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Battling Rules

Dice battling

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Battling and sparring is an essential part of this rpg. Battling determines weather you learn the kaio-ken attack and/or the spirit bomb attack. Battling and Sparring is a great way to increase your stats. If you sparr and complete the sparr, COPY AND PASTE the chat (where you sparred) in an e-mail to Flare or Yuguiri. If you don't do this,i will not be able to tell weather you lied about the sparr (i will not blame people for no reason, cause i am a nice guy) or really sparred and exited the chat before copying and pasting. Just make sure one of the two people in a sparr copy and paste it to a web master.

How To Battle:

Use :, ;, or - in front and behind the attack that you are using. Example: :Punch: -Punch- ;Punch;. After every attack, TYPE HIT, or the attack will not count. Example :Hit:, ;Hit;, or -Hit-. You can use a FADE, make sure that when you fade, you unfade somewhere. Example: :Fade: then :Unfades Behind:. Thats about all there is to sparring and battling. When an fighter's health is at an dangerous level, there is a good probability that he will acess his/her "hidden power". Thei attacks will rise a few levels,NOT THEIR HEALTH!! I will include some tips on COMBOS a little later. Keep viewing this page and it might come.

Email: Flare0080@aol.com