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Phoenix


"She's about Hunter's height and she seems to have a air of poise and grace about her. She has wavy red hair that goes down past her waist (and it's full and rich looking). You get that same feeling of power from her that you do Hunter but it seems more . . . subdued . . . more friendly."
"When her eyes do finally turn toward yours, they're a gentle looking green and her face is what most guys think of as attractive. When she smiles, it seems to light up the room. She seems to glide rather than walk when she moves and she's got an athletic figure, but yet very attractive."
"She's dressed in a blouse and skirt (which goes to just below her kness, btw) and a matching jacket hangs on the back of one of the chairs. She's got fairly low heeled shoes (about an inch or two) and the entire outfit seems designed to enhance her appearance rather than draw attention from it."

Handle: Phoenix
Real Name: Crystal Lynn Whitmore
Archtype: Former Wage Mage
CIN: 000-000-0002
Race: Elf
Sex: Female
Height: 6' (1.7 m)
Weight: 175 lbs (77.5 kilos)
Eyes: Green
Hair: Waist length flame red
Birthdate: August 7, 2020
Birthplace: Boston, MA

Historical Overview

Early Years.

Crystal (maiden name of Holmes) was born in the early fall of 2020 in the city of Boston. Born with bright green eyes and a happy smile that was not destined to last. She had an brother who was only a year or so older. Her father was a common dock laborer and her mother a housewife. In the winter of 2027, her father was killed in a accident while at work.
The death benefits sustained the family only several months. Her mother spent several months after her father died working as a waitress at a local nightclub in a not so safe part of town. After several years of struggling to survive, her mother was killed by stray fire during a gang shootout.
She was then placed in an orphanage under state control until she was old enough to care of herself. Her brother withdrew into the world of BTL use and died later that year.

Alone.
With her family gone and no one left to turn to, Crystal withdrew into herself until something she hadn't expected happened. That same day as her brother died, a Hearth spirit appeared to her. Consoled by the Hearth spirit, Crystal began to study what little she could about magic.
Urged on and assisted by her spirit "companions", Crystal managed to gain an audience with Lofwyr, the great dragon who owned Saeder-Krupp. Crystal begged the dragon for help.
Intrigued, the great dragon offered her a deal. He would accept her on one condition. She would not move from the spot where she was sitting until he said otherwise. If she failed, he would incinerate her where she was. After three days of ignoring her, the dragon turned to her and congratulated her for learning her first lesson.
Patience.

Lofwyr.
In the course of the next dozen years, Crystal worked directly for the dragon in a variety of roles, including keeping tabs on the dragon's brother, Alamais.
Her long flaming red hair earned her the handle of "Phoenix" because like the paranormal, Crystal had risen from the ashes of her family and was reborn stronger.

Family reborn.
Early 2050, Crystal had returned to Lofwyr to report on the activities of various underground organizations when she first met the exotic who would become her husband.
A whirlwind romance, one Lofwyr commented upon as one of the few times he could recall being embarrassed, lead rapidly to marriage.


Crystal Lynn Whitmore a.k.a. Phoenix
Age: 40 (born 08/07/20)
Race: Elf
Lifestyle: Luxury (Permanent)
Tir Rank: Royal
Titles: Guardian of the Metaplanes
Initiate Grade: 11 (group)

Attributes
Body: 6
Quickness: 7
Strength: 6
Charisma: 9
Intelligence: 6
Willpower: 6
Essence: 6
Magic: 17
Reaction: 6
Initiative: 6 + 1d6

Karma Pool: 17
Good Karma: 3
Earned Karma: 680

Powers
Immune to Age, Diseases, Pathogens, Posions

Pools
Combat: 9
Spell: 9

Metamagic Techniques
Anchoring, Astral Gateway, Calling the Wild Hunt, Centering, Cleansing, Invoking, Masking, Quickening, Reflecting, Shielding, and Weaving.
Has a Greater Free Spirit (force 10) Sylph as a companion.**

Foci
Silver Amulet - Power Focus (rating 14)

Active Skills
Sorcery: 10
Conjuring: 10
Psychometry (Aura Reading): 8
Centering: 6
Leadership: 5
Car: 4
Sail: 4
Tai Ki: 12
(Manuevers: All)
Athletics (Acrobatics): 4 (7)
Pistols: 6
Plasma Shock Weapons: 6
Stealth: 6
Battletac: 3
Singing: 10
Dance: 6
Instruction: 4
Politics: 6
Negotiation: 10
Parachuting: 3
Diving: 4
Underwater Combat: 4
Motorboat: 4

Knowledge Skills
Magical Background 8
Administration: 6
Earthdawn History: 6
Magical Threats: 6
Sociology: 4
Psychology: 6
Literature: 3
History: 3
Elven Society: 4
Cincinnati High Society: 4
Metaplanar Knowledge: 4
Corporate Politics: 5

Languages
English: 8
(Read/Write): 4
Sperethriel: 8
(Read/Write): 4
Theran: 6
(Read/Write): 3
German: 5
(Read/Write): 2

Etiquette: 6
(Corporate): 8
(Media): 7
(Street): 7

Contacts:
Level 3
Lofwyr
Claudia Hayes, Saeder-Krupp Executive - Cincinnati
Gregory Cooke, Fixer - Boston
Level 2
Nadja Davier
Damien Knight
Richard Villiers
Level 1
Harlequin
Aina
High Prince Lugh Surehand
Lady Deigh Brane

Edges
Friends Abroad
Exceptional Attribute (Charisma)
Registered Equipment
Dual Citizenship (UCAS/Tir Tairngire)
Good Looking and Knows It

Flaws
Bio-Rejectionate
Mild Allergy to Sunlight

Quickened Spells
Shield rating 11

Spells
Manabeam (D) 14
Manastorm (D) 10
Stunbeam (D)8
Stunstorm (D) 8
Firestorm 5
Analyze Device 5
Chaotic World 5
Paralyze 5
Clairvoyance 5 (extended range)
Clairaudience 5 (extended range)
Mindlink 5
Mind Probe 5
Trid Entertainment 3
Trid Phantasm 6
Physical Mask 5
Heal 6
Teleport 5
Shield 11
Total Invisiblity 5
Makeover 3
Fashion 3
Oxygenate 3
Detox 5
Flash 5
Vehicle Mask 5
Alter Memory 5
Influence 5
Mob Mind 5
Mob Mood 5
Flight 5
Light 3
Glue 5
Freeze Water 3
Mist 3
Sterilize 3
Transform 5
Wind 5
Astral Barrier 5
Astral Armor 5
Compel Truth 5
Detect Truth 5
Control Thoughts 5
Control Emotions 5
Control Actions 5
Mana Barrier 5
Physical Barrier 5
Analyze Truth 5
Silence 5

Gear
As a corporate executive, Phoenix has access to anything she could need. Typical running gear is listed below:
Either Ordinary clothing and Armored Vest with Plates (4/3) for normal operations or Type S Hardsuit (10/10) for heavy combat operations
Walther PB-120a in concealed holster with APDS ammunition
Griffin Marksman in quickdraw concealed holster with 4 spare clips (all ammunition is Anti-Vehicular)
Griffin Annihilator with 2 spare clips for heavy combat operations
Pocket Secretary with Data Encryption 10
Microtransceiver 5 with Encryption 4 and Subvocal microphone for normal operations. Her Hardsuit has it's own communications gear.
Carries 1d6 certified credsticks (5k each)

Hardsuit
Armor: 10 (vehicular)
Armor Modifications: Non-Conductive 6, Fire Resistance 6, Thermal Dampening 8. Rutherium Polymers with 10 imaging scanners.
Hardsuit Augmentation: +6 Strength and +6 Quickness. Effective leaping distance and carrying capacity is multiplied by five. Effective movement rate is tripled.
Movement Augmentation: Flight Pack (accel: 25, speed: 300, range: effectively unlimited (microfusion)), Hydraulic Jacks (rating 6)
Internal Weapondry: A pair of Dikoted Laser Swords.
Communications and Electronics Equipment: Jammer (rating 16), Vidcam, Vidlink (rating 10), Tracking Signal (rating 10), Signal Locator (rating 14), White Noise Generator (rating 16), Bug Scanner (rating 14), Gas Detection System (rating 14), Voice Mask (rating 14), Helmet Transceiver with Encryption(rating 16) and Battletac Master Component. Tactical Computer.
Accessories: Savior Advanced Medkit, Left leg storage compartment (holds 4 AV clips), Right leg holster (Griffin Marksman with AV ammuntion), Flare Compensation, Optical Magnification 3, Sound Dampener, Thermographic Vision, Ultrasound, Integrated Smartlink 2, Heads Up Display (100 MP).
Weight: 79 kilos.
External Weapondry: Griffin Pernetrator (belt fed)




**Great Form Spirit (Spirit of the Winds) Sylph
Name: Allycia
Force: 10
Spirit Energy: 8
Additional Powers: Astral Gateway, Human Form, Aural Masking


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