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I have removed the online versions of these games because Angelfire's ads were making them non-operational.
The downloadable versions are still available, however.
In order to download, right click the link and go to "save target as".
Also, use "extract" to unzip the files, and it will make its own folders.
Do not copy the files seperately to a folder, or the games will not work.
Also, try looking at the code for some of my games, you may find they aren't quite as simple as they seem.
I did all the programming my self, which I am semi-proud of.
However, I also did all the artwork in paint, which I am not proud of, and will deny vehemently if asked.

None of these games are really worth playing, and they weren't really worth making either.
So unless you've played every single crappy game in the world,
and you want to try some more out, these aren't worth the minutes you'll spend playing them.
I do all of my coding in notepad the majority of the time, or in CuteHTML if I'm sick of looking at black text on a white background. I never use any bullshit programs that make web pages for you.

Alright, this is my first beta of "Contir's Adventures: The Super Battles!".
It's basically Contir's Mystical Journey and Super Battle put together, except not as shitty.
I didn't do all the artwork for this game, my friend Oblivion did most of it, according to my specifications.
I also did not do the music, my friend Kiko did all of the music according to my specifications.
If you find that the music or pictures are shitty, it is most likely my fault because I told them to do the music and pictures that way, to fit the style of my game.

2/21/2006 Update: Made it so you can choose how many items you buy/sell.
2/27/2006 Update: Completely changed the stats system. Also, all classes can now use items in battle, not just the chemist, but the chemist gets 2x the effect. I also completely changed the visual layout.
2/28/2006 Update: Added town music.
3/10/2006 Update: Added a bunch of crap, most importantly the save and the load features. I made the code in a crappy way, which is prone to errors and hard to maintain. So if anyone can look at my code and find a better way to make the game save and load, please e-mail me. Who am I kidding, I'm the only one who goes to my site.
4/25/2006 Update: Today, I spent about 5 minutes and made a world map. I know I haven't updated for a while. For one, not only did my artist never do any of the artwork that I needed from him, but he then quit, and refused to talk to me ever again. So, if I ever do work on the game again (doubtful), the rest of the artwork will be done by me, and so will look like the shittiest shit you've ever seen, excluding an actual piece of shit. And even then...

6/10/2006 Update: Well, my compy died. I somehow managed to work on the game and then transfer it to a computer that's online. Added town "Geldan", made cinematics, and fixed the glitch that sometimes made the music crap out. Now the battle music skips a little, but it's better than before.
6/15/2006 Update: Erased the battle sounds.
6/16/2006 Update: Fixed battle sounds.
6/17/2006 Update: Really fixed battle sounds. Fo reals.
1/10/2008 Update: Yeah...haven't worked on the game, in what looks like about a year and a half.
Wasn't sure I was ever going to again, since I doubt that anyone besides any of the people that I know personally have ever even seen my site, let alone played my game.
Plus, even the people that I do know don't even like it. Anyway, I like it, so I guess I might start working on it again.
So, here's what I've done recently:
-Waits after battle when new ability is learned
-Fixed class experience overflow
-Various things that should have had transparent backgrounds now do
-Being hit pictures now have variety
-Spell damage reduced by enemy's INT instead of DEF
-Made animation for stealing
-Steal is now trainable
-New Thief ability called "Backstab", which causes damage based off of hero's AGL and reduced by enemy AGL
I'll be adding abilities for all of the classes, and hopefully making class level 2 abilities shortly as well.
1/18/2008 Update: Added Fighter and Chemist abilities.
Chemist lab coming soon.
Also, I guess I kinda need to make more of the game to advance through...
1/25/2008 Update: Added basic laboratory. I'll improve it soon.
1/25/2008 Update: Was out of town, so didn't work on the game until today.
Just added poison flasks to the game.

If you find any glitches or problems with my game, please send me an email at DanistarICE@hotmail.com
Preferably with the subject "glitch".


Uhm, I've tried making this game Firefox compatable, but Firefox just isn't being nice about it.
I suppose you could run it in Firefox, but everything will be messed up. I suggest running it in IE.
Download "Contir's Adventures: The Super Battles!"

Hint:Level up a few levels and buy equipment before trying the caves!

Some people have problems with the game, because of their music codecs, and various other problems.
To fix these problems, go to my "Fix Super Battle" page



I sincerely apologize for spelling "poison" incorrectly,
but I am far too lazy to change it.
Make sure to read the readme I included.
Download the original "Super Battle"
This game takes up 964 KB.
Hint:There are multiple enemies, try to defeat them all!


Here is a game that I made in Geometry class in about five minutes back in high school.
Download Wack-A-Line
This game takes up about 16 KB(unzipped)
Hint:You can click the same line more than once!


This is easily my crappiest, and most boring game.
I was going to link it up with Super_Battle to make the crappiest RPG ever,
but again, I got lazy.
Once you get the sword, the game is over.
Download the original Contir's Mystical Journey
This game takes up about 176 KB.
Hint:Search everything!




Random number generator I made in a few minutes when I got bored. Now with more disco!
Alright, well since Angelfire likes messing up all of the code of everything I do with their stupid ads, I had to make this download only. Random Number Generator


Planning on going to Anime Expo?
Take this test that my friend Kiko and I made to find out which Chrono Trigger character you should go as.
Flea and Magus are already taken, so they're not available.


Leeroy Jenkins is my hero.



Anime L.A. 2007


E-mail Danistar: DanistarICE@hotmail.com
My AIM SN: DanistarICE

When asked by one of his Parliament members why he believes so much in America, Tony Blair said:
"A simple way to take measure of a country is to look at how many want in ... and how many want out."

Castlevania: Love Chronicles

Dark Dimension
        
Suzumiya Haruhi No yuuutsu Win