Tin Foil Ball is another original Troop 400 Game, created in 1996 by the first Scouts of the New Troop 400. All that is required to play is a circular ball of Tin Foil, approximately 2 inches in diameter, and a large open space, preferably the floor of a gymnasium.
Tin Foil Ball is played like this: Scouts are divided into two equal teams, separated by a half-court line. Two more lines are usually drawn, to quarter the playing area (on a basketball court, the foul lines are often used). These quarter lines are the barriers from which Scouts may throw the Tin Foil Ball. When game-play is started, a member of one of the teams will throw the Tin Foil Ball to the other side, aiming to have it hit the other team's rear wall. The members of the opposing team try to stop the ball from hitting the wall, using only their bodies. Sound easy? Here's the catch. When a team member throws the ball, it must hit and slide along the ground before passing the half-court line. If the ball does not make contact with the ground at this specified point, it is deemed an Air Ball, and any scores made as a result of that throw are discounted. Throwing turns alternate by team, whether a score was made or not. Since there is no top score for Tin Foil Ball, the game is usually played within an allotted time, and the team with the most points when time is up wins.
As with many of Troop 400's Games, Tin Foil Ball is played in complete silence. Vocalizations generally result in expulsion from the game. The Scouts of Troop 400 reserve the Title and Game-Play Procedure of Tin Foil Ball as an original Troop 400 Game, and wish that any Troops that play Tin Foil Ball acknowledge Troop 400 as it's creator. (Hint: Though optional, it is a good idea to ban any 'Scout-trains' that span the Gym and stop the possibility of any balls getting through.)
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