| MegaMan 1 Bosses |
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BombMan can do two different heights of jump, but cannot run. When he stands on the ground he throws Hyper Bombs forwards. Each Hyper Bomb does 4 Damage Points to MegaMan. BombMan inflicts 4 points of Crash Damage.
GutsMan is so heavy that when he lands the room shakes, causing MegaMan to stumble. When he jumps vertically a block falls from the roof, which he catches and throws at MegaMan Each block does 4 Damage Points to MegaMan. GutsMan inflicts 4 points of Crash Damage.
CutMan can throw his Rolling Cutter whilst running, or in midair. It travels in a straight line until it hits the edge of the screen, and then returns to CutMan. Each hit from the Rolling Cutter does 4 Damage Points to MegaMan. CutMan inflicts 4 points of Crash Damage.
ElecMan jumps when obstacles are in his way. When he is on the ground he runs towards MegaMan, pausing to fire Thunder Beams forward. Each Thunder Beam does 10 Damage Points to MegaMan. ElecMan inflicts 4 points of Crash Damage.
IceMan is a slow runner, and only ever jumps vertically. When he jumps he throws Ice Slashers in batches of three at various heights. Each Ice Slasher does 10 Damage Points to MegaMan. IceMan inflicts 4 points of Crash Damage.
FireMan runs around almost constantly, but cannot jump. He never changes direction until he hits a wall. Each hit with Fire Storm does 4 Damage Points to MegaMan. FireMan inflicts 4 points of Crash Damage.