Blast Chamber is a Bomberman Clone I'm making.
Here's some of the latest info:
8/21/98 -- Arena Editor 50% complete... Please be patient... I've already gone through 930 lines of code!
8/17/98 C++ port is working!!!!! now numberpad can be used for input currently working on level editor still need new sounds things are progressing quickly
7/11/98 working out logic problems... Trying to make random wall generation work better.
3/2/98 -- version 2.1 (image above is not the one that will appear in the game.)
main menu selections complete (with the exception of saving and loading games)
2/17/98 -- Finished the big Sprites like the one above with POV-RAY
11/5/97 -- Finished New sprites... now to get them to work and randomize the blocks
10/25/97 -- got a new machine... porting game from VB3 for windows to DJGPP (freeware c/c++)
9 by 18 grid
4 players on keyboard, one on mouse
Some new weapons that have never appeared in a Bomberman-type game before
Introducing SmartBombs
In Alpha stages, more logic code needs to be worked out.
Currently working on the Bomb --- explosion sequence