These guidelines supercede normal 3rd
edition rules concerning character advancement. There will be times that
characters will require training to advance in level, to gain spells or abilities of new levels. It is a given fact
that training to first level is paid before the character sets foot into the
adventuring world.
The training cost indicates the
amount of gold times the character’s present level that is required to secure
training. This assumes training in a medium to large city.
Racial modifiers may affect training cost. For
example, half-orcs training in an elven community might cost more, while a
dwarf training in a dwarven village might cost less. (Whoever told you life was
fair, was lying to you…)
·
Exception
– Barbarians never require training to advance in levels.
Class |
|
Levels
requiring training |
|
Training
Cost |
Training
Benefit |
Bard |
|
5,8,11,14,17 |
|
200x |
Spl |
|
|
|
|
|
|
Cleric |
|
3,5,7,9,11,13,15,17 |
|
250x |
Spl,
Rit |
|
|
|
|
|
|
Druid |
|
3,5,7,9,11,13,15,17 |
|
150x |
Spl,
Abl |
|
|
|
|
|
|
Fighter |
|
All
even levels |
|
200x |
Cbt,
Fts |
|
|
|
|
|
|
Monk |
|
2,3,4,6,7,8,10,11,12,14,15,16,18,19,20 |
|
100x |
Cbt,
Abl |
|
|
|
|
|
|
Paladin |
|
2,3,5,6,10,12,15 |
|
300x |
Cbt,
Spl, Abl |
|
|
|
|
|
|
Ranger |
|
6,10,12,15 |
|
200x |
Spl |
|
|
|
|
|
|
Rogue |
|
2,3,6,10,11,14,16,17,20 |
|
250x |
Fts,
Abl |
|
|
|
|
|
|
Sorceror |
|
4,6,8,10,12,14,16,18 |
|
450x |
Spl |
|
|
|
|
|
|
Wizard |
|
3,5,7,9,10,11,13,15,
17,20 |
|
600x |
Spl,
Fts |
|
|
|
|
|
|
Key:
Cbt – Combat, Spl – Spells, Rit – Rituals,
Abl – Abilities, Fts – Feats