1-Handed Weaponry
Ok now for all these cheats you must use this in the command line at the bottom.
Replace all ?? with what comes before the name of the sword.
CLUAConsole:CreateItem("??????")
- sw1h01 Bastard Sword, Normal
- sw1h02 Bastard Sword +1
- sw1h03 Bastard Sword +1, +3 vs. Shapeshifters
- sw1h04 Long Sword
- sw1h05 Long Sword +1
- sw1h06 Long Sword +2
- sw1h07 Short Sword
- sw1h08 Short Sword +1
- sw1h09 Short Sword +2
- sw1h10 Short Sword of Backstabbing, +3, 5 Strength Required
- sw1h11 Flaming Sword (DO NOT USE, Will stick in
your inventory)
- sw1h12 Hull's Long Sword
- sw1h13 Moonblade (Xan's old sword DO NOT USE)
- sw1h14 Short +1 (DO NOT USE)
- sw1h15 Scimitar +3, Frostbrand (Drizzit Weaponry)
- sw1h16 Scimitar +5, Defender (Drizzit Weaponry), +3 THACO, +2 AC Bonus
- sw1h17 Purdue's Short Sword
- sw1h18 Sword of Balduran
- sw1h19 The Vampire's Revenge (Use Your Head!!), Inflict damage on YOU!!, heals the opponent, think IDIOT!!
- sw1h20 Scimitar
- sw1h21 Short Sword (DO NOT USE)
- sw1h22 Scimitar +1
- sw1h23 Scimitar +2, Rashad's Talon
- sw1h24 Flame Tounge, +1, +2 vs. regenerating creatures, +3 vs. cold/fire creatures, +4 vs. undead
- sw1h25 Kudane +2, speed factor 0
- sw1h26 Libratha +1, Mirror Image 1/day
- sw1h27 Arbane's Sword +2, Immune to hold person spells, 1/day Haste for 12 sec.
- sw1h28 Cuttroat +4
- sw1h29 Belm +2, 1 extra attack per round
- sw1h20 Short Sword +2
- sw1h31 Daystar (Good Sword) 1/day Sunray 3d6 damage, save or be blinded. +1d6 extra damage to undead, save vs. spell or be destroyed. +2. +4 vs. evil creatures. Double damage to undead
- sw1h32 Dragonslayer Immune to Fear, Regen 1HP/10 rounds, 1/day detect invis, +2, Double damage vs. Dragons
- sw1h33 Ras +2 Dancing Sword(attack on its own), for four rounds.
- sw1h34 Albruin +1, 1/day Detect invis, Protection From Poison, THACO +1, Damage +3
- sw1h35 Adjatha Thw Drinker, Immune to charm and domination spells, Every scored hit gets you one HP, +2
- sw1h36 Namarra +2, 3/day Silence 15' radius, THACO +2, Damage +4
- sw1h37 Targarth +1, 50% Fire Resistance, Non-Detection(wizards connot send detection magics aimed at you)
- sw1h38 Jhor The Bleeder +2, Does 2 extra damage a round till a total of 10 has been reached
- sw1h39 Blade Of Searing +3, 1 point of fire damage added
Mail me with more codes here
Deathsbane@unknowngalaxies.com
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