This page is dedicated to the game Full Thrust, produced by Ground Zero Games (tm). A GREAT fleet starship combat game that has all too few players and miniatures yet.
Applying for status with the UNSC, the Concordium has yet to be officially recognized as a true nation. It's peoples are still clannish and very independent with the occasional privateer hold-outs causing no end of trouble beyond the Concordium's borders. Though the 'legitimate' Concordium Navy has actively assisted in hunting down these miscreants, it has cast a pall of doubt over the legitimacy of the Concordium as a whole with the rest of the interstellar nations. If not for the danger of the Kra'Vak, there is little doubt that larger UNSC and foreign national fleets would be present within Concordium space.
Most of the renegade groups come from hidden bases amongst the many asteroid fields of the Sargasso system. Frontier law rules here amongst the many prospectors and few starting corporation facilities. The privateer clans blend in easily and hire out as protection to the locals. Concordium Naval units, while not told to leave, are unwelcome in-system.
While small still, the Concordium Navy is formidable and growing. In light of the Kra'Vak threat and sudden appearances of two OTHER alien races, has citizens of the Concordium thinking about BEMs and sparked an undercurrent of species prejudice. Talk in the Concordium government has been heated over contributing valueable Concordium Naval assets and citizens to the UNSC efforts against the Kra'Vak. Some feel the gesture would ensure the Concordium's legitmacy. Others feel it would merely weaken the Concordium and invite hostile intentions from the larger powers. Time will tell as to which course the Concordium will follow.
Full Thrust House Rules and VBAM adaption
Full Thrust Technology Progression Tree
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