From the back of the
|Tarnsmen of Gor|
never know of Gor, the world always on the opposite side of the
Sun. But Gor somehow knew about Earth, as Tarl Cabot soon
discovered. Taken by force to that savage world, Cabot was forced
to become a tarnsman-a warrior who could control the great war birds of
Gor was a world of slave, and beautiful women, of human domination of the alien, secret Priest-Kings. And it was also the world of Talena, tempestuous daughter of the greatest warlord of Gor. She waited for the man who could subdue her-the man who would be her master.
But was Tarl Cabot that man?
|Outlaw of Gor|
|Tarl Cabot, fighting Tarnsman of Gor, and proud Warrior of Ko-ro-ba, finds his home city razed, his wife and family scattered, possibly destroyed by the dreaded Flame Death of the priest-kings of Sardar- and Tarl himself declared a outlaw|
|Priest Kings of Gor|
|Once Tarl Cabot
had been the mightest warrior of Gor, the strange world of
Counter-Earth. But now on all the planet, he had no friends except
the tarn, the might bird on which he flew.
He was a outcast, with every hand against him, His home city had been destroyed, his loved ones scattered or killed. And that was at the orders of the Priest-kings, those mysterious beings who ruled absolutely over Gor.
No Man had ever seen a Priest Kin. They were said to dwell soemwhere in the Mountains of Sardar. And none who entered that forbidden land ever returned alive.
Nonetheless, Tarl Cabot headed into the mountains of Sardars!
|Nomads of Gor|
warrior and tarnsman, left the forbidden Sardar Mountains on a mission
for the Priest-Kings of Gor, the barbaric world of Counter-Earth. The
Priest-Kings were dying, and he had to find their last link to survival.
All he knew about his goal was that it lay hidden somewhere among the
There were the Wagon Peoples, the wild tribes that lived off the roving herds of bosk, fiercest of all of the animals of Gor. But still more fierce were their masters, the savage Tuchuks. All men fled before them when they moved.
All except Tarl Cabot, who stood alone, watching the oncoming clouds of dust that might bring him death.
|Assassins of Gor|
|Kuurus, of the dread caste of Assassins, was on a mission of vengeance. For in the newly rebuilt City of Ko-ro-ba, someone had foully murdered a young warrior with flaming red hair--The mark of Tarl Cabot of Ko-ro-ba, and formerly of Earth. All guilty Men feared a hunting assassin--for none knew which was to be the next victim.|
|Raiders of Gor|
|Tarl Cabot makes his way to Port Kar. Sinkhole of Gor. Home to every outlaw and Pirate on the planet--Port Kar, crowded, squalid, malignant, preying on the ships that sailed the beautiful sea of Thassa to such a city came Tarl Cabot|
|Captive of Gor|
|Elinor Brinton of New York City--beautiful, rich, spoiled, used to having her way with the men of earth--is hunted down and abducted by alien beings to find herself a captive on gor. Where men are absolute masters and women their complete slaves|
|Hunters of Gor|
women were keys to Tarl Cabot's career on Gor, Earth's orbital
counterpart. They were:
Talena, daughter of Gor's greatest ruler and once Tarl's queen. Elizabeth Cardwell, who had been Tarl's comrade in two of his greatest exploits. Verna, haughty chief of the untamed panther women of the Northern forests.
Hunters of Gor finally reveals the fate of these three -- as Tarl Cabot ventures into the wilderness to pit his skill and his life against the brutal cunning of Gorean outlaws and enemy warriors.
|Marauders of Gor|
|Tarl Cabot has
struggled to free himself from the control of Gor's powerful
Priest-kings. But to no avail. Now He finds that mission
challenged by a threat emanating from the planet's forbidding northern
lands. There, a menacing alien force waits for Tarl, who faces a
awesome choice, protect his own position as a rich merchant-slaver, or
risk everything to defend the freedom of his world.
An adventure filled with incredible incident, barbaric peoples, and the ferocious, clashes between men and women that have made John Norman one of science fictions legendary storytellers
|Tribesmen of Gor|
|The Others were
on the move! The Priest-kings had received a message"
Surrender Gor". The date had been set for conquest of destruction.
Tarl Cabot could no longer linger in PortKar--now He must act on behalf of the Priest-Kings, on behalf of Gor, and on behalf of Gor's teeming, unsuspecting, twin world known as Earth.
Evidence pointed to the great wasteland of the Tahari, the desert known only to the clannish, militant tribes of desert-wanderers. There must Cabot go. There among the feuds, along the trails of slavers, beyond the forbidding salt mines to a rendezvous with treachery, with a warlord, with a bandit chief, and with monster intelligences from the worlds of steel.
|Slave girl of Gor|
|Tarl Cabot had resumed his allegiance to
the Priest-Kings, the non-human but benevolent rulers of Earth's orbital
twin planet, Gor. And accordingly Tarl knew that the battle for
the possession of the planet was under way--The Kurii, the beastlike
invaders, had made their plans.
There was a girl, once Judy Thornton of Earth, found in the wilderness of Gor. Captured, as such lovely strangers were on that ruthless world, she was to undergo the training that would make of her a slave girl of great value.
But unknown to her captors was the fact that she was a tool of the Kurii, that she carried a programmed message that imperiled the future of Gor. It was for possession of her mind and body that Priest-King and Kur-monster battled, while a planet went its way unsuspecting that its very fate, was also locked within the slave colar that graced her neck.
|Beasts of Gor|
|On Gor, the
other world in Earth's orbit, the term beast can mean any of three
first there are the Kurii, the monsters from space who are about to invade that world.
Second there are the Gorean warriors, men whose fighting ferocity is incomparable.
Their, there are the slave girls, who are both beasts of burden and objects of desire.
All three kinds of beasts come into action in this thrilling novel as the Kurii establish their first beachhead on Gor's polar cap. Here is a john Norman epic that takes Tarl Cabot from the canals of Port Kar to the taverns of Lydius, the tents of the Sardar Fair, and to a grand climax among the red hunters of the arctic ice pack.
|Explorers of Gor|
|All the glorius
panorama of Earth's planetary twin , barbaric Gor, is present in John
Norman's latest novel.
When the shield ring of the much feared Kurii falls into the possession of a mysterious black explorer, it becoms vital to the Priest-Kings that Tarl Cabot himself regain that ancient product of an alien science. His quest brings him to the unmapped interior of the great equatorial rain-forests and into new dangers without parallel.
Here are jungle kingdoms and tropical trade cities, fierce beasts and fiercer men. And at the heart of this full-bodied Gorean novel is a lost city -- and a linkage of the loveliest enemy agents ever lured from the cities of far-off Terra.
|Fighting Slave of Gor|
save his girl friend from a Gorean slave trap, Jason Marshall found
himself kidnapped to that legendary counter-Earth planet. And as such
found himself the first "civilized" Earth male to become
enslaved in the ruthless chains of Gorean society.
Jason Marshall's starling adventures make constantly fascinating reading as he is made to be the slave of a haughty woman, then into her fighting champion, and finally amid the turmoil of primitive warfare to seek his liberty in order to search for his lost love amid the slave marts of that alien and turbulent planet.
|Rogue of Gor|
learned the meaning of manhood and the power of women, both dominant and
submissive, when he was kidnapped from Earth to the Counter-Earth called
Gor. Winning his freedom, Jason set out single-handed to win his own
place on that glroiously barbaric world on the other side of the sun.
His intent was to find the girl who had been enslaved with him. But that quest thrust him smack in the middle of the war that raged between Imperial Ar and the Salerian Confederation -- and the secret schemes of the pirate armada that sought control of the mighty trading artery of the fighting cities.
|Guardsmen of Gor|
collegian to a woman's slave, from landless fugitive to warrior-captain,
the life of Jason Marshall on Earth's orbital twin was a constant
struggle against the naked power and barbaric traditions of glorious Gor.
Now, in the heat of a desperate naval battle against overwhelming odds, Jason faced the pivotal hours of his Gorean career. For him victory would mean a homeland, a warrior's honors, and the lovely Earthgirl who was the prize he had long sought. Defeat would mean degradation worse than the chains he had once escaped.
Guardsman of Gor is the blazing climax of this saga of one man against an entire world.
|Savages of Gor|
|The Kur came to
Port Kar! Two of the terrible space beasts came to make Tarl Cabot an
offer. They, a death-squad, sought the renegade Kur commander, the great
Half-Ear, whom Tarl had once battled in the Far North.
But Tarl refused their offer, for Half-Ear was more valuable to the Priest-Kings alive than to the Kur dead. And now he knew it was imperative for him to save that monster from the doom that would fast overtake him.
This meant venturing into the forbidden Barrens of Gor -- a vast land of plains and prairies whose cruel masters were tribes of savage red riders and where civilized men were always prey and their women mere trophies of the hunt!
Tarl Cabot returns in one of his greatest adventures
|Blood Brothers of Gor|
seeking the monsters from the Steel Worlds, found himself among the
cruel savages who ruled the vast Barrens. Though himself enslaved, he
stood with his comrades and masters against a coming onslaught.
For the Kur had united the enemies of the tribe that held Cabot, and death and destruction were unleashed. Out of the plains came riding hordes of feud-driven braves, from the skies came a host of maddened tarn-riders, and even among the slave girls held by the blood brothers there was devilish treason.
Blood Brothers of Gor is one of the great John Norman epics. It is a long novel of constant action, told in depth and detail, of a struggle fought for the fate of a world where strong men clash and beautiful women await their victors.
|Kajira of Gor|
slave-girl in Gorean. But when Tiffany Collins was kidnapped from Earth
and brought to that orbital couter-world, she found herself on the
throne of a mighty city as its "queen". Power seemingly was
hers, and she did not realize that her true role was that of a slave
puppet of a conniving woman agent of the monstrous Kurii.
But a chained slave she was destined to be, and in the course of the complex, visible and invisible, struggles between warriors and cities, between the Kurii and Priest-Kings, she would play a pivotal role.
Kajira of Gor is one of the most excitingly vivid novels John Norman has written. Here is all the color and terror of Gor. Here, between crown and fetters, between adulation and total submission, is the full-scale panorama of that wonderful, barbaric world as only Tarl Cabot knew it.
|Players of Gor|
holiday revels of Port Kar, an attempt is made on the life of Tarl
Cabot. And Tarl discovers that the Priest-Kings have turned against him!
To clear himself of their charge of treason, he must follow the
assassin's trail. The way to achieve that was to join, in disguise, a
troupe of travelling Players, a sort of Gorean carnival, which would
give him entry to enemy cities and hostile territories.
But life in such a carnival is always a risk in itself. There are monsters in form and monsters in mind amount them -- and there may be spies of the alien Kurs and the omnipotent Priest-Kings.
Players of Gor is a rich and full adventure on that wondrous world where free men must fight and slave girls must yield, where life and liberty may depend on the chance moves of a game-board or the edged passions of the dueling ground. And where Tarl's destiny must bring him fact to face with a conspiracy of superhuman powers.
|Mercenaries of Gor|
|War on Gor is a
rousing and fearful affair -- and when the armada of Cos landed and
began its sweeping arch against the mighty city of Ar, Tarl Cabot was
swept up in their drive. Outcast from Port Kar, rejected by the
Priest-Kings, Tarl fought now for his own redemption.
With comrades at his side, barbarian warriors and daring women, free and slave, his plans went forward -- until the mercenaries of Dietrich of Tarnburg disrupted the struggle as a mysterious third force.
Mercenaries of Gor brings into action all the magic and conflict of that counter-Earth, as Tarl became the center of intrigue and treachery in the city of his greatest enemies.
|Dancer of Gor|
Williamson appeared to be a quiet shy librarian, but in the dark of the
library, after hours, she would practice, semi-nude, her secret studies
in belly-dancing. Until, one fateful night, the slavers from Gor
On that barbarically splendid counter-Earth, Doreen drew a high price as a dancer in taverns, in slave collar and ankle bells. Until each of her owners became aware that their prize dancer was the target of powerful forces -- that in the tense climate of the ongoing war between Ar and Cos, two mighty empires, Doreen was to dangerous to keep.
Dancer of Gor is a John Norman bonus novel -- an erotic fever-pitched novel of an alien world where men were all-powerful and women were living jewels of desire.
|Renegades of Gor|
|As the bloody
tide of war spread over Gor, Tarl Cabot, outcast by the Pries-Kings,
became deeply enmeshed in the military combat between the empire of Ar
and the invaders from Cos. His fate would depend upon which proved
victorius in the coming confrontation at Ar's besieged river port. And
it looked like Tarl himself might prove the deciding factor that would
tip the scales of destiny for one side or the other...
With Renegades of Gor, all the complexity and intrigue of John Norman's saga comes together to create an adventure replete with danger, excitement, and romance in the unforgettable realm of Gor -- where courage remains meaningful, and pride and honor have never been forgotten.
|Vagabonds of Gor|
|As treachery and
betrayal become the prime weapons in the war between Ar and Cos, Tarl
Cabot is trapped in the siege of Ar's Station. And when Ar's Station
falls to the warriors of Cos, it is only with the aid of the loyal Vosk
League, that Tarl and other survivors make their escape from the
But with the forces of Cos now readying to continue on their devastating march of conquest, Tarl must go undercover as a spy within the enemy camp, hoping to discover their plans and send word to Ar's army before it is too late...
In Vagabonds of Gor, Tarl Cabot faces perhaps his greatest challenge of all, as he is caught up in the myriad dangers and intrigue of two mighty powers at war!
|Magicians of Gor|
|With the capital
city of Ar under the sway of the beautiful traitress Talena, a ruler
placed in power by the Cosian invaders, Tarl Cabot and the Delta
Brigade, the members of the underground force swarn to defeat Cos, must
call upon the unique talents of a master magician Boots Tarsk-Bit to
recapture the precious Home Stone of vanquished Ar's Station. For
snatching the Home Stone from the enemy's grasp may prove the vital
ingredient in Tarl's desperate and dangerous campaign to rouse the
people of Ar to fight on to regain their freedom from the hated foe...
In Magicians of Gor, Tarl Cabot and his allies must work a unique magic with illusions and swordblades to root out the treachery at the heart of a mighty empire.
|Witness of Gor|
review not the book Jacket**
John Norman again brings forth an exciting continuation of the Gorean saga. His new novel, 'Witness of Gor', teases the senses of readers with a combination of the profound effects of slavery and mastery known so well upon the planet of Gor. The story is told through the eyes of an earth girl who realizes how important, or unimportant, she truly is upon this world.
Our slave girl finds herself
struggling on this planet not only with the
'Witness of Gor' brings the reader back to previous novels giving new descriptions and the chance to renew acquaintances with favorite characters. The novel moves between past and present, adding to the excitement of this new creation. With the movement of Cos and Ar, political intrigue, and the surrender of our Witness it makes for a perfect combination to capture the attention of old and new Goreans alike.