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Legond of Zelda: Links awakining codes

Free bow:

Purchase the bow and press A + B + Start + Select and save the game as the rupees appear from your hand. Continue the game with the bow and your rupees.


Configure the bombs and arrows as the two button items, then press A + B to shoot.

Alternate music:

Enter ZELDA as a case-sensitive name. The music outside the houses will be different.

Alternate ending sequence:

Complete the game using no continues. Marin will fly across the screen with wings during the ending sequence.

When all hearts have been lost, hold Start + Select + A + B to save the game. You will not be counted as dead, and if you do not die at all, you will see an ending. Note: On the player select screen, the three numbers under your name corresponds to how many times you died.

Easy money:

In level three, the Boss will taunt you and say that you will never find him. To get unlimited rupies, get to the Boss, but do not ram the wall with the Pegasus Boots. Kill the blobs that fall on the screen for easy money.

Go to the crane game and begin playing. Put the crane between the top left pad (what the items move on) and the one to the left of it. Make sure to center the middle of the crane in the crack between the pads. Wait for the 30 rupee piece to move to the bottom right pad, then quickly press A. If done correctly, it will pick the piece up every time. This will give you twice the rupees you used to play the game.

Getting into the Color Dungeon:

Get the Pegasus Boots, then go to the library in Mabe village. Run against the wall with the boots. A book will fall from the shelf. Read it to learn how to get to the Color Dungeon. In the cemetery, go to the screen with five gravestones in the order that the book showed.

Cheaper purchases:

Select an expensive item from the counter, and begin payment. As your character's money is being deducted, quickly press Start + Select + A + B, then save and quit the game. Reload the saved game to keep the item and most of the money used to purchase it.

Heart piece locations:

Refer to the game map as a grid with 1 to 16 going left to right and A to Z going up and down. The heart pieces are located at the following coordinates:

1: 1-K

2: 2-I

3: 5-E

4: 3-G

5: 15-M

6: 9-H

7: 15-C

8: 14-M

9: 7-H

10: 8-A

11: 2-A

12: 7-I

A heart can also be found surrounded by holes in the forest when trying to rescue Bow-Bow

Always have Marin:

Complete the first three levels and get Marin as a follower. Use the teleport hole to travel to the animal village. Move to the left, then press Select just when you are about to enter the next screen. Your character should move across the screen. Marin will now remain in your party for the duration of the game.

Name change:

Go to the Camera Shop. Read the book that has the character's name on it before you look at photos. Go to the Shop at Mabe Village and steal an item. Return to the shop to get killed. Once the game is started again, return to the Camera Shop. The character's name will have been replaced by "THIEF".

Hint: Stealing:

Your character can steal from shop by taking an item, and standing above the store keeper. As he looks towards of the top of the screen, use the door to leave the shop. Note: Your character will be branded a thief and may never return to the same shop. However, the game can be saved and reloaded if your character is killed by a store keeper, which allows the store to be re-entered without penalty.

You can steal items after getting your sword from the beach. Make the storekeeper look at the place where his goods are and walk left until you are above the door, Then, walk out. If this does not work the first time, try again. When you walk back into the store the storekeeper will kill you -- save beforehand and continue to do it again.

Hint: Punishment for stealing:

If you steal, you will not be able to get an item in the Color Dungeon that is required to complete the game.

Hint: Bonus seashells:

Find exactly five secret seashells, then go to the Seashell Mansion. Enter, then walk right until finding the water flowing up a big pipe. Another bonus shell can be found by doing this with exactly ten seashells. Note: Return to the Seashell Mansion with twenty seashells to obtain a level two power sword. This sword can shoot when your character's life is full.

Hint: Easy Heart:

There are little animals in the underground passages in dungeons that walk until they hit a wall before turning around. Jump on them with the Roc's feather Mario-style and you will get a free heart.

Hint: Flight:

Obtain the Boomerang and the Rooster. Throw the Boomerang and pick up the Rooster. The Boomerang should hover below you. You cannot get attacked by normal enemies but you may attack them.

Hint: Unlimited money:

Reach the Color Dungeon (accessible only with Game Boy Color), go up to the next room and then right into the next room. Go to the bottom wall and keep stabbing it with your sword. You will hear a hollow clank. Place a bomb there and you will be able to go into the room below. It is filled with five rupee pieces. To repeat this, just leave the dungeon and re-enter.

Hint: Wall check:

Use the sword to stab at the walls. If a hollow clank is heard, a bomb may be used to open the wall.

Hint: Mad Batter locations:

There are three places where the Mad Batter is located. The first location is in the Mysterious Forest. Go to the fairy in the Mysterious Forest and move left one screen. Lift the rock to reveal a secret stairway. Descend and sprinkle magic powder on the well. The second location is two screens to the right of the ghost's house. Blow up the bushes with explosive arrows. Jump the pit and enter, then move across the cave and swim through the water with your flippers. After leaving the water, move left and walk down the stairway. Again, sprinkle magic powder on the well. The final location is at Tal Tal Heights. Go to the Hen House and move left one screen. A lone bush will eventually appear after a couple of screens. Cut it to reveal another stairway. Go across the cave and get out. Keep moving left and up the mountain, then move left again. A lone rock should appear. Pick it up and walk down the stairways. Sprinkle magic powder again. Link should get 60 Arrows, 60 Bombs, and 40 Magic Powder.

Hint: Finding fairies in dungeons:

Note: A boomerang is required for this trick. Go into any dungeon with an electric-looking object that follows the perimeter of the room (unless it hits an object, then it goes around the object).Throw the boomerang at the object to get a fairy.

Hint: Getting the master key in the second level:

When you are in the room with a bat, a rabbit-like creature, and a arrow shooting skeleton, pick up one of the pots in the corner and move the blocks so you can throw a pot at the rabbit. Then, kill the skeleton followed by the bat hanging on the wall next to the rabbit. A chest should appear by the door.

Hint: Defeating Facade:

Hit the objects that fly at you with the sword. When they are gone, stand on Facade's face and drop bombs on it.

Hint: Defeating Evil Eagle:

Hit its beak with the Hookshot or Boomerang.

Equip the level 2 sword and the shield. Hold the shield button down and use the beam sword to attack. When it is out of sword's reach, attack it before it dives down and attacks you. You can use the shield and press Forward when it blows and shoots feathers. Repeat until it is defeated.

Hint: Defeating Hothead:

Hit him with the Magic Rod very quickly.

Hint: Avoid being swallowed by a Like Like:

If you are going to be eaten by a Like Like, use your hook shot. The Like Like will try to swallow you, but if you hooked on to something, it will not take anything from you.

Hint: Attack the monkey:

After you complete the Bottle Grotto, keep Bow Wow. Go to the monkey that you traded the bannas to and Bow Wow will start attacking him.

Hint: Crane mini-game:

Position the crane on the top left side of the screen, with the shadow over the left moving conveyer belt. Wait until the desired item in the bottom right corner before dropping the crane.

Hint: Have Marin get thrown out of Crane mini-game:

Go to the Crane mini-game after Marin is following you around. She will ask if she can play. Answer yes, she will play, pick up the Crane operator, and get thrown out.

Hint: Magic Powder without Mushroom:

There is a way to get Magic Powder without having to get the Mushroom. Get 10 rupees, then go to the shop that has the lottery. When moving the crane, try to get the bag (it contains Magic Powder).

Hint: Kill the animals of Mabe Village:

You cannot kill Marin's dog or chicken. If you try, the dog will bite you and the chicken will escape. However, when have the magic rod (this item is in Turtle Rock), you can kill the Marin's dog and chicken in any place at Mabe Village. Sometimes you can get a rupee, but they will appear again when you exit Mabe Village.

Hint: Chicken attack:

Keep attacking a chicken with your sword and a group of chickens will appear and attack you. Leave the screen and they will go away.

Hint: Fish monster picture:

Go to animal village after collecting the magnifying glass. Go in the house in the north-east. A fish monster will appear and speak to you.

Hint: All picture locations:

In the picture shop talk to the owner while by yourself (i.e. no Bow-Bow, Marin, or Flying Rooster) It is a picture of Link giving a peace sign. When you agree to have your picture taken, keep answering "No" to all of the photographers offers for it to be a picture of Link sitting on the ground with a dazed look.
When Marin is with you go to the bluff at the beach. It is a picture of Marin and Link looking out at the ocean.
When Marin is with you jump into the well one screen north of the Library. It is a picture of Marin falling on Link.
When Marin is with you stand in front of the chicken statue in Mabe Village. It is a picture of Marin, Tarin, and Link posing in front of the chicken statue. Look in the right window of Ulrira's house. It is a picture of Ulrira talking and laughing on the phone. Walk beside Bow-Bow's post where he is chained. It is a picture of Link getting chased by Bow-Bow.
Steal from the Shop in Mabe Village. It is a picture of Link steal from the Shop.
After getting the magnifying lens go back to where you got the necklace and get in the boat and talk to the fisherman. It is a picture of the fisherman splashing around in the water.
Go into the house in the upper right corner of the Animal Village and walk into the pool of water after getting the magnifying lens. It is a picture of Link and a Zora posing together.
Talk to Richard then go to the front of the castle when the gates are still closed. It is a picture of Link and Richard posing in front of the castle gates. When the ghost is following you take it back to the empty house on the bay, then take it to the single grave west of the cemetery. After doing that return to the grave. It is a picture of Link and the ghost posing and the gravestone.
In the mountains go east all the way from the house with all the chickens in it then walk to the middle of the bridge. It is a picture taken just as the photographer falls off of the bridge.


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