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Donky Kong 64 code's

Camera: Use Tiny and shrink to enter the fairy-shaped stone building in the main hub. Collect the camera to start photographing the Banana Fairies hidden in the game and unlock the "Mystery Menu" options. DK Theater: Find and photograph two Banana Fairies to unlock the DK Theater option at the "Mystery Menu". This option allows all the animation sequences to be viewed. DK Bonus stages: Find and photograph six Banana Fairies, then locate Rambi the rhino, and Enguarde the swordfish to unlock their bonus stages. Boss battle: Find and photograph ten Banana Fairies to unlock the Boss Battle option at the "Mystery Menu". This allows any Boss that already has been defeated to be fought again. Krusha In multi-player: Find and photograph fifteen Banana Fairies to unlock the Krusha In Multi-Player option at the "Mystery Menu". Cheat Mode: Find and photograph all twenty Banana Fairies to unlock the Cheat Mode option at the "Mystery Menu". This allows unlimited items during game play. Bonus levels: Find and collect forty Blueprints and bring them to Snide to unlock eight bonus levels (Batty Barrel Bash, Beaver Bother, Big Bug Bash, Krazy Kong Klamor, Kremling Kosh, Peril Path Panic, Searchlight Seek, and Teetering Turtle Trouble). Kasplut colors: Look at the hair color of a Kasplut when one is encountered. The color will reveal what color Blueprint he is holding. Green hair indicates a green Blueprint). If the Kasplut has white hair, then he does not have anything. Information in this section was contributed by Danceboy69. Another way to find out the color of the blueprints that a Kasplut has is to check the color of the shockwave he sends. Information in this section was contributed by Manish. Original Donkey Kong mini-game: Use a Gorilla-Grab to operate the lever in the Frantic Factory area, then play the original Donkey Kong game. Successfully complete all four stages, then play once more and complete the game to collect the Nintendo Coin. Find and photograph six Banana Fairies to unlock the original Donkey Kong option at the "Mystery Menu". Jetpac mini-game: Collect at least fifteen Banana Medals, then visit Cranky to play the Jetpac game. Get 5,000 points in the game to collect the Rareware Coin. Find and photograph six Banana Fairies to unlock the Jetpac option at the "Mystery Menu". Secret Nintendo and Rareware Scores: In the Rambi Arena (must have five Fairies), there is a hidden Nintendo and Rareware score. Information in this section was contributed by Segkmet of Venom. Nintendo: 175 Points Rareware: 200 Points Mine: 219 Points Multi-player mode: Go to the first level in adventure mode, where you find Diddy. Locate the big pad with King K. Rool's face in front of Funky's Place. Stand on the pad and press Z. You will be transported to a "battle arena", where you must defeat a group of small enemies. Once the timer runs out, you will receive a crown and have ability to play two multi-player games -- a third-person death match-like game, and a multi-player version of the Battle Arena. Information in this section was contributed by Danceboy69. Alternate costumes in multi-player mode: Press Analog-stick Up or Down after selecting a character. This is in the instruction manual, but may be useful to gamers that have rented the game. Information in this section was contributed by Danceboy69. Alternate ending sequence: Successfully complete the game after collecting all bananas to view the normal ending, with an extra sequence with K. Lumsy taking the Kongs for a ride. Successfully complete the game after getting all the collectibles to view the normal ending, K. Lumsy sequence, and an extra sequence featuring Cranky. Information in this section was contributed by Danceboy69 and Jesse Panesar. Completing the game: To fully complete the game you must photograph all twenty Banana Fairies, and complete the regular game of Donkey Kong twice, which is in the frantic factory and some other places. When playing the regular Donkey Kong game, use the D-pad instead of the Analog-stick. When dodging the barrels, climb halfway up the ladders so that the barrels will pass underneath. Information in this section was contributed by Jhotch6253. Swim faster: When swimming above water, hold B to swim faster. Information in this section was contributed by McPable. Quickly swimming stop: Press C-Up while swimming. Information in this section was contributed by gft34. Avoid damage when falling: When you are high enough to get hurt from falling, press C-Up just after you fall off and you reach the ground safely. Information in this section was contributed by Alex Davis. Hint: Accurate orange throw: Take out your Kong's weapon and activate the aiming feature. Line up the intended target and throw the orange as normal. Information in this section was contributed by Narfskinj. Hint: Invincible Kong in Frantic Factory: Once Donkey has opened up the gate that allows you to enter the Battle Arena, switch to either Diddy or Tiny. Go down into the hole but do not kill the Kasplat or you will have some waiting to do. When you are in the hole, the Kasplat cannot harm you. You can make it even madder by shooting at it. You might try teasing it by jumping through the air between the shock waves. Information in this section was contributed by Narfskinj. Hint: Confused Windup Kremlings in Frantic Factory: First, activate both Bananaporter #3s. In the lobby area, let the Krems chase you to the BP. Once you are safely on the other side of the wall, watch as your former pursuer looks around wondering where you went. Note: Due to its obvious lack of intelligence, it may be a few seconds until it realizes you are gone. Information in this section was contributed by Narfskinj. Hint: King K.Rool pads on islands: K.Rool pad #1 can be found on your way up to Frantic Factory. You will see a trail of vines. Go through that trail and then you will see an opening in the wall on the right. Enter and you will see Snide, a Diddy pad, and a K.Rool pad with a boulder on top of it. Use Chunky to remove the boulder. K.Rool pad #2 can be found In the Fungi Forest. You will see a mushroom on the roof. Note its color, and shoot it with the appropriate character (Red: Diddy, Blue: Lanky, Green: Chunky, Purple: Tiny, Yellow: Donkey Kong). It will be red first, then another color. On the fifth time that it is a different color, shoot it with that character and a wall should open to reveal a Chunky pad. Turn invisible and a pad will appear on the big box in the lobby Information in this section was contributed by NAnh0710. Hint: 201st Banana: Collect all 200 known Bananas so that Donkey Kong gets his hoard back. After collecting all 20 Banana Fairies, a message requesting you to visit the Head Fairy will appear. You must have Tiny to visit her. She will show you the way to the 201st Banana, that is marked with a Rareware sticker. Information in this section was contributed by Justin Derosier. Hint: Creepy Castle Fairies: In Creepy Castle, play Donkey's Barrel Blast and win. The tree will open and inside there will be a Banana Fairy at the end of the river where you obtained the Golden Bannana. Information in this section was contributed by DDPETTY. Use Diddy Kong must unlock the door to the bathroom which is located near the bananaport pad 4. Change to Tiny Kong and enter the door. Find a platform with Tiny's face on it. This will teleport Tiny to a scale model of what appears to be a barn. The Banana Fairy is located behind the barn. Information in this section was contributed by Manish. Hint: Crystal Caves Fairies: Go to the cabins that are to the left of Candy. Go to the very top one and play Diddy's Guitar Gazump. Defeat the two enemies with spiked mallets and use Diddy's Simian Spring to get into the jetpack. Fly up and collect all the bananas that are on top of the candles. A Banana Fairy will appear. Information in this section was contributed by DDPETTY. Play as Tiny Kong and enter the igloo. Defeat the moving circular bulls-eye platform, get the Golden Banana, and a Banana Fairy will appear. Information in this section was contributed by Manish. Play as Tiny Kong and enter the igloo. Use saxophone slam to open the gate, and hit the pad to activate the timer. Hit it three times and you will receive a banana, and a Banana Fairy will appear. Information in this section was contributed by GHYanks289. Hint: DK. Isles Fairy: Play as Tiny and go to the Fungi Forest house. As soon as enter, go to your left until reaching the end of the room. Press C-Up and look to the left to see Tiny's feather switch. Shoot it to reveal a Fairy in the small room. Information in this section was contributed by Manish. Hint: Frantic Factory Banana Fairies: There is another Banana Fairy located in the room with the moving dice/domino enemies where the elevator blocks are located. It is located where Donkey Kong plays the number game, just around the corner before you enter the room. Information in this section was contributed by Manish. Go to the lobby of Frantic Factory as Chunky and break open the box that is on the right side. Information in this section was contributed by DDPETTY. Go to the testing room and go left and jump up on the middle box. It will shoot you upwards. Then, walk in the tube thing and turn to find a Banana Fairy. Information in this section was contributed by Steve. Hint: Fungi Forest Fairies: Go through the blue door in Fungi Forest as Diddy (or change there) at nighttime . Then, turn right and enter the medium sized barn. Go to your left and jump up the boxes. You should now be over a pad with Diddy's face on it. Hold Z and you should now be in a dark room with a music pad in front of Diddy. Play his guitar. The parrot should have brought a light. Walk carefully across the beams to the Golden banana. After you collect the Golden banana a fairy would come out behind you. Information in this section was contributed by DDPETTY and Manish. Play as Donkey Kong at night. Go to the area with the barn surrounded by water. Find the spot near that location where the screen is filled with trees with thorns. You should then see a house (where you go to play Minecart Mayhem with Donkey Kong). Go to the left of the house and jump in Donkey's barrel (with his face on it) to become invincible. Go to the back of the house and press the switch. Go through the door that opened. Walk forward and climb up the ladder to the right. Walk on the platform until you see a box with a question mark on it. Go on top of it and press A, then Z to do a slam to reveal a Fairy. Information in this section was contributed by Manish. Hint: Gloomy Galleon Banana Fairy: Get Tiny Kong and go to the cactus near Funky's shop. Go on Tiny's music pad and play her saxophone. Then, race the time to go into the bars that opened. When you enter, go to your right in the main room. The Banana Fairy would be on your right in a cage. Information in this section was contributed by Manish. Hint: Coin Door Fairies: Go to the Rare/Nintendo Coin Door near the end of the game . Look through the window to find two Fairies. They do not move as much if you keep the door shut. Information in this section was contributed by DDPETTY. Hint: Character locations: Information in this section was contributed by Alex Davis. Diddy In Jungle Japes with DK, go to the mountain and shoot the three switches. Diddy's cage will open. Lanky In Angry Aztec with DK, free the Llama from its cage by completing DK's Barrel Blast. You will see the Llama again in the temple. Play DK's drums to turn the lava into water. Swim across to reach Lanky. Tiny In Angry Aztec with Diddy, go into the temple and jump from one platform to another. Shoot the target across the room, then go to the bridge and play Diddy's Guitar to melt the ice pond. Swim to Tiny's chamber and use Chimpy Charge to activate the letters and spell out KONG. Chunky In Funky's Factory with Lanky, look for a pipe coming out of the wall and into the ground. There will be a switch on top. Stomp it and Chunky's cage will appear. Hint: Hidden bonus barrel locations: DK Island Select Diddy and go to the entrance of Fungi Forest. Go in Diddy's Barrel and get his jetpack. Fly to Donkey Kong's head and go to the end of his hair curl. You have to get very close to see the barrel. The bonus level is where you help the fairies get past the crooks. Information in this section was contributed by cherokeelane. Fungi Forest Select Lankey and climb to the top of the huge 1000 feet tall mushroom. Use Lankey's Hand Stand (hold Z and press Attack). Walk to the top of the head and stomp on the button. You now only have ten seconds to find one of the two doors that opened. A hidden bonus barrel is inside one of the doors. Information in this section was contributed by cherokeelane. Hint: Restore watermelon meter: Use the following trick if you are running low on health. Get next to a "Tag Barrel" when low on health. Jump into the barrel and exit. Your watermelon meter will be replenished. Information in this section was contributed by Justin Derosier. Hint: K. Rool doors: There are some doors that have pictures of items in the last level to get to K. Rool, .To past them, you need those items. The first door has a picture of four Battle Crowns and the next door has a picture of the Rareware and Nintendo coins. You cannot ignore the Donkey Kong and Jetpac games. They must be completed to get the coins to open that door. Information in this section was contributed by Zack Mitchell. Hint: Rainbow Coins: Locate the dirt mounds marked with "DK" scattered throughout the game. Stand on top of a mound, then hold B to attack and send a shockwave to destroy the mound. A large Rainbow Coin will appear that results in five Banana Bunch Coins for each Kong. Information in this section was contributed by Danceboy69. Hint: Easy Rareware Coin: Hover on the top of the screen collecting any items that fall. If any enemies come close to you, go faster and avoid them. Keep this up until you reach 5000 points or higher. Intentionally die anytime when you have the required amount of points. Information in this section was contributed by Andy. Hint: Reload ammunition without crates: Go to Funky to fill your fruit guns without using the ammunition crates. Information in this section was contributed by Manish. Hint: Restore musical instrument energy: Another way to restore your musical instrument's energy is to go to Candy instead of going through her headphones. Information in this section was contributed by Manish. Hint: Quicker movement: Some ways of moving are faster than others. You can roll around by running while holding Z and pressing B. You can also long jump, by running while holding Z and pressing A. Information in this section was contributed by cherokeelane. Hint: No charge for Portals: When you have Lankey, do not bother getting those hard bananas to give to the B.Locker you meet before the end of the level. Just keep pressing B to attack right in front of B.Locker. Lanky's arms are so lanky he can touch the portal without paying. Information in this section was contributed by Alex Davis. Hint: Easy multi-player kill: Allow your opponent to follow you in multi-player mode. Then, teleport, turn around quickly, face the bananaport pads, and shoot if your opponent also teleported. Information in this section was contributed by Manish. Hint: Llama somersault: Go into Angry Aztec and enter the Llama's tomb. Get very close to him, then hold Z and press A and move the Analog-stick Forward. You will begin to continuously jump on the Llama and will not come off until you move the Analog-stick again. Information in this section was contributed by Gundam9387. Hint: Shockwave attack: After the camera is collected, hold B for a few seconds as any character. Release the button for the shockwave. Information in this section was contributed by DDPETTY. Hint: Stand still while shooting: Hold Z when you have the gun out as any character and you can spin around and shoot. Information in this section was contributed by Alex Davis. Hint: Aerial Cartwheel attack as Diddy Kong: Press B quickly followed by A when playing as Diddy Kong. Information in this section was contributed by JoKer MadroX. Hint: Front flip as Diddy Kong: Press A, then quickly press A again to make Diddy Kong do a Front Flip. Information in this section was contributed by Matthew Hairston. Hint: Long jump as Donkey Kong: Press B to do the jump-kick move, then press A while still in the air. When he is high as possible press B again for the air attack. Information in this section was contributed by Alex Davis. Hint: Strong Chunky Kong: Go to either the Crystal Caves or Angry Aztec levels with Chunky. For Angry Aztec, go where there is the Kersplat and two Bees. Jump into the barrel. Next, go deeper into the ancient tunnel until you reach the giant boulder that is meant for Hunky Chunky to pick up. Exit through the way you entered until the red circle, not permitting you to leave as Hunky Chunky, appears. Let him drop it, then go back into the barrel and run towards the boulder. Instead of picking it up immediately, wait until the exact moment the red circle disappears. Then, pick it up. You will be small while holding a giant boulder. To do this in Crystal Caves, enter the room that you have to break the ice to enter that also contains a giant boulder on the ice. Then, repeat the same steps done in Angry Aztec. Information in this section was contributed by shinder bance. Hint: Monkey Smash secret passage in multi-player mode: Enter Monkey Smash stage 1 in multi-player mode. The secret passage is located in the area where the green and silver wall is. Go through the hole closest to the first bananaport pad. As you enter the hole on your right, go through the wall where the green and silver wall overlaps. Information in this section was contributed by Manish. Hint: Level strategies: Angry Aztec First, get the Bongo Blast from Candy. Open the Guitar Gazump Door with Diddy. Get the Strong Kong from Cranky. Get the blueprint and give it to Snide. Free the llama. Free Lanky in the llama temple. Navigate the sand tunnel. Feed the Revolving Tower with Diddy. Enter the Temple Information in this section was contributed by Danceboy69. Creepy Castle First, get the Sniper Scope from Funky. Get the upgrade from Candy. Get Cranky's Super Duper Simian Slam. Open the tree and get the Blueprint. Shoot all the targets. Pull the levers for a mine cart ride. Put together the face puzzle. Finally, explore the library Information in this section was contributed by Danceboy69. Crystal Caves First, get the Ammo Belt from Funky. Get the upgrade from Candy. Blast to the Bonus Game. Cue the Music Pads with Diddy. Negotiate the revolving maze. Bomb the bees. Match the Kong faces. Open Snide's Hideout with Chunky. Do not forget to find and return Snide's Blueprint. Information in this section was contributed by Danceboy69. Fungi Forest First, get the Super Simian Slam from Cranky. Shoot the switches with all Kongs. Get to the top of the mushroom. Go to the Kong Pad and play the Bonus Game. Find and return Snide's Blueprint. Go to the Bonus Barrel in the house Pull the three levers. Then finally, visit Funky's Store. Information in this section was contributed by Danceboy69. Gloomu Galleon First, open the Main Areas. Win the Rareware Coin from Cranky Light the Lighthouse. Be a hero and free the Seal. Race the Seal. Explore the Sunken Ship. Find and return Snide's Blueprint. Information in this section was contributed by Danceboy69. Hideout Helm First, assemble all necessary items. Climb the hill with Lanky. Blast the Pineapple Switch with Chunky. Shrink Tiny to enter the machine room. Pull the lever with DK Rocket. Diddy through the DK Stars. Punch the gates with Chunky Information in this section was contributed by Danceboy69. Jungle Japes First, swing on the vines and pound the gate switch. Collect the Banana Coins around the DK Pad. Buy DK's Coconut Shooter. Do not forget to talk to Diddy. Shoot three Coconut Switches. Get the Blueprint and give it to Snide. Buy the Baboon Blast from Cranky. Use Rambi to smash the huts and the painting of Rambi. Pound the DK Switch. Finally, use the DK Pad to reach the Barrel Blast Information in this section was contributed by Danceboy69. Rools Frantic Factory You can find an original 1981 Donkey Kong game in K. Rool's Frantic Factory, First, pound the switch to open the hatch. Learn the Gorilla Grab from Cranky. Barrel Boost to cue the arcade lever. Clear Level 4 of the DK arcade game. Pound the floor switch to open the gate, then pound the numbers. Gorilla-Grab the R&D lever and fight through the Battle Arena. Enter the High Voltage Building to turn on the machine. Enter the machine. Finally, find and return Snide's Blueprint. Information in this section was contributed by Danceboy69. Hint: Banana Fairy locations: Banana Fairies can be found at the following locations. Information in this section was contributed by Zack Mitchell. Angry Aztec: Enter the building with a Llama on the front. The Banana Fairy is in one of the side rooms. Enter the tower with an entrance for each Kong. Go in as Tiny. DK Isles On the small island with one tree on it. Use Chunky to smash the " [?] "crate in the lobby of Frantic Factory. There is also a Kasplat at this location. Shoot the feather switch above the entrance in the lobby of Fungi Forestto. Frantic Factory Found In the room with Funky's Armory, but only after you have completed Tiny's dart game. Jungle Japes: Behind the big picture of Rambi. Past the gate with a peanut switch over it. Use Lanky to Orangstand up the hill. It is in there. Hint: Defeating K. Rool: After collecting the Rare Ware coin, Nintendo coin, and 100 golden bananas; freeing K.Lumsy; and completed Hideout Helm, you will get access to the final battle with K. Rool. You have to fight in a boxing ring and hit for four times with each Kong, with round times of three minutes. If you lose any of these rounds, you have to start over at Donkey. Information in this section was contributed by Danceboy69. Donkey As Donkey, he will jump up and slam the ground, causing shock waves, like Kasplat. Four barrels will appear. Jump into one of them and fire at K. Rool when he lifts his arm and yells "Thank You" to the audience. Do this four times. Diddy As Diddy, he will throw his boxing glove. This is hard to avoid on the ground, but easy once you have got into the Rocket Barrel. Once in the Rocket Barrel, fire peanuts at the targets on the four lights at the top of the ring. Hit him with all four lights. Lanky As Lanky, K. Rool will have a light fixture stuck on his head. All he can do is run around the ring. Four numbered switches will appear outside the ring. Run to where you can get a clear shot, then press B to push in the number. A barrel will appear next to Lanky outside the ring . Press B to pick it up, then throw it into the middle of the ring. A giant banana peel will appear out of the barrel. Four trombone pads will appear on the ground in the ring. Stand on a trombone, then wait until K. Rool is a straight line away from you. Play the trombone, then K.Rool will run at you from where he is standing. If your timing is good, he will trip on the banana peel. Do this four times. Tiny As Tiny, he will pound the ground as he did with Donkey. Wait until he pounds the ground a few times, then he will start yelling in pain. A barrel will appear. Get small, then run into the hole in his left shoe. Inside, you will have your feather bow. His toes will attack in patterns. Watch them -- when one of them wiggles, it is going to attack. When a toe rises, fire the crossbow at it. Once you hit it enough times, it will turn red. Get into his shoe and make all four toes red. Chunky This is it. The last battle. This one is a little more complicated than the rest. K. Rool will turn invisible and bounce from rope to rope. You will see his shadow, though. Hit the switch and four Chunky pads will appear. Press Z on one to become invisible, then jump into the barrel to become big Chunky. You have to have very good timing to do this. The first two times K. Rool will just run at you. Primate Punch him (hold Z and press B) just as he approaches, and you will hit him. The third time, he will be invisible. Primate Punch him again. The fourth time. he will be invisible and swerve back and forth. If you hit him, you win. Hint: Defeating the Bosses: Information in this section was contributed by Nazi4k. Jungle Boss Avoid the fireballs that he throws at you. When he stops and laughs, take the bomb and throw it at him. Do this three times to defeat the Boss. Aztec Boss Avoid the fireballs that he throws at you. When he sits down, throw the bombs at him. It will get harder because he will be in the air more after you hit him. Repeat this three times to defeat the Boss. Frantic Factory Boss Use the "hair" that Cranky gave you, and jump around to avoid him. When he shoots at you, look at the color of the cube he is standing on. Hit the switch with the same color. Keep repeating this until the Boss is defeated. Gloomy Galleon Boss Go through the stars with you boat. Ignore his shock attack and just go to edge. Repeat this three times to defeat the Boss. Fungi Forest Boss The Boss is the dragonfly (avoid the dragon). Throw bombs at him. The second time, he will use a shock attack. Jump over it or throw the bomb very quickly. It may be difficult to avoid the attack the third time. On the fourth time, when you throw bomb, get into Chunky's thing and get big. Do not use the Power Punch. Just hit him with the regular punch to defeat him. Information in this section was contributed by Nazi4k. The Fungi Forest Boss will send a wall of fire towards you after you hit him for the second time with a barrel. It is possible to not take any damage from this attack by hanging off the edge of the platform. It will go right past you and you can give the Dogadon a third hit. Information in this section was contributed by John Samsim. Crystal Boss The Boss is the Armadillo again. Avoid his fireballs. When he shocks, run and press B to jump over them. Keep repeating this. When he shoots a missile, use the roll attack and make it hit the bomb. It does not matter if it hits you if you are good. He will eventually be defeated. Castle Boss When he appears, run and get in cannon to hit him. Hit him three times. On the fourth time, there is a decoy. Hit the real one three more times. The Boss will begin to move a lot on the seventh time. You have to be quick to jump into cannon. Hit him three more times. You can find out where the Boss is because his location will light up. Glitch: Jungle Japes stage exit: Go near Funky's Hut in Jungle Japes as Diddy. Walk to your right. Stand on the flower. Face the side of the cliff. Press Z + B to do the Chimpy Charge. You should wind up in a green area. If you have not fallen off screen yet, walk around. You should fall into the tag barrel in the stage lobby. Information in this section was contributed by Andrew Smyth. Glitch: Gloomy Galleon stage exit: Go to where the portal where Troff n' Scroff was, then backflip towards the wall as any character. You have to keep going until you enter the stage again. Information in this section was contributed by ENG GORDON. Glitch: Start in Fungi Forest: Go to the Mad Tomatoes location, get Hunky Chunky, then go to the passage with nothing and keep jumping. Information in this section was contributed by MMerr32929. Glitch: Take Hunky Chunky elsewhere in Jungle Japes: In Jungle Japes as Chunky, go to the area where you find the Cranky's Chunky Barrel. Jump in to turn to Hunky Chunky. Try to long jump into the beehive (this may more than one attempt). If done correctly Chunky will go through the hive and land in the cave of the level. Information in this section was contributed by Bernardo Ladinos. Glitch: Get inside of a platform: Play as Chunky Kong in the Frantic Factory level. Go into the testing level of the place. Find where there are three yellow Banana Coins (Donkey Kong's) on a stairway. Face the stairway, then go to the left and you should see a block that has a rising part out of it. Jump onto the rising part then jump into the little crevice in the wall. Jump out of the crevice towards the edge of the barred platform (the upper level of where the yellow Banana Coins were). When you are right at the edge, do Chunky's aerial somersault towards the edge. If done correctly, you should be inside of the platform and still able to move around. To get out, simply jump or move over to the top of the stairway. Information in this section was contributed by IcPJoKeR. Glitch: Disappearing ammo: Enter the third multi-player level using two or more players using any characters. Place one of the characters on the top between a portal pad and the entrance to the bottom section. Place another character on the opposite end of the "ramp" up. Put that character on C-Up mode, looking straight up. Let the first player fire a few rounds at the other character, and look down on the other screen. The ammo should disappear right in front of your eyes. Using homing ammo and sniper mode for this trick helps. You may also need to move the characters back more until the trick can be done. Information in this section was contributed by Big Mcwerido. Glitch: Discolored banana: When you are in a Troff n' Scoff room with Diddy, go to the bottom of the screen where it shows how many bananas each Kong has given. Stand on one of the pads and wait until the number appears. Then, before the number disappears, run as fast as you can to another pad. Everything should appear as usual except the color of the banana, which will turn to the color of the Kong's pad that you were just on. Information in this section was contributed by Allen Herrod. Glitch: Moving without trying: When you first enter Jungle Japes you will be standing behind the Bananaport with 1 on it. After the Parrot/Diddy talks to you, your character will be standing in front of it. The Bananaport will not be activated.

     

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