding the Caste of Builders |
| Caste of Physicians | Green | Fourth
of the High castes, deal with medical and healing in all forms, medical
researchers and non-combative in battles Quotes regarding the Caste of Physicians |
| Caste of Warriors | Scarlet/Red |
Fifth of the High Castes,
they make up the Tarnsmen and Calvary of Gor in the different
forms. Having the strictest of codes to follow of all castes |
Low Castes
listed alphabetically
| Caste of Animal Handlers | ||
| The Caste of Artisans | ||
| Caste of Assassins | Black | |
| Caste of Bakers | ||
| Caste of Brewers | ||
| Caste of Butchers | ||
| Caste of Charcoal Makers | Black and Grey | |
| Caste of Clothiers | ||
| Caste of Dress Makers | ||
| Caste of Drovers | ||
| Caste of Entertainers | ||
| Caste of Fishermen | ||
| Caste of Goat-Keepers | ||
| Caste of Lamplighters | ||
| Caste of Leather Workers | ||
| Caste of Merchants | White and Gold | |
| Caste of Metal Workers | Grey | |
| Caste of Moneylenders | ||
| Caste of Musicians | ||
| Caste of Oil Makers | ||
| Caste of Peasants | Brown | |
| Caste of Perfumers | ||
| Caste of Poets | Aqua and Red | |
| Caste of Pot Makers | Brown and Green | |
| Caste of Rence-Growers | ||
| Caste of Ropemakers | ||
| Caste of Saddle Makers | Tan | |
| Caste of Sailors | ||
| Caste of Singers | Aqua and Red | |
| Caste of Slavers | Blue and Yellow | |
| Caste of Sleen Trainers | ||
| Caste of Tarn Keepers | Grey and Green | |
| Caste of Thieves | ||
| Clan of Torturers | Black and Red | |
| Caste of Vart Trainers | ||
| Caste of Waste Collectors | ||
| Caste of Weavers | ||
| Caste of Winemakers | ||
| Caste of Wood Carriers | ||
| Caste of Woodsmen | Grey | |
| Guardsmen |
| The commonly seen -Caste of Players- is not actually a caste in the books of John Norman |
| The Players are not a caste, nor a clan, but they tend to be a group apart, living their own lives. They are made up of men from various castes who often have little in common but the game, but that is more than enough. They are men who commonly have an extraordinary aptitude for the game but beyond this men who have become drunk on it, men lost in the subtle, abstract liquors of variation, pattern and victory, men who live for the game, who want it and need it as other men might want gold, or others power and women, or others the rolled, narcotic strings of toxic kanda. There are competitions of Players, with purses provided by amateur organizations, and sometimes by the city itself, and these purses are, upon occasion, enough to enrich a man, but most Players earn a miserable living by hawking their wares, a contest with a master, in the street. The odds are usually one to forty, one copper tarn disk against a forty-piece, sometimes against an eighty-piece, and sometimes the amateur who would play the master insists on further limitations, such as the option to three consecutive moves at a point in the game of his choice, or that the master must remove from the board, before the game begins, his two tarnsmen, or his Riders of the High Tharlarion. Further, in order to gain Players, the master, if wise, occasionally loses a game, which is expensive at the normal odds; and the game must be lost subtly, that the amateur must believe he has won. I had once known a Warrior in Ko-ro-ba, a dull, watery-eyed fellow, who boasted of having beaten Quintus of Tor in a Paga Tavern in Thentis. Those who play the game for money have a hard lot, for the market is a buyer's market, and commonly men will play with them only on terms much to their satisfaction. I myself, when Centius of Cos was in Ko-ro-ba, might have played him on the bridge near the Cylinder of Warriors for only a pair of copper tarn disks. It seemed sad to me, that I, who knew so little of the game, could have so cheaply purchased the privilege of sitting across the board from such a master. It seemed to me that men should pay a tarn disk of gold just to be permitted to watch such a master play, but such were not the economic realities of the game. In spite of having the respect, even to some degree the adulation, of almost all Goreans, the Players lived poorly. On the Street of Coins they found it difficult even to arrange loans. They were not popular with innkeepers, who would not shelter them unless they paid in advance. Many were the nights a master would be found rolled in robes in a Paga tavern, where, for a bit of tarsk meat and a pot of paga, and an evening's free play with customers, he would be permitted to sleep. Many of the Players dreamed of the day they might be nominated for intercity competitions at the Fairs of the Sardar, for a victor in the Sardar Fairs earns enough to keep himself, and well, for years, which he then would devote to the deeper study of the game There is also some money for the masters in the annotation of games, printed on large boards near the Central Cylinder, in the preparation or editing of scrolls on the game, and in the providing of instruction for those who would improve their skills.. On the whole, however, the Players live extremely poorly. Further, there is a harsh competition among themselves, for positions in certain streets and on certain bridges. The most favorable locations for play are, of course, the higher bridges in the vicinity of the richer cylinders, the most expensive Paga taverns, and so on. These positions, or territories, are allotted by the outcome of games among the Players themselves In Ar, the high bridge near the Central Cylinder, housing the palace of the Ubar and the meeting place of the city's High Council, was held, and had been for four years, by the young and brilliant, fiery Scormus of Ar. -Assassin of Gor, pg. 27-29 |