Enhancer Laws and Regulations
Purchasing-
1. To purchase an enhancer you must first have the correct amount of GP. You can earn GP by sparring, MSing, etc.
2. Send in the enhancer order form to order the enhancer coordinator, filling it out correctly. If it is filled out incorrectly, it may not be put through, for we urge the Enhancer Regulators to delete the form if filled out wrong.
Note-
CRoSS will not accept any non-allied forums enhancer slips for transfer. If you wish a transfer, it must be from a forum listed on the alliance page, and if it is, we will have to look into it before allowing the transfer. Also, any CRoSS member can only have 6 enhancers maximum at any time.
DAM [ damage ] |
+1 -1,000gp |
Increases your roll amount by the number listed | Limit +5 |
DEF [ defense ] |
-1 -1,000gp | Decreases an attack on you by the enhancement | Limit +5 |
AAP [ add to assassin perception ] |
+1 -2,000gp | Increases the total of a perception needed by the enhancement | Limit +2 |
AAS [ add to stealth perception ] |
+1 -2,000gp | Decreases the total of a perception needed by the enhancement | Limit -2 |
2AAS [ add to BG's stealth perception ] |
+1 -2,000gp | Decreases the perception needed for a BG by the enhancement | Limit -2 |
DDC [Delay of Death Charm ] |
+1 -1,000gp | Increases your HTK by the enhancement | Limit +5 |
HLP [ healing enhancer ] |
+1 -1,800gp | Increases abilty to heal or rezz by enhancement | Limit +5 |
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